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In this paper, downlink delivery of popular content is optimized with the assistance of wireless cache nodes. Specifically, the requests of one file is modeled as a Poisson point process with finite lifetime, and two downlink transmission…

Information Theory · Computer Science 2018-01-04 Bojie Lv , Lexiang Huang , Rui Wang

Multiview applications endow final users with the possibility to freely navigate within 3D scenes with minimum-delay. A real feeling of scene navigation is enabled by transmitting multiple high-quality camera views, which can be used to…

Multimedia · Computer Science 2018-03-28 Xue Zhang , Laura Toni , Pascal Frossard , Yao Zhao , Chunyu Lin

In-network caching is an appealing solution to cope with the increasing bandwidth demand of video, audio and data transfer over the Internet. Nonetheless, an increasing share of content delivery services adopt encryption through HTTPS,…

Networking and Internet Architecture · Computer Science 2016-06-28 Andrea Araldo , Gyorgy Dan , Dario Rossi

Internet of Things (IoT) application deployment requires the allocation of resources such as virtual machines, storage, and network elements that must be deployed over distinct infrastructures such as cloud computing, Cloud of Things (CoT),…

Networking and Internet Architecture · Computer Science 2018-06-18 Pedro Moraes , Rafael Reale , Joberto Martins

Streaming video is becoming the predominant type of traffic over the Internet with reports forecasting the video content to account for 80% of all traffic by 2019. With significant investment on Internet backbone, the main bottleneck…

Networking and Internet Architecture · Computer Science 2018-01-01 Emre Ozfatura , Ozgur Ercetin , Hazer Inaltekin

360$^o$ video is an essential component of VR/AR/MR systems that provides immersive experience to the users. However, 360$^o$ video is associated with high bandwidth requirements. The required bandwidth can be reduced by exploiting the fact…

Multimedia · Computer Science 2020-04-14 Pantelis Maniotis , Nikolaos Thomos

Replicating or caching popular content in memories distributed across the network is a technique to reduce peak network loads. Conventionally, the main performance gain of this caching was thought to result from making part of the requested…

Information Theory · Computer Science 2015-09-08 Mohammad Ali Maddah-Ali , Urs Niesen

We consider an interactive multiview video streaming (IMVS) system where clients select their preferred viewpoint in a given navigation window. To provide high quality IMVS, many high quality views should be transmitted to the clients.…

Multimedia · Computer Science 2015-06-26 Ana De Abreu , Laura Toni , Nikolaos Thomos , Thomas Maugey , Fernando Pereira , Pascal Frossard

Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…

Networking and Internet Architecture · Computer Science 2021-10-07 Mostafa Abdelrahman , Mohammed Elbamby , Vilho Räisänen

To address the exponentially rising demand for wireless content, use of caching is emerging as a potential solution. It has been recently established that joint design of content delivery and storage (coded caching) can significantly…

Information Theory · Computer Science 2016-01-01 Jad Hachem , Nikhil Karamchandani , Suhas Diggavi

Live video streaming is increasingly popular on social media platforms. With the growth of live streaming comes an increased need for robust content moderation to remove dangerous, illegal, or otherwise objectionable content. Whereas video…

Multimedia · Computer Science 2025-05-15 Andrew C. Freeman

Peer-to-peer network is one in which each node in the network can act as a client or server for the other nodes in the network. It allows shared access to various resources such as files, peripherals, and sensors without the need for a…

Multiagent Systems · Computer Science 2022-01-20 M Anandaraj , P Ganeshkumar , K. P. Vijayakumar

We consider a cellular network equipped with cache-enabled base-stations (BSs) leveraging an orthogonal multipoint multicast (OMPMC) streaming scheme. The network operates in a time-slotted fashion to serve content-requesting users by…

Information Theory · Computer Science 2025-12-29 Mohsen Amidzadeh

Multicast short video streaming can enhance bandwidth utilization by enabling simultaneous video transmission to multiple users over shared wireless channels. The existing network management schemes mainly rely on the sequential buffering…

Networking and Internet Architecture · Computer Science 2024-01-24 Xinyu Huang , Shisheng Hu , Haojun Yang , Xinghan Wang , Yingying Pei , Xuemin Shen

In this paper, we propose a digital twin (DT)-assisted resource demand prediction scheme to enhance prediction accuracy for multicast short video streaming. Particularly, we construct user DTs (UDTs) for collecting real-time user status,…

Image and Video Processing · Electrical Eng. & Systems 2023-06-12 Xinyu Huang , Wen Wu , Xuemin Sherman Shen

In this paper, we propose an efficient client-to-client streaming approach to cooperatively stream the video using chaining technique with unicast communication among the clients. This approach considers two major issues of VoD 1) Prefix…

Multimedia · Computer Science 2010-07-15 M. Dakshayini , T. R. Gopala Krishnan Nair

With the evolution of HDTV and Ultra HDTV, the bandwidth requirement for IP-based TV content is rapidly increasing. Consumers demand uninterrupted service with a high Quality of Experience (QoE). Service providers are constantly trying to…

Multimedia · Computer Science 2017-01-11 Rajeev Kumar , Robert S Margolies , Rittwik Jana , Yong Liu , Shivendra Panwar

Multi-connectivity has emerged as a key enabler for providing seamless connectivity in cellular mobile networks. However, its potential for improving the quality of multicast transmissions has remained unexplored. In this paper, we…

Networking and Internet Architecture · Computer Science 2022-02-11 Sadaf ul Zuhra , Prasanna Chaporkar , Abhay Karandikar , Pranav Jha

In various Internet-of-Things (IoT) applications, a number of devices and sensors are used to collect data sets. As devices become more capable and smarter, they can not only collect data sets, but also process them locally. However, since…

Information Theory · Computer Science 2022-06-14 Jinho Choi

Mobile streaming video data accounts for a large and increasing percentage of wireless network traffic. The available bandwidths of modern wireless networks are often unstable, leading to difficulties in delivering smooth, high-quality…

Multimedia · Computer Science 2017-03-03 Christos G. Bampis , Alan C. Bovik