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Linear quadratic graphon field games (LQ-GFGs) are defined to be LQ games which involve a large number of agents that are weakly coupled via a weighted undirected graph on which each node represents an agent. The links of the graph…

Systems and Control · Electrical Eng. & Systems 2021-06-24 Shuang Gao , Rinel Foguen Tchuendom , Peter E. Caines

Consider a strongly monotone game where the players' utility functions include a reward function and a linear term for each dimension, with coefficients that are controlled by the manager. Gradient play converges to a unique Nash…

Multiagent Systems · Computer Science 2026-02-25 Siddharth Chandak , Ilai Bistritz , Nicholas Bambos

This paper presents algorithms for non-zero sum nonlinear constrained dynamic games with full information. Such problems emerge when multiple players with action constraints and differing objectives interact with the same dynamic system.…

Systems and Control · Electrical Eng. & Systems 2020-01-08 Bolei Di , Andrew Lamperski

Computing the Nash equilibrium (NE) for N-player non-zerosum stochastic games is a formidable challenge. Currently, algorithmic methods in stochastic game theory are unable to compute NE for stochastic games (SGs) for settings in all but…

Optimization and Control · Mathematics 2021-03-25 David Mguni

Coordination games with explicit spatial or relational structure are of interest to economists, ecologists, sociologists, and others studying emergent global properties in collective behavior. When assemblies of individuals seek to…

Dynamical Systems · Mathematics 2025-06-18 John S. McAlister , Nina H. Fefferman , Tadele A. Mengesha

Modern software systems may exhibit a nondeterministic behavior due to many unpredictable factors. In this work, we propose the node coverage game, a two player turn-based game played on a finite game graph, as a formalization of the…

Software Engineering · Computer Science 2013-12-24 Farn Wang , Jung-Hsuan Wu , Sven Schewe , Chung-Hao Huang

The concept of nimbers--a.k.a. Grundy-values or nim-values--is fundamental to combinatorial game theory. Nimbers provide a complete characterization of strategic interactions among impartial games in their disjunctive sums as well as the…

Computational Complexity · Computer Science 2022-02-24 Kyle Burke , Matthew Ferland , Shanghua Teng

Let $G$ be a finite $2$-generated non-cyclic group. The spread of $G$ is the largest integer $k$ such that for any nontrivial elements $x_1, \ldots, x_k$, there exists $y \in G$ such that $G = \langle x_i, y\rangle$ for all $i$. The more…

Group Theory · Mathematics 2019-09-17 Timothy C. Burness , Scott Harper

We study generalized Nash equilibrium (GNE) problems in games with quadratic costs and individual linear equality constraints. Departing from approaches that require strong monotonicity and/or shared constraints, we reformulate the KKT…

Optimization and Control · Mathematics 2025-12-23 Tatiana Tatarenko , Lucas Wey Hacker

In this tutorial, we present a computational overview on computing Nash equilibria in Integer Programming Games ($IPG$s), $i.e.$, how to compute solutions for a class of non-cooperative and nonconvex games where each player solves a…

Optimization and Control · Mathematics 2023-06-13 Margarida Carvalho , Gabriele Dragotto , Andrea Lodi , Sriram Sankaranarayanan

A simple game $(N,v)$ is given by a set $N$ of $n$ players and a partition of~$2^N$ into a set~$\mathcal{L}$ of losing coalitions~$L$ with value $v(L)=0$ that is closed under taking subsets and a set $\mathcal{W}$ of winning coalitions $W$…

Computer Science and Game Theory · Computer Science 2020-04-08 Frits Hof , Walter Kern , Sascha Kurz , Kanstantsin Pashkovich , Daniël Paulusma

The design of optical systems capable of processing and manipulating ultra-short pulses and ultra-focused beams is highly challenging with far reaching fundamental technological applications. One key obstacle routinely encountered while…

Exactly Solvable and Integrable Systems · Physics 2016-04-13 Maria Chiara Braidotti , Ziad H. Musslimani , Claudio Conti

We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…

Computer Science and Game Theory · Computer Science 2017-12-04 Bryan Wilder

Recent techniques based on Mean Field Games (MFGs) allow the scalable analysis of multi-player games with many similar, rational agents. However, standard MFGs remain limited to homogeneous players that weakly influence each other, and…

Computer Science and Game Theory · Computer Science 2023-12-19 Kai Cui , Gökçe Dayanıklı , Mathieu Laurière , Matthieu Geist , Olivier Pietquin , Heinz Koeppl

We address the numerical solution of second-order Mean Field Game problems through Newton iterations in infinite dimensions, introduced in [14], where quadratic convergence of the method was rigorously established. Building upon this…

Numerical Analysis · Mathematics 2026-03-20 Elisabetta Carlini , Ahmad Zorkot

The ordinary game of Nim has a long history and is well-known in the area of combinatorial game theory. The solution to the ordinary game of Nim has been known for many years and lends itself to numerous other solutions to combinatorial…

Combinatorics · Mathematics 2012-08-29 Lindsay Erickson , Warren Shreve

We consider the problem of planning under observation and motion uncertainty for nonlinear robotics systems. Determining the optimal solution to this problem, generally formulated as a Partially Observed Markov Decision Process (POMDP), is…

Robotics · Computer Science 2017-07-11 Mohammadhussein Rafieisakhaei , Suman Chakravorty , P. R. Kumar

We build a cartesian closed category, called Cho, based on event structures. It allows an interpretation of higher-order stateful concurrent programs that is refined and precise: on the one hand it is conservative with respect to standard…

Logic in Computer Science · Computer Science 2023-06-22 Simon Castellan , Pierre Clairambault , Glynn Winskel

Let $G$ be a discrete countable group, and let $\Gamma$ be an almost normal subgroup. In this paper we investigate the classification of (projective) unitary representations $\pi$ of $G$ into the unitary group of the Hilbert space…

Operator Algebras · Mathematics 2014-12-25 Florin Radulescu

Many real-world decision problems involve the interaction of multiple self-interested agents with limited sensing ability. The partially observable stochastic game (POSG) provides a mathematical framework for modeling these problems,…

Computer Science and Game Theory · Computer Science 2024-10-30 Tyler Becker , Zachary Sunberg