Related papers: Banach-Mazur game played in partially ordered sets
We establish some new common fixed point theorems of single-valued and multivalued mappings operating between complete ordered locally convex spaces under weaker assumptions. As an application, we prove a new minimax theorem of existence of…
We consider discrete time partially observable zero-sum stochastic game with average payoff criterion. We study the game using an equivalent completely observable game. We show that the game has a value and also we come up with a pair of…
We study a setting in which two players play a (possibly approximate) Nash equilibrium of a bimatrix game, while a learner observes only their actions and has no knowledge of the equilibrium or the underlying game. A natural question is…
We introduce a refinement of the usual Ehrenfeucht-Fra\"{\i}ss\'e game. The new game will help us make finer distinctions than the traditional one. In particular, it can be used to measure the size formulas needed for expressing a given…
We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this work we focus on the case of Breaker playing randomly and Maker being "clever". The…
We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…
We study binary coordination games with random utility played in networks. A typical equilibrium is fuzzy -- it has positive fractions of agents playing each action. The set of average behaviors that may arise in an equilibrium typically…
In set theory without the axiom of regularity, we consider a game in which two players choose in turn an element of a given set, an element of this element, etc.; a player wins if its adversary cannot make any next move. Sets that are…
In this paper, we investigate a partially observable zero sum games where the state process is a discrete time Markov chain. We consider a general utility function in the optimization criterion. We show the existence of value for both…
We introduce a new unified framework for modelling both decision problems and finite games based on quantifiers and selection functions. We show that the canonical utility maximisation is one special case of a quantifier and that our more…
Losing a game is difficult. Recent work of Larsson, Nowakowski, and Santos, as well as that of Siegel, has opened up enticing lines of research into partizan mis\`ere theory. The algebraic structure of mis\`ere monoids is not yet well…
We consider transformations of normal form games by binding preplay offers of players for payments of utility to other players conditional on them playing designated in the offers strategies. The game-theoretic effect of such preplay offers…
We begin by reviewing and proving the basic facts of combinatorial game theory. We then consider scoring games (also known as Milnor games or positional games), focusing on the "fixed-length" games for which all sequences of play terminate…
The concept of a fuzzy number is generalized to the case of a finite carrier set of partially ordered elements, more precisely, a lattice, when a membership function also takes values in a partially ordered set (a lattice). Zadeh's…
Fuzzy Set Theory has been applied in many fields such as Operations Research, Control Theory, and Management Sciences etc. In particular, an application of this theory in Managerial Decision Making Problems has a remarkable significance. In…
We prove that if X is a separable metric space with the Hurewicz covering property, then the Banach-Mazur game played on X is determined. The implication is not true when "Hurewicz covering property" is replaced with "Menger covering…
This paper has two central aims: first, to provide simple conditions under which the generalized games in choice form and, consequently, the abstract economies, admit equilibrium; second, to study the solvability of several types of systems…
We consider the abstract structure of the monoid M of mis\`ere impartial game values. Several new results are presented, including a proof that the group of fractions of M is almost torsion-free; a method of calculating the number of…
We explore a version of the minimax theorem for two-person win-lose games with infinitely many pure strategies. In the countable case, we give a combinatorial condition on the game which implies the minimax property. In the general case, we…
Here, we observe that mean-field game (MFG) systems admit a two-player infinite-dimensional general-sum differential game formulation. We show that particular regimes of this game reduce to previously known variational principles.…