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Skeleton-based human action recognition has attracted increasing attention in recent years. However, most of the existing works focus on supervised learning which requiring a large number of annotated action sequences that are often…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Siyuan Yang , Jun Liu , Shijian Lu , Meng Hwa Er , Alex C. Kot

The existing methods for video anomaly detection mostly utilize videos containing identifiable facial and appearance-based features. The use of videos with identifiable faces raises privacy concerns, especially when used in a hospital or…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Pratik K. Mishra , Alex Mihailidis , Shehroz S. Khan

This paper extends the Spatial-Temporal Graph Convolutional Network (ST-GCN) for skeleton-based action recognition by introducing two novel modules, namely, the Graph Vertex Feature Encoder (GVFE) and the Dilated Hierarchical Temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-12-23 Konstantinos Papadopoulos , Enjie Ghorbel , Djamila Aouada , Björn Ottersten

Action recognition has been a heated topic in computer vision for its wide application in vision systems. Previous approaches achieve improvement by fusing the modalities of the skeleton sequence and RGB video. However, such methods have a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-24 Xiaoguang Zhu , Ye Zhu , Haoyu Wang , Honglin Wen , Yan Yan , Peilin Liu

In robotics, Visual Place Recognition is a continuous process that receives as input a video stream to produce a hypothesis of the robot's current position within a map of known places. This task requires robust, scalable, and efficient…

Computer Vision and Pattern Recognition · Computer Science 2022-07-11 Riccardo Mereu , Gabriele Trivigno , Gabriele Berton , Carlo Masone , Barbara Caputo

3D skeleton-based action recognition (3D SAR) has gained significant attention within the computer vision community, owing to the inherent advantages offered by skeleton data. As a result, a plethora of impressive works, including those…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Bin Ren , Mengyuan Liu , Runwei Ding , Hong Liu

As a unique and promising biometric, video-based gait recognition has broad applications. The key step of this methodology is to learn the walking pattern of individuals, which, however, often suffers challenges to extract the behavioral…

Computer Vision and Pattern Recognition · Computer Science 2021-08-30 Xinnan Ding , Kejun Wang , Chenhui Wang , Tianyi Lan , Liangliang Liu

We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Phil Ammirato , Patrick Poirson , Eunbyung Park , Jana Kosecka , Alexander C. Berg

Self-supervised pre-training paradigms have been extensively explored in the field of skeleton-based action recognition. In particular, methods based on masked prediction have pushed the performance of pre-training to a new height. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Ruizhuo Xu , Linzhi Huang , Mei Wang , Jiani Hu , Weihong Deng

Robots applied in therapeutic scenarios, for instance in the therapy of individuals with Autism Spectrum Disorder, are sometimes used for imitation learning activities in which a person needs to repeat motions by the robot. To simplify the…

Robotics · Computer Science 2022-07-26 Natalia Quiroga , Alex Mitrevski , Paul G. Plöger

Exploring an unfamiliar indoor environment and avoiding obstacles is challenging for visually impaired people. Currently, several approaches achieve the avoidance of static obstacles based on the mapping of indoor scenes. To solve the issue…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Wenyan Ou , Jiaming Zhang , Kunyu Peng , Kailun Yang , Gerhard Jaworek , Karin Müller , Rainer Stiefelhagen

3D action recognition - analysis of human actions based on 3D skeleton data - becomes popular recently due to its succinctness, robustness, and view-invariant representation. Recent attempts on this problem suggested to develop RNN-based…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Jun Liu , Amir Shahroudy , Dong Xu , Gang Wang

Current researches of action recognition mainly focus on single-view and multi-view recognition, which can hardly satisfies the requirements of human-robot interaction (HRI) applications to recognize actions from arbitrary views. The lack…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Yanli Ji , Feixiang Xu , Yang Yang , Fumin Shen , Heng Tao Shen , Wei-Shi Zheng

Skeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form…

Computer Vision and Pattern Recognition · Computer Science 2022-07-01 Xuanhan Wang , Yan Dai , Lianli Gao , Jingkuan Song

Skeleton based action recognition distinguishes human actions using the trajectories of skeleton joints, which provide a very good representation for describing actions. Considering that recurrent neural networks (RNNs) with Long Short-Term…

Computer Vision and Pattern Recognition · Computer Science 2016-03-28 Wentao Zhu , Cuiling Lan , Junliang Xing , Wenjun Zeng , Yanghao Li , Li Shen , Xiaohui Xie

Learning a data-driven spatio-temporal semantic representation of the objects is the key to coherent and consistent labelling in video. This paper proposes to achieve semantic video object segmentation by learning a data-driven…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Tinghuai Wang

Skeleton-based action recognition receives increasing attention because the skeleton representations reduce the amount of training data by eliminating visual information irrelevant to actions. To further improve the sample efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Anqi Zhu , Qiuhong Ke , Mingming Gong , James Bailey

Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Hongsong Wang , Yiqin Shen , Pengbo Yan , Jie Gui

The use of skeletal data allows deep learning models to perform action recognition efficiently and effectively. Herein, we believe that exploring this problem within the context of Continual Learning is crucial. While numerous studies focus…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Matteo Mosconi , Andriy Sorokin , Aniello Panariello , Angelo Porrello , Jacopo Bonato , Marco Cotogni , Luigi Sabetta , Simone Calderara , Rita Cucchiara

Rapid progress and superior performance have been achieved for skeleton-based action recognition recently. In this article, we investigate this problem under a cross-dataset setting, which is a new, pragmatic, and challenging task in…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Yansong Tang , Xingyu Liu , Xumin Yu , Danyang Zhang , Jiwen Lu , Jie Zhou