Related papers: Shortest-Path Queries in Planar Graphs on GPU-Acce…
We present an efficient distributed memory parallel algorithm for computing connected components in undirected graphs based on Shiloach-Vishkin's PRAM approach. We discuss multiple optimization techniques that reduce communication volume as…
Let $G$ be a directed graph with $n$ vertices, $m$ edges, and non-negative edge costs. Given $G$, a fixed source vertex $s$, and a positive integer $p$, we consider the problem of computing, for each vertex $t\neq s$, $p$ edge-disjoint…
This paper presents a simple and efficient approach for finding the bridges and failure points in a densely connected network mapped as a graph. The algorithm presented here is a parallel algorithm which works in a distributed environment.…
We present a parallel version of the cut-pursuit algorithm for minimizing functionals involving the graph total variation. We show that the decomposition of the iterate into constant connected components, which is at the center of this…
In most of the shortest path problems like vehicle routing problems and network routing problems, we only need an efficient path between two points source and destination, and it is not necessary to calculate the shortest path from source…
We present an $O(nm)$ algorithm for all-pairs shortest paths computations in a directed graph with $n$ nodes, $m$ arcs, and nonnegative integer arc costs. This matches the complexity bound attained by Thorup \cite{Thorup1999} for the…
Graphs are a natural representation of data from various contexts, such as social connections, the web, road networks, and many more. In the last decades, many of these networks have become enormous, requiring efficient algorithms to cut…
The advancement of mobile technologies and the proliferation of map-based applications have enabled a user to access a wide variety of services that range from information queries to navigation systems. Due to the popularity of map-based…
We present in this paper several improvements for computing shortest path maps using OpenGL shaders. The approach explores GPU rasterization as a way to propagate optimal costs on a polygonal 2D environment, producing shortest path maps…
We present TeraPart, a memory-efficient multilevel graph partitioning method that is designed to scale to extremely large graphs. In balanced graph partitioning, the goal is to divide the vertices into $k$ blocks with balanced size while…
In order to improve system performance efficiently, a number of systems choose to equip multi-core and many-core processors (such as GPUs). Due to their discrete memory these heterogeneous architectures comprise a distributed system within…
Let $G$ be an $n$-node simple directed planar graph with nonnegative edge weights. We study the fundamental problems of computing (1) a global cut of $G$ with minimum weight and (2) a~cycle of $G$ with minimum weight. The best previously…
We present the first near-linear work and poly-logarithmic depth algorithm for computing a minimum cut in a graph, while previous parallel algorithms with poly-logarithmic depth required at least quadratic work in the number of vertices. In…
The most commonly used method to tackle the graph partitioning problem in practice is the multilevel approach. During a coarsening phase, a multilevel graph partitioning algorithm reduces the graph size by iteratively contracting nodes and…
We develop an algorithm that finds the consensus of many different clustering solutions of a graph. We formulate the problem as a median set partitioning problem and propose a greedy optimization technique. Unlike other approaches that find…
With the advent of social networks and the web, the graph sizes have grown too large to fit in main memory precipitating the need for alternative approaches for an efficient, scalable evaluation of queries on graphs of any size. Here, we…
We present new and improved data structures that answer exact node-to-node distance queries in planar graphs. Such data structures are also known as distance oracles. For any directed planar graph on n nodes with non-negative lengths we…
Balanced partitioning is often a crucial first step in solving large-scale graph optimization problems, e.g., in some cases, a big graph can be chopped into pieces that fit on one machine to be processed independently before stitching the…
Given a planar graph G on n vertices and an integer parameter r<n, an r-division of G with few holes is a decomposition of G into O(n/r) regions of size at most r such that each region contains at most a constant number of faces that are…
We study online graph queries that retrieve nearby nodes of a query node from a large network. To answer such queries with high throughput and low latency, we partition the graph and process the data in parallel across a cluster of servers.…