Related papers: A GPU-based Correlator X-engine Implemented on the…
An adaptive FPGA architecture based on the NoC (Network-on-Chip) approach is used for the multispectral image correlation. This architecture must contain several distance algorithms depending on the characteristics of spectral images and…
We present a new algorithm to quickly generate high-performance GPU implementations of complex imaging and vision pipelines, directly from high-level Halide algorithm code. It is fully automatic, requiring no schedule templates or…
Cost of serving large language models (LLM) is high, but the expensive and scarce GPUs are poorly efficient when generating tokens sequentially, unless the batch of sequences is enlarged. However, the batch size is limited by some…
We created an efficient algorithm suitable for graphics processing units (GPUs) to perform Monte Carlo simulations of a subset of reaction-diffusion models. The algorithm uses techniques that are specific to GPU programming, and combines…
We describe the multi-GPU gradient boosting algorithm implemented in the XGBoost library (https://github.com/dmlc/xgboost). Our algorithm allows fast, scalable training on multi-GPU systems with all of the features of the XGBoost library.…
The latest generation of Timepix series hybrid pixel detectors enhance particle tracking with high spatial and temporal resolution. However, their high hit-rate capability poses challenges for data processing, particularly in multidetector…
As large language models move toward million-token context windows, CPU tokenizers become a major slowdown because they process text one step at a time while powerful GPUs sit unused. We built a GPU-based byte-level BPE tokenizer that…
We present an improved inverse ray-shooting code based on GPUs for generating microlensing magnification maps. In addition to introducing GPUs for acceleration, we put the efforts in two aspects: (i) A standard circular lens plane is…
We present Montblanc, a GPU implementation of the Radio interferometer measurement equation (RIME) in support of the Bayesian inference for radio observations (BIRO) technique. BIRO uses Bayesian inference to select sky models that best…
These notes accompany the open-source code published in GitHub which implements a GPU-based line-segment, surface-triangle intersection algorithm in CUDA. It mentions some relevant works and discusses issues specific to this implementation.…
We present a scalable dissipative particle dynamics simulation code, fully implemented on the Graphics Processing Units (GPUs) using a hybrid CUDA/MPI programming model, which achieves 10-30 times speedup on a single GPU over 16 CPU cores…
Beamforming is a well-known technique to combine signals from multiple sensors. It has a wide range of application domains. This paper introduces the Tensor-Core Beamformer: a generic, optimized beamformer library that harnesses the…
Training large-scale models relies on a vast number of computing resources. For example, training the GPT-4 model (1.8 trillion parameters) requires 25000 A100 GPUs . It is a challenge to build a large-scale cluster with one type of…
NaNet is an FPGA-based PCIe X8 Gen2 NIC supporting 1/10 GbE links and the custom 34 Gbps APElink channel. The design has GPUDirect RDMA capabilities and features a network stack protocol offloading module, making it suitable for building…
We introduce a simulator of charge transport in fully-depleted, thick CCDs that include Coulomb repulsion between carriers. The calculation of this long-range interaction is highly intensive computationally, and only a few thousands of…
Correlation Power Analysis (CPA) is a type of power analysis based side channel attack that can be used to derive the secret key of encryption algorithms including DES (Data Encryption Standard) and AES (Advanced Encryption Standard). A…
Large Language Models (LLMs) demand substantial computational resources, resulting in high energy consumption on GPUs. To address this challenge, we focus on Coarse-Grained Reconfigurable Arrays (CGRAs) as an effective alternative that…
The ability to model, analyze, and predict execution time of computations is an important building block supporting numerous efforts, such as load balancing, performance optimization, and automated performance tuning for high performance,…
The using of GPU for Monte Carlo particle transport is lacking of fair comparisons. This work performs simulations on both CPU and GPU in the same package under the same manufacturing process of low power mobile devices. The experiment with…
Monte Carlo (MC) simulation is commonly considered to be the most accurate dose calculation method in radiotherapy. However, its efficiency still requires improvement for many routine clinical applications. In this paper, we present our…