Related papers: Maximum Matching in Turnstile Streams
We study the streaming complexity of the membership problem of 1-turn-Dyck2 and Dyck2 when there are a few errors in the input string. 1-turn-Dyck2 with errors: We prove that there exists a randomized one-pass algorithm that given x checks…
In this paper, we present a new algorithm for maintaining linear sketches in turnstile streams with faster update time. As an application, we show that $\log n$ \texttt{Count} sketches or \texttt{CountMin} sketches with a constant number of…
Depth first search is a fundamental graph problem having a wide range of applications. For a graph $G=(V,E)$ having $n$ vertices and $m$ edges, the DFS tree can be computed in $O(m+n)$ using $O(m)$ space where $m=O(n^2)$. In the streaming…
We present a data stream algorithm for estimating the size of the maximum matching of a low arboricity graph. Recall that a graph has arboricity $\alpha$ if its edges can be partitioned into at most $\alpha$ forests and that a planar graph…
We present a method for solving the transshipment problem - also known as uncapacitated minimum cost flow - up to a multiplicative error of $1 + \varepsilon$ in undirected graphs with non-negative edge weights using a tailored gradient…
Finding dense subgraphs is a fundamental problem with applications to community detection, clustering, and data mining. Our work focuses on finding approximate densest subgraphs in directed graphs in computational models for processing…
Graph coloring is a fundamental problem in computer science. In the semi-streaming model, an input graph $G$ on $n$ vertices and maximum degree $\Delta$ is presented as a stream of edges, and the goal is to compute a vertex coloring using a…
Given a finite set of points $P \subseteq \mathbb{R}^d$, we would like to find a small subset $S \subseteq P$ such that the convex hull of $S$ approximately contains $P$. More formally, every point in $P$ is within distance $\epsilon$ from…
We show that both clustering and subspace embeddings can be performed in the streaming model with the same asymptotic efficiency as in the central/offline setting. For $(k, z)$-clustering in the streaming model, we achieve a number of words…
The problem of (approximately) counting the number of triangles in a graph is one of the basic problems in graph theory. In this paper we study the problem in the streaming model. We study the amount of memory required by a randomized…
We present an algorithm for maintaining maximal matching in a graph under addition and deletion of edges. Our data structure is randomized that takes O(log n) expected amortized time for each edge update where n is the number of vertices in…
We study the complexity of the following problems in the streaming model. Membership testing for \DLIN We show that every language in \DLIN\ can be recognised by a randomized one-pass $O(\log n)$ space algorithm with inverse polynomial…
The turnstile continual release model of differential privacy captures scenarios where a privacy-preserving real-time analysis is sought for a dataset evolving through additions and deletions. In typical applications of real-time data…
We consider the problem of computing a perfect matching problem in a synchronous distributed network, where the network topology corresponds to a complete bipartite graph. The communication between nodes is restricted to activating…
We consider the problem of estimating the weight of a maximum weighted matching of a weighted graph $G(V,E)$ whose edges are revealed in a streaming fashion. We develop a reduction from the maximum weighted matching problem to the maximum…
Estimating ranks, quantiles, and distributions over streaming data is a central task in data analysis and monitoring. Given a stream of $n$ items from a data universe equipped with a total order, the task is to compute a sketch (data…
We study streaming algorithms for the fundamental geometric problem of computing the cost of the Euclidean Minimum Spanning Tree (MST) on an $n$-point set $X \subset \mathbb{R}^d$. In the streaming model, the points in $X$ can be added and…
We study the problem of approximating the value of a Unique Game instance in the streaming model. A simple count of the number of constraints divided by $p$, the alphabet size of the Unique Game, gives a trivial $p$-approximation that can…
The problem of counting small subgraphs, and specifically cycles, in the streaming model received a lot of attention over the past few years. In this paper, we consider arbitrary order insertion-only streams, improving over the…
We present new lower bounds that show that a polynomial number of passes are necessary for solving some fundamental graph problems in the streaming model of computation. For instance, we show that any streaming algorithm that finds a…