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Understanding 3D scenes from a single image is fundamental to a wide variety of tasks, such as for robotics, motion planning, or augmented reality. Existing works in 3D perception from a single RGB image tend to focus on geometric…

Computer Vision and Pattern Recognition · Computer Science 2022-05-17 Manuel Dahnert , Ji Hou , Matthias Nießner , Angela Dai

Autonomous navigation in unstructured off-road environments is greatly improved by semantic scene understanding. Conventional image processing algorithms are difficult to implement and lack robustness due to a lack of structure and high…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Anthony Medellin , Anant Bhamri , Reza Langari , Swaminathan Gopalswamy

Understanding and reasoning about complex 3D environments requires structured scene representations that capture not only objects but also their semantic and spatial relationships. While recent works on 3D scene graph generation have…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Pranav Saxena , Jimmy Chiun

The vision-based semantic scene completion task aims to predict dense geometric and semantic 3D scene representations from 2D images. However, the presence of dynamic objects in the scene seriously affects the accuracy of the model…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Meng Wang , Fan Wu , Yunchuan Qin , Ruihui Li , Zhuo Tang , Kenli Li

We, as human beings, can understand and picture a familiar scene from arbitrary viewpoints given a single image, whereas this is still a grand challenge for computers. We hereby present a novel solution to mimic such human perception…

Computer Vision and Pattern Recognition · Computer Science 2022-05-06 Bangbang Yang , Yinda Zhang , Yijin Li , Zhaopeng Cui , Sean Fanello , Hujun Bao , Guofeng Zhang

Whole understanding of the surroundings is paramount to autonomous systems. Recent works have shown that deep neural networks can learn geometry (depth) and motion (optical flow) from a monocular video without any explicit supervision from…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Fabio Tosi , Filippo Aleotti , Pierluigi Zama Ramirez , Matteo Poggi , Samuele Salti , Luigi Di Stefano , Stefano Mattoccia

This paper presents a novel generative approach that outputs 3D indoor environments solely from a textual description of the scene. Current methods often treat scene synthesis as a mere layout prediction task, leading to rooms with…

Machine Learning · Computer Science 2025-02-12 Yao Wei , Matteo Toso , Pietro Morerio , Michael Ying Yang , Alessio Del Bue

Our goal is to develop stable, accurate, and robust semantic scene understanding methods for wide-area scene perception and understanding, especially in challenging outdoor environments. To achieve this, we are exploring and evaluating a…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Jiesi Hu , Ganning Zhao , Suya You , C. C. Jay Kuo

Recently, progress in acquisition equipment such as LiDAR sensors has enabled sensing increasingly spacious outdoor 3D environments. Making sense of such 3D acquisitions requires fine-grained scene understanding, such as constructing…

Computer Vision and Pattern Recognition · Computer Science 2024-08-30 Cedric Perauer , Laurenz Adrian Heidrich , Haifan Zhang , Matthias Nießner , Anastasiia Kornilova , Alexey Artemov

Training data is the key ingredient for deep learning approaches, but difficult to obtain for the specialized domains often encountered in robotics. We describe a synthesis pipeline capable of producing training data for cluttered scene…

Computer Vision and Pattern Recognition · Computer Science 2020-05-13 Max Schwarz , Sven Behnke

Capturing and labeling real-world 3D data is laborious and time-consuming, which makes it costly to train strong 3D models. To address this issue, recent works present a simple method by generating randomized 3D scenes without simulation…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Lanxiao Li , Michael Heizmann

The bundle of geometry and appearance in computer vision has proven to be a promising solution for robots across a wide variety of applications. Stereo cameras and RGB-D sensors are widely used to realise fast 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-15 Xuanpeng Li , Rachid Belaroussi

The requirement of large amounts of annotated images has become one grand challenge while training deep neural network models for various visual detection and recognition tasks. This paper presents a novel image synthesis technique that…

Computer Vision and Pattern Recognition · Computer Science 2018-09-27 Fangneng Zhan , Shijian Lu , Chuhui Xue

This paper presents a novel 3D semantic segmentation method for large-scale point cloud data that does not require annotated 3D training data or paired RGB images. The proposed approach projects 3D point clouds onto 2D images using virtual…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Toshihiko Nishimura , Hirofumi Abe , Kazuhiko Murasaki , Taiga Yoshida , Ryuichi Tanida

This paper presents SceneCut, a novel approach to jointly discover previously unseen objects and non-object surfaces using a single RGB-D image. SceneCut's joint reasoning over scene semantics and geometry allows a robot to detect and…

Computer Vision and Pattern Recognition · Computer Science 2018-05-25 Trung Pham , Thanh-Toan Do , Niko Sünderhauf , Ian Reid

Modern 3D semantic scene graph estimation methods utilize ground truth 3D annotations to accurately predict target objects, predicates, and relationships. In the absence of given 3D ground truth representations, we explore leveraging only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Qi Xun Yeo , Yanyan Li , Gim Hee Lee

We propose a graph neural network(GNN) based method to incorporate scene context for the semantic segmentation of 3D LiDAR data. The problem is defined as building a graph to represent the topology of a center segment with its…

Robotics · Computer Science 2020-04-01 Jilin Mei , Huijing Zhao

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

We present a self-supervised learning approach for the semantic segmentation of lidar frames. Our method is used to train a deep point cloud segmentation architecture without any human annotation. The annotation process is automated with…

Robotics · Computer Science 2020-12-11 Hugues Thomas , Ben Agro , Mona Gridseth , Jian Zhang , Timothy D. Barfoot

We propose a network architecture to perform efficient scene understanding. This work presents three main novelties: the first is an Improved Guided Upsampling Module that can replace in toto the decoder part in common semantic segmentation…

Computer Vision and Pattern Recognition · Computer Science 2019-05-23 Davide Mazzini , Raimondo Schettini
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