Related papers: Conformal Surface Morphing with Applications on Fa…
A conformal metric $g$ with constant curvature one and finite conical singularities on a compact Riemann surface $\Sigma$ can be thought of as the pullback of the standard metric on the 2-sphere by a multi-valued locally univalent…
Face morphing is a problem in computer graphics with numerous artistic and forensic applications. It is challenging due to variations in pose, lighting, gender, and ethnicity. This task consists of a warping for feature alignment and a…
Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…
The aim of this article is to introduce a new methodology for constructing morphings between shapes that have identical topology. The morphings are obtained by deforming a reference shape, through the resolution of a sequence of linear…
We propose a novel framework for comparing 3D human shapes under the change of shape and pose. This problem is challenging since 3D human shapes vary significantly across subjects and body postures. We solve this problem by using a…
This paper introduces a generative model for 3D surfaces based on a representation of shapes with mean curvature and metric, which are invariant under rigid transformation. Hence, compared with existing 3D machine learning frameworks, our…
In the process of projecting the surface of a three-dimensional object onto a two-dimensional surface, due to the perspective distortion, the image on the surface of the object will have different degrees of distortion according to the…
In this paper, we introduce a definition of discrete conformality for triangulated surfaces with flat cone metrics and describe an algorithm for solving the problem of prescribing curvature, that is to deform the metric discrete conformally…
This paper proposes a novel model fitting algorithm for 3D facial expression reconstruction from a single image. Face expression reconstruction from a single image is a challenging task in computer vision. Most state-of-the-art methods fit…
In this paper we study Moebius applicable surfaces, i.e., conformally immersed surfaces in Moebius 3-space which admit deformations preserving the Moebius metric. We show new characterizations of Willmore surfaces, Bonnet surfaces and…
Shape matching represents a challenging problem in both information engineering and computer science, exhibiting not only a wide spectrum of multimedia applications, but also a deep relation with conformal geometry. After reviewing the…
In this article we introduce conformal Riemannian morphisms. The idea of conformal Riemannian morphism generalizes the notions of an isometric immersion, a Riemannian submersion, an isometry, a Riemannian map and a conformal Riemannian map.…
Using (casual) images to texture 3D models is a common way to create realistic 3D models, which is a very important task in computer graphics. However, if the shape of the casual image does not look like the target model or the target…
Morphable Models (3DMMs) are a type of morphable model that takes 2D images as inputs and recreates the structure and physical appearance of 3D objects, especially human faces and bodies. 3DMM combines identity and expression blendshapes…
Deformable image registration is one of the fundamental tasks in medical imaging. Classical registration algorithms usually require a high computational cost for iterative optimizations. Although deep-learning-based methods have been…
In this paper we prove that every Riemannian metric on a locally conformally flat manifold with umbilic boundary can be conformally deformed to a scalar flat metric having constant mean curvature. This result can be seen as a generalization…
In this paper, we investigate the use of 3D surface geometry for face recognition and compare it to one based on color map information. The 3D surface and color map data are from the CAESAR anthropometric database. We find that the…
Colorization of gray-scale images relies on prior color information. Examplar-based methods use a color image as source of such information. Then the colors of the source image are transferred to the gray-scale image. In the literature,…
A face model is a mathematical representation of the distinct features of a human face. Traditionally, face models were built using a set of fiducial points or landmarks, each point ideally located on a facial feature, i.e., corner of the…
Roughly, a conformal tiling of a Riemann surface is a tiling where each tile is a suitable conformal image of a Euclidean regular polygon. In 1997, Bowers and Stephenson constructed an edge-to-edge conformal tiling of the complex plane…