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This paper is concerned with the issue of side payments between content providers (CPs) and Internet service (access bandwidth) providers (ISPs) in an Internet that is potentially not neutral. We herein generalize past results modeling the…

Networking and Internet Architecture · Computer Science 2015-03-19 George Kesidis

This paper presents the economic impacts of spot instance service on the cloud service providers (CSPs) and the customers when the CSPs offer it along with the on-demand instance service to the customers. We model the interaction between…

Computer Science and Game Theory · Computer Science 2023-06-05 Hyojung Lee , Lam Vu , Minsung Jang

This paper studies the economic utilities and the quality of service (QoS) in a two-sided non-neutral market where Internet service providers (ISPs) charge content providers (CPs) for the content delivery. We propose new models on a…

Networking and Internet Architecture · Computer Science 2012-01-17 Eitan Altman , Arnaud Legout , Yuedong Xu

Internet of things (IoT) has emerged as a new paradigm for the future Internet. In IoT, enormous devices are connected to the Internet and thereby being a huge data source for numerous applications. In this article, we focus on addressing…

Computer Science and Game Theory · Computer Science 2015-12-17 Dusit Niyato , Dinh Thai Hoang , Nguyen Cong Luong , Ping Wang , Dong In Kim , Zhu Han

Representatives of several Internet service providers (ISPs) have expressed their wish to see a substantial change in the pricing policies of the Internet. In particular, they would like to see content providers (CPs) pay for use of the…

Networking and Internet Architecture · Computer Science 2013-10-01 Eitan Altman , Manjesh Kumar Hanawal , Rajesh Sundaresan

ISPs are increasingly selling "tiered" contracts, which offer Internet connectivity to wholesale customers in bundles, at rates based on the cost of the links that the traffic in the bundle is traversing. Although providers have already…

Networking and Internet Architecture · Computer Science 2011-12-19 Vytautas Valancius , Cristian Lumezanu , Nick Feamster , Ramesh Johari , Vijay V. Vazirani

In this paper, we study the problem of resource allocation as well as pricing in the context of Internet of things (IoT) networks. We provide a novel pricing model for IoT services where all the parties involved in the communication…

Information Theory · Computer Science 2019-03-08 Mohammad Moltafet , Atefeh Rezaei , Nader Mokari , Mohammad Reza Javan , Hamid Saeedi , Hossein Pishro Nik

We consider a setup with Internet of Things (IoT), where a base station (BS) collects data from nodes that use two different communication modes. The first is pull-based, where the BS retrieves the data from specific nodes through queries.…

Signal Processing · Electrical Eng. & Systems 2026-03-16 Sara Cavallero , Fabio Saggese , Junya Shiraishi , Shashi Raj Pandey , Chiara Buratti , Petar Popovski

Internet of things (IoT) has been proposed to be a new paradigm of connecting devices and providing services to various applications, e.g., transportation, energy, smart city, and healthcare. In this paper, we focus on an important issue,…

Networking and Internet Architecture · Computer Science 2015-10-26 D. Niyato , X. Lu , P. Wang , D. I. Kim , Z. Han

We analyze the effect of sponsored data platforms when Internet service providers (ISPs) compete for subscribers and content providers (CPs) compete for a share of the bandwidth usage by the customers. Our analytical model is of a full…

Networking and Internet Architecture · Computer Science 2019-06-04 Pooja Vyavahare , D. Manjunath , Jayakrishnan Nair

Internet of things (IoT) produces massive data from devices embedded with sensors. The IoT data allows creating profitable services using machine learning. However, previous research does not address the problem of optimal pricing and…

Networking and Internet Architecture · Computer Science 2020-02-17 Mohammad Abu Alsheikh , Dinh Thai Hoang , Dusit Niyato , Derek Leong , Ping Wang , Zhu Han

An operator-assisted user-provided network (UPN) has the potential to achieve a low cost ubiquitous Internet connectivity, without significantly increasing the network infrastructure investment. In this paper, we consider such a network…

Computer Science and Game Theory · Computer Science 2015-04-21 Mohammad Mahdi Khalili , Lin Gao , Jianwei Huang , Babak Hossein Khalaj

This paper provides a state-of-the-art literature review on economic analysis and pricing models for data collection and wireless communication in Internet of Things (IoT). Wireless Sensor Networks (WSNs) are the main component of IoT which…

Computer Science and Game Theory · Computer Science 2016-08-12 Nguyen Cong Luong , Dinh Thai Hoang , Ping Wang , Dusit Niyato , Dong In Kim , Zhu Han

In crowdsourcing, a group of common people is asked to execute the tasks and in return will receive some incentives. In this article, one of the crowdsourcing scenarios with multiple heterogeneous tasks and multiple IoT devices (as task…

Computer Science and Game Theory · Computer Science 2023-04-04 Chattu Bhargavi , Vikash Kumar Singh

The ubiquity of smartphones has fueled content consumption worldwide, leading to an ever-increasing demand for a better Internet experience. This has necessitated an upgrade of the capacity of the access network. The Internet service…

Networking and Internet Architecture · Computer Science 2025-10-20 Pranay Agarwal , D. Manjunath

Consumers of Internet content typically pay an Internet Service Provider (ISP) to connect to the Internet. A content provider (CP) may charge consumers for its content or may earn via advertising revenue. In such settings, a matter of…

Networking and Internet Architecture · Computer Science 2018-11-27 Rakesh Chaturvedi , Sneihil Gopal , Sanjit Krishnan Kaul

The Internet of Things (IoT) extends the idea of interconnecting computers to a plethora of different devices, collectively referred to as smart devices. These are physical items - i.e., "things" - such as wearable devices, home appliances,…

Computers and Society · Computer Science 2023-08-10 Hidayet Aksu , Leonardo Babun , Mauro Conti , Gabriele Tolomei , A. Selcuk Uluagac

Price and the quality of service are two key factors taken into account by wireless network users when they choose their network provider. The recent advances in wireless technology and massive infrastructure deployments has led to better…

Networking and Internet Architecture · Computer Science 2020-10-13 Vahid Haghighatdoost , Siavash Khorsandi , Hamed Ahmadi

As the communication network is in transition towards a commercial one controlled by service providers (SP), the present paper considers a pricing game in a communication market covered by several wireless access points sharing the same…

Computer Science and Game Theory · Computer Science 2013-04-04 Feng Zhang , Wenyi Zhang

With the emerging sensing technologies such as mobile crowdsensing and Internet of Things (IoT), people-centric data can be efficiently collected and used for analytics and optimization purposes. This data is typically required to develop…

Computer Science and Game Theory · Computer Science 2017-03-21 Mohammad Abu Alsheikh , Dusit Niyato , Derek Leong , Ping Wang , Zhu Han
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