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Related papers: Mechanism Design for Fair Allocation

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We consider the classical mathematical economics problem of {\em Bayesian optimal mechanism design} where a principal aims to optimize expected revenue when allocating resources to self-interested agents with preferences drawn from a known…

Computer Science and Game Theory · Computer Science 2010-01-15 Shuchi Chawla , Jason Hartline , David Malec , Balasubramanian Sivan

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm

We study the problem of fair online resource allocation via non-monetary mechanisms, where multiple agents repeatedly share a resource without monetary transfers. Previous work has shown that every agent can guarantee $1/2$ of their ideal…

Computer Science and Game Theory · Computer Science 2025-05-27 David X. Lin , Daniel Hall , Giannis Fikioris , Siddhartha Banerjee , Éva Tardos

We consider a multi-agent resource allocation setting in which an agent's utility may decrease or increase when an item is allocated. We take the group envy-freeness concept that is well-established in the literature and present stronger…

Computer Science and Game Theory · Computer Science 2019-07-23 Haris Aziz , Simon Rey

We study the fundamental problem of allocating indivisible goods to agents with additive preferences. We consider eliciting from each agent only a ranking of her $k$ most preferred goods instead of her full cardinal valuations. We…

Computer Science and Game Theory · Computer Science 2021-05-25 Daniel Halpern , Nisarg Shah

We study the problem of fairly allocating indivisible goods between groups of agents using the recently introduced relaxations of envy-freeness. We consider the existence of fair allocations under different assumptions on the valuations of…

Computer Science and Game Theory · Computer Science 2020-09-17 Maria Kyropoulou , Warut Suksompong , Alexandros A. Voudouris

A striking limitation of human cognition is our inability to execute some tasks simultaneously. Recent work suggests that such limitations can arise from a fundamental tradeoff in network architectures that is driven by the sharing of…

Neurons and Cognition · Quantitative Biology 2020-07-08 Yotam Sagiv , Sebastian Musslick , Yael Niv , Jonathan D. Cohen

Incentives are more likely to elicit desired outcomes when they are designed based on accurate models of agents' strategic behavior. A growing literature, however, suggests that people do not quite behave like standard economic agents in a…

Computer Science and Game Theory · Computer Science 2014-06-09 Arpita Ghosh , Robert Kleinberg

When agents interact with people as part of a team, fairness becomes an important factor. Prior work has proposed fairness metrics based on teammates' capabilities for task allocation within human-agent teams. However, most metrics only…

Human-Computer Interaction · Computer Science 2025-05-23 Mai Lee Chang , Kim Baraka , Greg Trafton , Zach Lalu Vazhekatt , Andrea Lockerd Thomaz

We propose the use of Agent Based Models (ABMs) inside a reinforcement learning framework in order to better understand the relationship between automated decision making tools, fairness-inspired statistical constraints, and the social…

Computers and Society · Computer Science 2019-03-25 Efrén Cruz Cortés , Debashis Ghosh

Personalization is pervasive in the online space as, when combined with learning, it leads to higher efficiency and revenue by allowing the most relevant content to be served to each user. However, recent studies suggest that such…

Computers and Society · Computer Science 2017-07-10 L. Elisa Celis , Nisheeth K. Vishnoi

Network sharing has become a key feature of various enablers of the next generation network, such as network function virtualization and fog computing architectures. Network utility maximization (NUM) is a general framework for achieving…

Networking and Internet Architecture · Computer Science 2019-07-08 Meng Zhang , Jianwei Huang

Ensuring that AI agents behave safely and beneficially when interacting with other parties has emerged as one of the central challenges of modern AI safety. While mechanism design, as the theory of designing rules to align individual and…

Computer Science and Game Theory · Computer Science 2026-05-12 Xuanqiang Angelo Huang , Charlie Tharas , Samuele Marro , Van Q. Truong , Bernhard Schölkopf , Emanuele La Malfa , Zhijing Jin

In the classical cake cutting problem, a resource must be divided among agents with different utilities so that each agent believes they have received a fair share of the resource relative to the other agents. We introduce a variant of the…

Data Structures and Algorithms · Computer Science 2018-02-27 Rediet Abebe , Jon Kleinberg , David Parkes

We study the problem of fairly and truthfully allocating $m$ indivisible items to $n$ agents with additive preferences. Specifically, we consider truthful mechanisms outputting allocations that satisfy EF$^{+u}_{-v}$, where, in an…

Computer Science and Game Theory · Computer Science 2025-12-08 Xiaolin Bu , Biaoshuai Tao

Submodular function optimization has numerous applications in machine learning and data analysis, including data summarization which aims to identify a concise and diverse set of data points from a large dataset. It is important to…

Data Structures and Algorithms · Computer Science 2023-04-11 Shaojie Tang , Jing Yuan , Twumasi Mensah-Boateng

We consider a stylized formal model of public transportation, where a set of agents need to travel along a given road, and there is a bus that runs the length of this road. Each agent has a left terminal and a right terminal between which…

Computer Science and Game Theory · Computer Science 2025-09-24 Martin Bullinger , Edith Elkind , Mohamad Latifian

We study a setting where tickets for an experience are allocated by lottery. Each agent belongs to a group, and a group is successful if and only if its members receive enough tickets for everyone. A lottery is efficient if it maximizes the…

Computer Science and Game Theory · Computer Science 2022-05-24 Nick Arnosti , Carlos Bonet

This paper studies self-sustained dynamic multiagent systems (MAS) for decentralized resource allocation operating at a competitive equilibrium over a finite horizon. The utility of resource consumption, along with the income from resource…

Systems and Control · Electrical Eng. & Systems 2022-09-13 Zeinab Salehi , Yijun Chen , Ian R. Petersen , Elizabeth L. Ratnam , Guodong Shi

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm
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