Related papers: Integration over curves and surfaces defined by th…
The closest point method (Ruuth and Merriman, J. Comput. Phys. 227(3):1943-1961, [2008]) is an embedding method developed to solve a variety of partial differential equations (PDEs) on smooth surfaces, using a closest point representation…
We investigate geometric properties of surfaces given by certain formulae. In particular, we calculate the singular curvature and the limiting normal curvature of such surfaces along the set of singular points consisting of singular points…
A new concept for the higher-order accurate approximation of partial differential equations on manifolds is proposed where a surface mesh composed by higher-order elements is automatically generated based on level-set data. Thereby, it…
We present a computational scheme that derives a global polynomial level set parametrisation for smooth closed surfaces from a regular surface-point set and prove its uniqueness. This enables us to approximate a broad class of smooth…
I am going to provide a new technique of approximating area under the curve, using the Newton-Raphson Method. I am also going to provide a formula that would help us approximate any Definite Integral or help us find the area under the…
This paper describes a method for fast simplification of surface meshes. Whereas past methods focus on visual appearance, our goal is to solve equations on the surface. Hence, rather than approximate the extrinsic geometry, we construct a…
The goal of this study is to provide a method for computing the following: Given a network of curves in 3d (satisfying a condition at the intersection points), compute efficiently a smooth surface such that the curves are geodesics on it.…
We introduce a numerical method for reconstructing a multidimensional surface using the gradient of the surface measured at some values of the coordinates. The method consists of defining a multidimensional spline function and minimizing…
This paper presents an overview of recent developments in the analysis of shapes such as curves and surfaces through Riemannian metrics. We show that several constructions of metrics on spaces of submanifolds can be unified through the…
In this paper, we study the computation of curvatures at the singular points of algebraic curves and surfaces. The idea is to convert the problem to compute the curvatures of the corresponding regular parametric curves and surfaces, which…
Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…
Graph-based methods have proven to be effective in capturing relationships among points for 3D point cloud analysis. However, these methods often suffer from suboptimal graph structures, particularly due to sparse connections at boundary…
This paper presents a high-order accurate numerical quadrature algorithm for evaluating integrals over curved surfaces and regions defined implicitly via a level set of a given function restricted to a hyperrectangle. The domain is divided…
Aligning partially overlapping point sets where there is no prior information about the value of the transformation is a challenging problem in computer vision. To achieve this goal, we first reduce the objective of the robust point…
A procedure for interpolating between specified points of a curve or surface is described. The method guarantees slope continuity at all junctions. A surface panel divided into p x q contiguous patches is completely specified by the…
This paper is concerned with applications of the theory of approximation and interpolation based on compensated convex transforms developed in [K. Zhang, E. Crooks, A. Orlando, Compensated convexity methods for approximations and…
This article gives an introduction for mathematicians interested in numerical computations in algebraic geometry and number theory to some recent progress in algorithmic number theory, emphasising the key role of approximate computations…
We propose a method that morphs high-orger meshes such that their boundaries and interfaces coincide/align with implicitly defined geometries. Our focus is particularly on the case when the target surface is prescribed as the zero…
We introduce an arbitrary order, computationally efficient method to smooth corners on curves in the plane, as well as edges and vertices on surfaces in $\mathbb R^3$. The method is local, only modifying the original surface in a…
In this paper we provide, first, a general symbolic algorithm for computing the symmetries of a given rational surface, based on the classical differential invariants of surfaces, i.e. Gauss curvature and mean curvature. In practice, the…