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Metaverse has evolved as one of the popular research agendas that let the users learn, socialize, and collaborate in a networked 3D immersive virtual world. Due to the rich multimedia streaming capability and immersive user experience with…

Computers and Society · Computer Science 2022-07-05 Senthil Kumar Jagatheesaperumal , Kashif Ahmad , Ala Al-Fuqaha , Junaid Qadir

This paper presents different possibilities of using mobile robots in education. Through the application of mobile mechatronic robotic system "Robotino" this paper shows the possibilities of developing interactive lectures and exercises in…

Robotics · Computer Science 2017-10-10 Boris Crnokic , Miroslav Grubisic , Tomislav Volaric

Educators are more than workers within educational systems; they are stewards of educational systems. They must analyze student performance data, identify patterns that inform targeted interventions and personalized learning plans,…

Large language models (LLMs) are becoming increasingly embedded in students' learning practices, yet much of what is known about how students use LLMs and how this usage impacts learning comes from problem-solving domains or constrained…

Human-Computer Interaction · Computer Science 2026-05-07 Minju Park , Ivan Orozco Vasquez , Cristina Conati

On-device training has become an increasingly popular approach to machine learning, enabling models to be trained directly on mobile and edge devices. However, a major challenge in this area is the limited memory available on these devices,…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-09-13 Shitian Li , Chunlin Tian , Kahou Tam , Rui Ma , Li Li

The recent breakthroughs in machine learning (ML) and deep learning (DL) have catalyzed the design and development of various intelligent systems over wide application domains. While most existing machine learning models require large…

Machine Learning · Computer Science 2024-09-24 Shuai Zhu , Thiemo Voigt , JeongGil Ko , Fatemeh Rahimian

This study examines high school students' acceptance of Arduino technology in a student-led, inquiry-based science class, using the extended Technology Acceptance Model (TAM2) as a guiding framework. Through qualitative analysis of…

Human-Computer Interaction · Computer Science 2025-11-07 Seok-Hyun Ga , Chun-Yen Chang , Sonya Martin

Smartphone use has grown rapidly, but the ways it shapes concurrent face-to-face interaction remains scarcely studied. In our research we have formulated two new concepts to depict this: 1) Sticky media device illustrates situations in…

Human-Computer Interaction · Computer Science 2019-10-30 Sanna Raudaskoski , Eerik Mantere , Satu Valkonen

It is common for people to engage in information acquisition tasks while on the move. To understand how users' visual behaviors influence microlearning, a form of mobile information acquisition, we conducted a shadowing study with 8…

Human-Computer Interaction · Computer Science 2022-02-08 Nuwan Janaka , Xinke Wu , Shan Zhang , Shengdong Zhao , Petr Slovak

The recent advancements in Artificial Intelligence (AI) in general, and in Natural Language Processing (NLP) in particular, and some of its applications such as chatbots, have led to their implementation in different domains like education,…

Computation and Language · Computer Science 2025-09-05 Hicham Bourhil , Yacine El Younoussi

In increasingly multicultural and multilingual societies, foreign language learning has become essential not only for communication but also for social cohesion and professional advancement. Distance education has emerged as a flexible and…

Computers and Society · Computer Science 2026-03-03 Ariadni Mandala , Alexandros Gazis , Theodoros Vavouras

This study, conducted among more than 250 physics and chemistry teachers in Morocco, analyzes the impact of experimentation on student learning and attention in middle and high school. The results show that the majority of teachers favor…

Physics Education · Physics 2026-01-12 Rachid El Aitouni , Ahmed Bouhlal

In the rapidly evolving educational landscape, the integration of technology has shifted from an enhancement to a cornerstone of educational strategy worldwide. This transition is propelled by advancements in digital technology, especially…

Computers and Society · Computer Science 2025-10-15 Ananth Hariharan

Quantum Computing is an exciting field that draws from information theory, computer science, mathematics, and quantum physics to process information in fundamentally new ways. There is an ongoing race to develop practical quantum computers…

Physics Education · Physics 2023-05-16 Tunde Kushimo , Beth Thacker

With the growing use of artificial intelligence in classrooms and online learning, it has become important to understand how students actually interact with AI tools and how such interactions match with traditional ways of learning. In this…

Applications · Statistics 2025-12-02 Prathamesh Muzumdar , Sumanth Cheemalapati

This paper discusses the issue regarding Non-verbal Autism Spectrum Disorder. It has been observed that this mental disorder is listed in major parts of the world including the US, UK, and India. To mitigate this type of disorder, a wide…

Information Retrieval · Computer Science 2025-10-27 Amna Al-Araimi , Yue Zheng , Haiming Liu

Interaction is a fundamental part of using any computer system but it is still an issue for people with special needs. In order to improve this situation, this paper describes a new device-interaction model based on adaptation rules for…

Human-Computer Interaction · Computer Science 2023-01-03 Juan Jesus Ojeda-Castelo , Jose A. Piedra-Fernandez , Luis Iribarne

Educational technologies are revolutionizing how educational institutions operate. Consequently, it makes them a lucrative target for breach and abuse as they often serve as centralized hubs for diverse types of sensitive data, from…

Computers and Society · Computer Science 2025-02-25 Easton Kelso , Ananta Soneji , Syed Zami-Ul-Haque Navid , Yan Soshitaishvili , Sazzadur Rahaman , Rakibul Hasan

Large language models (LLMs) are rapidly changing learning processes, as they are readily available to students and quickly complete or augment several learning-related activities with non-trivial performance. Such major shifts in learning…

Human-Computer Interaction · Computer Science 2024-09-23 Rahul R. Divekar , Sophia Guerra , Lisette Gonzalez , Natasha Boos

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya