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Mobile devices with touch keyboards have become ubiquitous, but text entry on these devices remains slow and errorprone. Understanding touch patterns during text entry could be useful in designing robust error-correction algorithms for soft…

Human-Computer Interaction · Computer Science 2015-04-10 Christopher Thomas , Brandon Jennings

During lab studies of text entry methods it is typical to observer very few errors in participants' typing - users tend to type very carefully in labs. This is a problem when investigating methods to support error awareness or correction as…

Human-Computer Interaction · Computer Science 2020-03-16 Andreas Komninos , Emma Nicol , Mark Dunlop

Computers today aren't just confined to laptops and desktops. Mobile gadgets like mobile phones and laptops also make use of it. However, one input device that hasn't changed in the last 50 years is the QWERTY keyboard. Users of virtual…

Human-Computer Interaction · Computer Science 2022-08-02 Pabbathi Sri Charan , Saksham Gupta , Satvik Agrawal , Gadupudi Sahithi Sindhu

Monte Carlo sampling is a powerful toolbox of algorithmic techniques widely used for a number of applications wherein some noisy quantity, or summary statistic thereof, is sought to be estimated. In this paper, we survey the literature for…

Monte Carlo simulation studies are at the core of the modern applied, computational, and theoretical statistical literature. Simulation is a broadly applicable research tool, used to collect data on the relative performance of methods or…

Computation · Statistics 2026-01-21 Erik-Jan van Kesteren

As virtual reality (VR) becomes more widely adopted, secure and efficient text entry is an increasingly critical need. In this paper, we identify a vulnerability in a state-of-the-art secure VR text entry method and introduce a novel…

Human-Computer Interaction · Computer Science 2026-01-12 Yuxuan Huang , Qiao Jin , Tongyu Nie , Victoria Interrante , Evan Suma Rosenberg

Accuracy and speed are pivotal when typing. Mixed reality typing is typically performed by typing on a midair keyboard with your index fingers. This deprives users of both the tactile feedback available on physical devices and the ability…

Human-Computer Interaction · Computer Science 2025-07-30 Cecilia Schmitz , Joshua Reynolds , Scott Kuhl , Keith Vertanen

The role of AI-generated synthetic data has recently been expanded to support realistic Monte Carlo simulations. However, guidance is limited on generating data with multilevel structures and designing simulations based on such data. This…

Methodology · Statistics 2026-05-08 Youmi Suk , Chenguang Pan , Weixuan Xiao

Safety evaluation of self-driving technologies has been extensively studied. One recent approach uses Monte Carlo based evaluation to estimate the occurrence probabilities of safety-critical events as safety measures. These Monte Carlo…

Methodology · Statistics 2019-07-19 Zhiyuan Huang , Mansur Arief , Henry Lam , Ding Zhao

Gesture typing is a method of typing words on a touch-based keyboard by creating a continuous trace passing through the relevant keys. This work is aimed at developing a keyboard that supports gesture typing in Indic languages. We begin by…

Machine Learning · Computer Science 2022-03-29 Emil Biju , Anirudh Sriram , Mitesh M. Khapra , Pratyush Kumar

Empirical evidence shows that typing on touchscreen devices is prone to errors and that correcting them poses a major detriment to users' performance. Design of text entry systems that better serve users, across their broad capability…

Human-Computer Interaction · Computer Science 2025-02-07 Danqing Shi , Yujun Zhu , Francisco Erivaldo Fernandes Junior , Shumin Zhai , Antti Oulasvirta

Quantum Monte Carlo and quantum simulation are both important tools for understanding quantum many-body systems. As a classical algorithm, quantum Monte Carlo suffers from the sign problem, preventing its application to most fermion systems…

Quantum Physics · Physics 2022-01-06 Yongdan Yang , Bing-Nan Lu , Ying Li

This study introduces an ability-based method for personalized keyboard generation, wherein an individual's own movement and human-computer interaction data are used to automatically compute a personalized virtual keyboard layout. Our…

Patients with motor control difficulties often "type" on a computer using a switch keyboard to guide a scanning cursor to text elements. We show how to optimize some parts of the design of switch keyboards by casting the design problem as…

Human-Computer Interaction · Computer Science 2015-03-18 Xiao Zhang , Kan Fang , Gregory Francis

We describe a practical approach for accessing the logical failure rates of quantum error-correcting (QEC) circuits under low physical (component) failure rate regimes. Standard Monte Carlo is often the de facto approach for studying the…

Quantum Physics · Physics 2025-09-23 Carolyn Mayer , Anand Ganti , Uzoma Onunkwo , Tzvetan Metodi , Benjamin Anker , Jacek Skryzalin

The problem of estimating the probability p=P(g(X<0) is considered when X represents a multivariate stochastic input of a monotone function g. First, a heuristic method to bound p is formally described, involving a specialized design of…

Statistics Theory · Mathematics 2015-03-17 Nicolas Bousquet

We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…

Machine Learning · Computer Science 2018-02-28 Quentin Debard , Christian Wolf , Stéphane Canu , Julien Arné

Adaptive Monte Carlo methods are very efficient techniques designed to tune simulation estimators on-line. In this work, we present an alternative to stochastic approximation to tune the optimal change of measure in the context of…

Probability · Mathematics 2009-10-23 Benjamin Jourdain , Jérôme Lelong

Conventional Monte Carlo simulations are stochastic in the sense that the acceptance of a trial move is decided by comparing a computed acceptance probability with a random number, uniformly distributed between 0 and 1. Here we consider the…

Statistical Mechanics · Physics 2018-05-24 Daan Frenkel , K. Julian Schrenk , Stefano Martiniani

Computing systems interacting with real-world processes must safely and reliably process uncertain data. The Monte Carlo method is a popular approach for computing with such uncertain values. This article introduces a framework for…

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