Related papers: A Visual Formalism for Interacting Systems
Understanding and simulating how a quantum system interacts and exchanges information or energy with its surroundings is a ubiquitous problem, one which must be carefully addressed in order to establish a coherent framework to describe the…
We present two behavioral models of an autonomous vehicle and its interaction with the environment. Both models use the formal modeling language LNT provided by the CADP toolbox. This paper discusses the modeling choices and the challenges…
Networked control systems (NCS) are spatially distributed systems where communication among plants, sensors, actuators and controllers occurs in a shared communication network. NCS have been studied for the last ten years and important…
Human beings possess the most sophisticated computational machinery in the known universe. We can understand language of rich descriptive power, and communicate in the same environment with astonishing clarity. Two of the many contributors…
Reaction networks, or equivalently Petri nets, are a general framework for describing processes in which entities of various kinds interact and turn into other entities. In chemistry, where the reactions are assigned "rate constants", any…
University timetabling (UTT) is a complex problem due to its combinatorial nature but also the type of constraints involved. The holy grail of (constraint) programming: "the user states the problem the program solves it" remains a challenge…
We propose a neural network model of multi-neuron interacting system that simulates neurons to interact each other through the surroundings of neuronal cell bodies. We physically model the neuronal cell surroundings, include the dendrites,…
Modeling processes are the activities of capturing and representing processes and control of their dynamic behavior. Desired features of the model include capture of relevant aspects of a real phenomenon, understandability, and completeness…
Petri networks and network models are two frameworks for the compositional design of systems of interacting entities. Here we show how to combine them using the concept of a "catalyst": an entity that is neither destroyed nor created by any…
Interaction models describe the exchange of messages between the different components of distributed systems. We have previously defined a small-step operational semantics for interaction models. The paper extends this work by presenting an…
In this paper, we describe a system for generating three-dimensional visual simulations of natural language motion expressions. We use a rich formal model of events and their participants to generate simulations that satisfy the minimal…
In this report we focus on some aspects related to modeling and formal verification of embedded systems. Many models have been proposed to represent embedded systems. These models encompass a broad range of styles, characteristics, and…
In the paper notion of communication dualism id formalized and explained in Petri net interpretation. We consider communication dualism a basic property of communication in distributed systems. The formalization is done in the Integrated…
Inspired by the increased cooperation between humans and autonomous systems, we present a new hybrid systems framework capturing the interconnected dynamics underlying these interactions. The framework accommodates models arising from both…
Process discovery techniques return process models that are either formal (precisely describing the possible behaviors) or informal (merely a "picture" not allowing for any form of formal reasoning). Formal models are able to classify…
Common methods for learning robot dynamics assume motion is continuous, causing unrealistic model predictions for systems undergoing discontinuous impact and stiction behavior. In this work, we resolve this conflict with a smooth, implicit…
This chapter explores dynamical structural equation models (DSEMs) and their nonlinear generalizations into sheaves of dynamical systems. It demonstrates these two disciplines on part of the food web in the Bering Sea. The translation from…
Models and simulations of collective behaviours are often based on considering them as assumed by interactive particle systems. The focus is then on behavioural and interaction rules by using approaches based on artificial agents designed…
Concurrent systems are often complex and difficult to design. Choreographic languages, such as Multiparty Session Types (MPST), allow the description of global protocols of interactions by capturing valid patterns of interactions between…
Symbolic models have been used as the basis of a systematic framework to address control design of several classes of hybrid systems with sophisticated control objectives. However, results available in the literature are not concerned with…