Related papers: Language Emptiness of Continuous-Time Parametric T…
A weighted automaton is functional if any two accepting runs on the same finite word have the same value. In this paper, we investigate functional weighted automata for four different measures: the sum, the mean, the discounted sum of…
We investigate the decidability of model-checking logics of time, knowledge and probability, with respect to two epistemic semantics: the clock and synchronous perfect recall semantics in partially observed discrete-time Markov chains.…
We introduce the class of Interrupt Timed Automata (ITA), a subclass of hybrid automata well suited to the description of timed multi-task systems with interruptions in a single processor environment. While the reachability problem is…
This paper investigates the time-bounded version of the reachability problem for hybrid automata. This problem asks whether a given hybrid automaton can reach a given target location within T time units, where T is a constant rational…
Deterministic timed automata are strictly less expressive than their non-deterministic counterparts, which are again less expressive than those with silent transitions. As a consequence, timed automata are in general non-determinizable.…
Timed automata are the formal model for real-time systems. Extensions with discrete probabilistic branching have been considered in the literature and successfully applied. Probabilistic timed automata (PTA) do require all branching…
Patterns are words with terminals and variables. The language of a pattern is the set of words obtained by uniformly substituting all variables with words that contain only terminals. Regular constraints restrict valid substitutions of…
Information leakage can have dramatic consequences on the security of real-time systems. Timing leaks occur when an attacker is able to infer private behavior depending on timing information. In this work, we propose a definition of…
The paper proposes and studies temporal logics for attributed words, that is, data words with a (finite) set of (attribute,value)-pairs at each position. It considers a basic logic which is a semantical fragment of the logic…
This paper studies the problem of model-checking of probabilistic automaton and probabilistic one-counter automata against probabilistic branching-time temporal logics (PCTL and PCTL$^*$). We show that it is undecidable for these problems.…
Timed automata (TAs) are an extension of finite automata that can measure and react to the passage of time, providing the ability to handle real-time constraints using clocks. In 2009, Franck Cassez showed that the timed opacity problem,…
The problem DFA-Intersection-Nonemptiness asks if a given number of deterministic automata accept a common word. In general, this problem is PSPACE-complete. Here, we investigate this problem for the subclasses of commutative automata and…
The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton A, are there words accepted by A with probability arbitrarily close to 1? This problem was proved undecidable recently.…
Cellular automata are one-dimensional arrays of interconnected interacting finite automata. We investigate one of the weakest classes, the real-time one-way cellular automata, and impose an additional restriction on their inter-cell…
We study the notion of sparseness for regular languages over finite trees and infinite words. A language of trees is called sparse if the relative number of $n$-node trees in the language tends to zero, and a language of infinite words is…
We study a generalisation of B\"uchi-Landweber games to the timed setting. The winning condition is specified by a non-deterministic timed automaton with epsilon transitions and only Player I can elapse time. We show that for fixed number…
History-deterministic automata are those in which nondeterministic choices can be correctly resolved stepwise: there is a strategy to select a continuation of a run given the next input letter so that if the overall input word admits some…
Hyperproperties enable simultaneous reasoning about multiple execution traces of a system and are useful to reason about non-interference, opacity, robustness, fairness, observational determinism, etc. We introduce hyper parametric timed…
The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton, are there words accepted with probability arbitrarily close to 1? This problem was proved undecidable recently; to…
Given a member A of the class of non-deterministic timed automata with silent transitions (eNTA), we effectively compute its timestamp: the set of all pairs (time value, action) of all observable timed traces of A, a generalization of the…