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Related papers: Optimizing Dijkstra for real-world performance

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In a directed graph $G=(V,E)$ with a capacity on every edge, a \emph{bottleneck path} (or \emph{widest path}) between two vertices is a path maximizing the minimum capacity of edges in the path. For the single-source all-destination version…

Data Structures and Algorithms · Computer Science 2018-09-03 Ran Duan , Kaifeng Lyu , Hongxun Wu , Yuanhang Xie

Motivated by efforts to incorporate sheaves into networking, we seek to reinterpret pathfinding algorithms in terms of cellular sheaves, using Dijkstra's algorithm as an example. We construct sheaves on a graph with distinguished source and…

Networking and Internet Architecture · Computer Science 2020-12-14 Michael Moy , Robert Cardona , Robert Green , Jacob Cleveland , Alan Hylton , Robert Short

It is a critical issue to compute the shortest paths between nodes in networks. Exact algorithms for shortest paths are usually inapplicable for large scale networks due to the high computational complexity. In this paper, we propose a…

Social and Information Networks · Computer Science 2015-06-29 Shi-nan Gong , Duan-bing Chen , Hui Gao , Guan-nan Wang , Liang-wei Wang

The single-source shortest path (SSSP) problem is a well-studied problem that is used in many applications. In the parallel setting, a work-efficient algorithm that additionally attains $o(n)$ parallel depth has been elusive. Alternatively,…

Data Structures and Algorithms · Computer Science 2023-05-15 Kyle Berney , John Iacono , Ben Karsin , Nodari Sitchinava

Path finding in graphs is one of the most studied classes of problems in computer science. In this context, search algorithms are often extended with heuristics for a more efficient search of target nodes. In this work we combine recent…

Artificial Intelligence · Computer Science 2022-04-20 Danilo Numeroso , Davide Bacciu , Petar Veličković

The Single-Source Shortest Path (SSSP) problem is well-known for the challenges in developing fast, practical, and work-efficient parallel algorithms. This work introduces a novel shortest path search method. It allows paths with different…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-25 Huashan Yu , Xiaolin Wang , Yingwei Luo

In this paper, we propose a new method for path planning to a point for robot in environment with obstacles. The resulting algorithm is implemented as a simple variation of Dijkstra's algorithm. By adding a constraint to the shortest-path,…

Robotics · Computer Science 2015-10-16 Jalil Rasekhi

Contraction Hierarchies is a successful speedup-technique to Dijkstra's seminal shortest path algorithm that has a convenient trade-off between preprocessing and query times. We investigate a shared-memory parallel implementation that uses…

Data Structures and Algorithms · Computer Science 2012-08-14 Dennis Luxen , Dennis Schieferdecker

We show how to combine two techniques for efficiently computing shortest paths in directed planar graphs. The first is the linear-time shortest-path algorithm of Henzinger, Klein, Subramanian, and Rao [STOC'94]. The second is Fakcharoenphol…

Data Structures and Algorithms · Computer Science 2014-04-04 Shay Mozes , Yahav Nussbaum , Oren Weimann

In recent years the Cache-Oblivious model of external memory computation has provided an attractive theoretical basis for the analysis of algorithms on massive datasets. Much progress has been made in discovering algorithms that are…

Data Structures and Algorithms · Computer Science 2008-02-08 Benjamin Sach , Raphaël Clifford

We present a shared memory implementation of a parallel algorithm, called delta-stepping, for solving the single source shortest path problem for directed and undirected graphs. In order to reduce synchronization costs we make some…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-02-21 M. Kranjčević , D. Palossi , S. Pintarelli

This paper presents a comprehensive overview of monotone priority queues, focusing on their evolution and application in shortest path algorithms. Monotone priority queues are characterized by the property that their minimum key does not…

Data Structures and Algorithms · Computer Science 2024-10-17 Jonas Costa , Lucas Castro , Rosiane de Freitas

Efficient routing is critical for payment channel networks (PCNs) such as the Lightning Network (LN), where most clients currently rely on Dijkstra-based algorithms for payment pathfinding. While Dijkstra's algorithm has long been regarded…

Performance · Computer Science 2025-09-18 Danila Valko , Rohan Paranjpe , Jorge Marx Gómez

Dijkstra's algorithm for the Single-Source Shortest Path (SSSP) problem is notoriously hard to parallelize in $o(n)$ depth, $n$ being the number of vertices in the input graph, without increasing the required parallel work unreasonably.…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-09 Michael Kainer , Jesper Larsson Träff

The shortest path problem in graphs is a cornerstone of AI theory and applications. Existing algorithms generally ignore edge weight computation time. We present a generalized framework for weighted directed graphs, where edge weight can be…

Data Structures and Algorithms · Computer Science 2024-02-20 Eyal Weiss , Ariel Felner , Gal A. Kaminka

We present a new exact algorithm for the Steiner tree problem in edge-weighted graphs. Our algorithm improves the classical dynamic programming approach by Dreyfus and Wagner. We achieve a significantly better practical performance via…

Data Structures and Algorithms · Computer Science 2015-09-09 Stefan Hougardy , Jannik Silvanus , Jens Vygen

We present a new preprocessing algorithm for embedding the nodes of a given edge-weighted undirected graph into a Euclidean space. The Euclidean distance between any two nodes in this space approximates the length of the shortest path…

Artificial Intelligence · Computer Science 2017-12-25 Liron Cohen , Tansel Uras , Shiva Jahangiri , Aliyah Arunasalam , Sven Koenig , T. K. Satish Kumar

This paper details a new algorithm to solve the shortest path problem in valued graphs. Its complexity is $O(D \log v)$ where $D$ is the graph diameter and $v$ its number of vertices. This complexity has to be compared to the one of the…

Data Structures and Algorithms · Computer Science 2007-05-23 Michel Koskas

Although Dijkstra's algorithm has near-optimal time complexity for the problem of finding a shortest path from a given vertex $s$ to a given vertex $t$, in practice other algorithms are often superior on huge graphs. A prominent example is…

Data Structures and Algorithms · Computer Science 2025-06-16 Bernhard Haeupler , Richard Hladík , Vaclav Rozhon , Robert E. Tarjan , Jakub Tětek

In the last decade, there has been a substantial amount of research in finding routing algorithms designed specifically to run on real-world graphs. In 2010, Abraham et al. showed upper bounds on the query time in terms of a graph's highway…

Data Structures and Algorithms · Computer Science 2015-09-08 Colin White