Related papers: Computing planar and spherical choreographies
In this paper, orthogonal projection along a geodesic to the chosen k-plane is introduced using edge and Gram matrix of an n-simplex in hyperbolic or spherical n-space. The distance from a point to k-plane is obtained by the orthogonal…
In this paper we propose two proximal gradient algorithms for fractional programming problems in real Hilbert spaces, where the numerator is a proper, convex and lower semicontinuous function and the denominator is a smooth function, either…
We show how to use the method of orthogonal polynomials for integrating, in the planar approximation, the partition function of one-matrix models with a potential with even or odd vertices, or any combination of them.
We design an algorithm to compute the Newton polytope of the resultant, known as resultant polytope, or its orthogonal projection along a given direction. The resultant is fundamental in algebraic elimination, optimization, and geometric…
We present a new algorithm to decompose generic spinor polynomials into linear factors. Spinor polynomials are certain polynomials with coefficients in the geometric algebra of dimension three that parametrize rational conformal motions.…
Many applications in science call for the numerical simulation of systems on manifolds with spherical topology. Through use of integer spin weighted spherical harmonics we present a method which allows for the implementation of arbitrary…
Sports visualization has developed into an active research field over the last decades. Many approaches focus on analyzing movement data recorded from unstructured situations, such as soccer. For the analysis of choreographed activities…
State of the art methods in astronomical image reconstruction rely on the resolution of a regularized or constrained optimization problem. Solving this problem can be computationally intensive and usually leads to a quadratic or at least…
We give an effective method to compute the entropy for polynomials orthogonal on a segment of the real axis that uses as input data only the coefficients of the recurrence relation satisfied by these polynomials. This algorithm is based on…
Univariate polynomial root-finding is both classical and important for modern computing. Frequently one seeks just the real roots of a polynomial with real coefficients. They can be approximated at a low computational cost if the polynomial…
Geometric integration theory can be employed when numerically solving ODEs or PDEs with constraints. In this paper, we present several one-step algorithms of various orders for ODEs on a collection of spheres. To demonstrate the versatility…
Cutting plane methods, particularly outer approximation, are a well-established approach for solving nonlinear discrete optimization problems without relaxing the integrality of decision variables. While powerful in theory, their…
Biharmonic and conformal-biharmonic maps are two fourth-order generalizations of the well-studied notion of harmonic maps in Riemannian geometry. In this article we consider maps into the Euclidean sphere and investigate a geometric…
Many applications using large datasets require efficient methods for minimizing a proximable convex function subject to satisfying a set of linear constraints within a specified tolerance. For this task, we present a proximal projection…
We propose fast, exact and efficient algorithms for the convolution of two arbitrary functions on the sphere which speed up computations by a factor \order{\sqrt{N}} compared to present methods where $N$ is the number of pixels. No…
We present explicit constructions of orthogonal polynomials inside quadratic bodies of revolution, including cones, hyperboloids, and paraboloids. We also construct orthogonal polynomials on the surface of quadratic surfaces of revolution,…
Modeling of microlensing events poses computational challenges for the resolution of the lens equation and the high dimensionality of the parameter space. In particular, numerical noise represents a severe limitation to fast and efficient…
We present algorithms to compute the topology of 2D and 3D hyperelliptic curves. The algorithms are based on the fact that 2D and 3D hyperelliptic curves can be seen as the image of a planar curve (the Weierstrass form of the curve), whose…
We design a sublinear-time approximation algorithm for quadratic function minimization problems with a better error bound than the previous algorithm by Hayashi and Yoshida (NIPS'16). Our approximation algorithm can be modified to handle…
The paper deals with motion planning for a spin-rolling sphere when the sphere follows a straight path on a plane. Since the motion of the sphere is constrained by the straight line, the control of the sphere's spin motion is essential to…