Related papers: Byzantine Gathering in Networks
We study the task of Byzantine gathering in a network modeled as a graph. Despite the presence of Byzantine agents, all the other (good) agents, starting from possibly different nodes and applying the same deterministic algorithm, have to…
We study the gathering problem to make multiple agents initially scattered in arbitrary networks gather at a single node. There exist $k$ agents with unique identifiers (IDs) in the network, and $f$ of them are weakly Byzantine agents,…
We study the gathering problem requiring a team of mobile agents to gather at a single node in arbitrary networks. The team consists of $k$ agents with unique identifiers (IDs), and $f$ of them are weakly Byzantine agents, which behave…
We study the \emph{Byzantine} gathering problem involving $k$ mobile agents with unique identifiers (IDs), $f$ of which are Byzantine. These agents start the execution of a common algorithm from (possibly different) nodes in an $n$-node…
We consider the gathering task by a team of $m$ synchronous mobile robots in a graph of $n$ nodes. Each robot has an identifier (ID) and runs its own deterministic algorithm, i.e., there is no centralized coordinator. We consider a…
We consider the problem of approximate consensus in mobile networks containing Byzantine nodes. We assume that each correct node can communicate only with its neighbors and has no knowledge of the global topology. As all nodes have moving…
We present two distributed algorithms for the {\em Byzantine counting problem}, which is concerned with estimating the size of a network in the presence of a large number of Byzantine nodes. In an $n$-node network ($n$ is unknown), our…
A team of mobile agents, starting from different nodes of an unknown network, possibly at different times, have to meet at the same node and declare that they have all met. Agents have different labels and move in synchronous rounds along…
Several mobile agents, modelled as deterministic automata, navigate in an infinite line in synchronous rounds. All agents start in the same round. In each round, an agent can move to one of the two neighboring nodes, or stay idle. Agents…
A team consisting of an unknown number of mobile agents, starting from different nodes of an unknown network, possibly at different times, have to meet at the same node. Agents are anonymous (identical), execute the same deterministic…
A team of mobile agents, starting from distinct nodes of a network, have to meet at the same node and declare that they all met. Agents execute the same algorithm, which they start when activated by an adversary or by an agent entering…
A team consisting of an unknown number of mobile agents, starting from different nodes of an unknown network, have to meet at the same node and terminate. This problem is known as {\em gathering}. We study deterministic gathering algorithms…
Given a set of robots with arbitrary initial location and no agreement on a global coordinate system, convergence requires that all robots asymptotically approach the exact same, but unknown beforehand, location. Robots are oblivious-- they…
We study the fundamental problem of counting the number of nodes in a sparse network (of unknown size) under the presence of a large number of Byzantine nodes. We assume the full information model where the Byzantine nodes have complete…
Given a network in which some pairs of nodes can communicate freely, and some subsets of the nodes could be faulty and colluding to disrupt communication, when can messages reliably be sent from one given node to another? We give a new…
In this paper, we consider the partial gathering problem of mobile agents in asynchronous unidirectional rings equipped with whiteboards on nodes. The partial gathering problem is a new generalization of the total gathering problem. The…
Two mobile agents, starting from different nodes of a network modeled as a graph, and woken up at possibly different times, have to meet at the same node. This problem is known as rendezvous. We consider deterministic distributed rendezvous…
Two mobile agents, starting from different nodes of an $n$-node network at possibly different times, have to meet at the same node. This problem is known as rendezvous. Agents move in synchronous rounds using a deterministic algorithm. In…
We study the convergence problem in fully asynchronous, uni-dimensional robot networks that are prone to Byzantine (i.e. malicious) failures. In these settings, oblivious anonymous robots with arbitrary initial positions are required to…
We address the problem of reaching consensus in the presence of Byzantine faults. In particular, we are interested in investigating the impact of messages relay on the network connectivity for a correct iterative approximate Byzantine…