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Related papers: Preprint Big City 3D Visual Analysis

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Online dense mapping of urban scenes forms a fundamental cornerstone for scene understanding and navigation of autonomous vehicles. Recent advancements in mapping methods are mainly based on NeRF, whose rendering speed is too slow to meet…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Ke Wu , Kaizhao Zhang , Zhiwei Zhang , Shanshuai Yuan , Muer Tie , Julong Wei , Zijun Xu , Jieru Zhao , Zhongxue Gan , Wenchao Ding

This work tackles the problem of geo-localization with a new paradigm using a large vision-language model (LVLM) augmented with human inference knowledge. A primary challenge here is the scarcity of data for training the LVLM - existing…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Ling Li , Yu Ye , Yao Zhou , Bingchuan Jiang , Wei Zeng

Editing and manipulating graph-based models within immersive environments is largely unexplored and certain design activities could benefit from using those technologies. For example, in the case study of architectural modelling, the 3D…

Human-Computer Interaction · Computer Science 2020-01-06 Adrien Coppens , Berat Bicer , Naz Yilmaz , Serhat Aras

Participants of the Berlin Summit on Earth Virtualization Engines (EVEs) discussed ideas and concepts to improve our ability to cope with climate change. EVEs aim to provide interactive and accessible climate simulations and data for a wide…

Computer vision methods that quantify the perception of urban environment are increasingly being used to study the relationship between a city's physical appearance and the behavior and health of its residents. Yet, the throughput of…

Computer Vision and Pattern Recognition · Computer Science 2016-09-13 Abhimanyu Dubey , Nikhil Naik , Devi Parikh , Ramesh Raskar , César A. Hidalgo

The increasing complexity and volume of network data demand effective analysis approaches, with visual exploration proving particularly beneficial. Immersive technologies, such as augmented reality, virtual reality, and large display walls,…

Human-Computer Interaction · Computer Science 2025-09-11 Lucas Joos , Maximilian T. Fischer , Julius Rauscher , Daniel A. Keim , Tim Dwyer , Falk Schreiber , Karsten Klein

Although route and exit choice in complex buildings are important aspects of pedestrian behaviour, studies predominantly investigated pedestrian movement in a single level. This paper presents an innovative VR tool that was designed to…

Human-Computer Interaction · Computer Science 2021-11-23 Yan Feng , Dorine Duives , Serge Hoogendoorn

We present PREVIS, a visual analytics tool, enhancing machine learning performance analysis in engineering applications. The presented toolchain allows for a direct comparison of regression models. In addition, we provide a methodology to…

Human-Computer Interaction · Computer Science 2022-09-27 Patrick Ruediger , Felix Claus , Viktor Leonhardt , Hans Hagen , Jan C. Aurich , Christoph Garth

Access to large, diverse RGB-D datasets is critical for training RGB-D scene understanding algorithms. However, existing datasets still cover only a limited number of views or a restricted scale of spaces. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2017-09-20 Angel Chang , Angela Dai , Thomas Funkhouser , Maciej Halber , Matthias Nießner , Manolis Savva , Shuran Song , Andy Zeng , Yinda Zhang

Extracting actionable insights from long-duration urban videos is often labor-intensive: analysts must manually sift through raw footage to pinpoint target events or uncover broader behavioral trends. In this work, we present…

Human-Computer Interaction · Computer Science 2026-04-17 Joel Perca , Luis Sante , Juanpablo Heredia , Joao Rulff , Claudio Silva , Jorge Poco

We propose R3GS, a robust reconstruction and relocalization framework tailored for unconstrained datasets. Our method uses a hybrid representation during training. Each anchor combines a global feature from a convolutional neural network…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Xu yan , Zhaohui Wang , Rong Wei , Jingbo Yu , Dong Li , Xiangde Liu

We present interactive data-driven compute overlays for native and web-based 3D geographic map applications based on WebGPU. Our data-driven overlays are generated in a multi-step compute workflow from multiple data sources on the GPU. We…

Graphics · Computer Science 2026-01-12 Patrick Komon , Gerald Kimmersdorfer , Adam Celarek , Manuela Waldner

Built environment auditing refers to the systematic documentation and assessment of urban and rural spaces' physical, social, and environmental characteristics, such as walkability, road conditions, and traffic lights. It is used to collect…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Huan Ning , Zhenlong Li , Manzhu Yu , Wenpeng Yin

Visual Place Recognition is a task that aims to predict the coordinates of an image (called query) based solely on visual clues. Most commonly, a retrieval approach is adopted, where the query is matched to the most similar images from a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Giovanni Barbarani , Mohamad Mostafa , Hajali Bayramov , Gabriele Trivigno , Gabriele Berton , Carlo Masone , Barbara Caputo

At large scales, typologies of urban form and corresponding generating processes remain an open question with important implications regarding urban planning policies and sustainability. We propose in this paper to generate urban…

Physics and Society · Physics 2019-03-19 Juste Raimbault , Julien Perret

Accurate and efficient modeling of large-scale urban scenes is critical for applications such as AR navigation, UAV based inspection, and smart city digital twins. While aerial imagery offers broad coverage and complements limitations of…

Graphics · Computer Science 2025-06-10 Weihang Liu , Yuhui Zhong , Yuke Li , Xi Chen , Jiadi Cui , Honglong Zhang , Lan Xu , Xin Lou , Yujiao Shi , Jingyi Yu , Yingliang Zhang

In this paper we introduce the core results of the project on visualisation and analysis of data collected from the vertical transport facilities. The aim of the project was to provide better user experience as well as to help building…

Human-Computer Interaction · Computer Science 2017-12-20 Alber J. Christianto , Peng Chen , Osheen Walawedura , Annie Vuong , Jun Feng , Dong Wang , Maria Spichkova

Understanding the quality and usage of public transportation resources is important for schedule optimization and resource allocation. Ridership and adherence are the two main dimensions for evaluating the quality of service. Using…

Human-Computer Interaction · Computer Science 2015-07-21 Fan Du , Joshua Brulé , Peter Enns , Varun Manjunatha , Yoav Segev

In this technical report, we review related works and recent trends in visual vocabulary based web image search, object recognition, mobile visual search, and 3D object retrieval. Especial focuses would be also given for the recent trends…

Computer Vision and Pattern Recognition · Computer Science 2012-08-01 Liujuan Cao

We present the P$^3$ dataset, a large-scale multimodal benchmark for building vectorization, constructed from aerial LiDAR point clouds, high-resolution aerial imagery, and vectorized 2D building outlines, collected across three continents.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Raphael Sulzer , Liuyun Duan , Nicolas Girard , Florent Lafarge
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