Related papers: Simple and Faster algorithm for Reachability in a …
We provide a simple new randomized contraction approach to the global minimum cut problem for simple undirected graphs. The contractions exploit 2-out edge sampling from each vertex rather than the standard uniform edge sampling. We…
We provide an algorithm that maintains, against an adaptive adversary, a $(1-\varepsilon)$-approximate maximum matching in $n$-node $m$-edge general (not necessarily bipartite) undirected graph undergoing edge deletions with high…
We give new partially-dynamic algorithms for the all-pairs shortest paths problem in weighted directed graphs. Most importantly, we give a new deterministic incremental algorithm for the problem that handles updates in…
We give the first almost-linear total time algorithm for deciding if a flow of cost at most $F$ still exists in a directed graph, with edge costs and capacities, undergoing decremental updates, i.e., edge deletions, capacity decreases, and…
We present parallel algorithms for computing single-source reachability and shortest paths on directed $n$-vertex $m$-edge graphs using near-linear $\tilde{O}(m)$ work and $o(\sqrt{n})$ depth whenever $m\ge n^{1+o(1)}$. At the extreme of…
In the fully dynamic edge connectivity problem, the input is a simple graph $G$ undergoing edge insertions and deletions, and the goal is to maintain its edge connectivity, denoted $\lambda_G$. We present two simple randomized algorithms…
The Restricted Shortest Path (RSP) problem, also known as the Delay-Constrained Least-Cost (DCLC) problem, is an NP-hard bicriteria optimization problem on graphs with $n$ vertices and $m$ edges. In a graph where each edge is assigned a…
Conditional lower bounds for dynamic graph problems has received a great deal of attention in recent years. While many results are now known for the fully-dynamic case and such bounds often imply worst-case bounds for the partially dynamic…
Given a directed graph $G = (V,E)$, undergoing an online sequence of edge deletions with $m$ edges in the initial version of $G$ and $n = |V|$, we consider the problem of maintaining all-pairs shortest paths (APSP) in $G$. Whilst this…
We consider the problems of maintaining an approximate maximum matching and an approximate minimum vertex cover in a dynamic graph undergoing a sequence of edge insertions/deletions. Starting with the seminal work of Onak and Rubinfeld…
A temporal graph is a dynamic graph where every edge is assigned a set of integer time labels that indicate at which discrete time step the edge is available. In this paper, we study how changes of the time labels, corresponding to delays…
A fundamental algorithmic problem at the heart of static analysis is Dyck reachability. The input is a graph where the edges are labeled with different types of opening and closing parentheses, and the reachability information is computed…
Maintaining a $k$-core decomposition quickly in a dynamic graph has important applications in network analysis. The main challenge for designing efficient exact algorithms is that a single update to the graph can cause significant global…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
We present a Las Vegas algorithm for dynamically maintaining a minimum spanning forest of an $n$-node graph undergoing edge insertions and deletions. Our algorithm guarantees an $O(n^{o(1)})$ worst-case update time with high probability.…
We present two algorithms for dynamically maintaining a spanning forest of a graph undergoing edge insertions and deletions. Our algorithms guarantee {\em worst-case update time} and work against an adaptive adversary, meaning that an edge…
Depth first search (DFS) tree is a fundamental data structure for solving graph problems. The classical algorithm [SiComp74] for building a DFS tree requires $O(m+n)$ time for a given graph $G$ having $n$ vertices and $m$ edges. Recently,…
We study a family of reachability problems under waiting-time restrictions in temporal and vertex-colored temporal graphs. Given a temporal graph and a set of source vertices, we find the set of vertices that are reachable from a source via…
We give an algorithm to find a minimum cut in an edge-weighted directed graph with $n$ vertices and $m$ edges in $\tilde O(n\cdot \max(m^{2/3}, n))$ time. This improves on the 30 year old bound of $\tilde O(nm)$ obtained by Hao and Orlin…
We study the directed global minimum vertex-cut problem: given a directed vertex-weighted graph $G$, compute a vertex-cut $(L,S,R)$ in $G$ of minimum value, which is defined to be the total weight of all vertices in $S$. The problem,…