Related papers: User Centric Content Management System for Open IP…
Consumption of online services and cloud computing offerings is on the rise, largely due to compelling advantages over traditional local applications. From a user perspective, these include zero-maintenance of software, the always-on nature…
Existing disaggregated databases separate execution and storage layers, enabling independent and elastic scaling of resources. In most cases, this design makes transaction concurrency control (CC) a critical bottleneck, which demands…
We present an AI-based framework for semantic transmission of multimedia data over band-limited, time-varying channels. The method targets scenarios where large content is split into multiple packets, with an unknown number potentially…
HTTP adaptive streaming (HAS) has become the universal technology for video streaming over the Internet. Many HAS system designs aim at sharing the network bandwidth in a rate-fair manner. However, rate fairness is in general not equivalent…
In this paper we describe a multiscreen-oriented approach for segmenting web pages. The segmentation is an automatic and hybrid visual and structural method. It aims at creating coherent blocks which have different functions determined by…
HTTP adaptive streaming (HAS) is quickly becoming the dominant video delivery technique for adaptive streaming over the Internet. Still considered as its primary challenges are determining the optimal rate adaptation and improving both the…
Non-orthogonal multiple access (NOMA) has shown potential for scalable multicast of video data. However, one key drawback for NOMA-based video multicast is the limited number of layers allowed by the embedded successive interference…
In this article, we present a novel user-centric service provision for immersive communications (IC) in 6G to deal with the uncertainty of individual user behaviors while satisfying unique requirements on the quality of multi-sensory…
The benefits of the ubiquitous caching in ICN are profound, such features make ICN promising for content distribution, but it also introduces a challenge to content protection against the unauthorized access. The protection of a content…
The last decade has witnessed a tremendous growth in the volume as well as the diversity of multimedia content generated by a multitude of sources (news agencies, social media, etc.). Faced with a variety of content choices, consumers are…
Content-Centric Networking (CCN) is an emerging network architecture designed to overcome limitations of the current IP-based Internet. One of the fundamental tenets of CCN is that data, or content, is a named and addressable entity in the…
-- Within the Future Internet, a new trend is foreseen with the creation of overlay networks composed of residential gateways (i.e. Home-Box), leveraging their storage and upload capacity in order to achieve scalable and cost-efficient…
In this study we examine statistical properties of traffic generated by the popular P2P IPTV application SopCast. The analysis aims at a better understanding of the mechanisms used by such applications and their impact on the network. Since…
Maddah-Ali and Niesen's original coded caching scheme for shared-link broadcast networks is now known to be optimal to within a factor two, and has been applied to other types of networks. For practical reasons, this paper considers that a…
Coded caching schemes on broadcast networks with user caches help to offload traffic from peak times to off-peak times by prefetching information from the server to the users during off-peak times and thus serving the users more efficiently…
In this paper, we employ the non-orthogonal multiple access (NOMA) technique to convey joint broadcast and multicast streams to a set of users. Thanks to the spatial beamforming, different groups of users is able to receive different…
Content dissemination networks are pervasive in todays Internet. Examples of content dissemination networks include peer-to-peer networks (P2P), content distribution networks (CDN) and information centric networks (ICN). In this paper, we…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g. Massively Multiplayer Online Games (MMOGs) and distance learning). Many multimedia conferencing…
We consider multiple transmitters aiming to communicate their source signals (e.g., images) over a multiple access channel (MAC). Conventional communication systems minimize interference by orthogonally allocating resources (time and/or…
Multimedia conferencing is the real-time exchange of multimedia content between multiple parties. It is the basis of a wide range of applications (e.g., multimedia multiplayer game). Cloud-based provisioning of the conferencing services on…