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Time is a crucial factor in modelling dynamic behaviours of intelligent agents: activities have a determined temporal duration in a real-world environment, and previous actions influence agents' behaviour. In this paper, we propose a…

Artificial Intelligence · Computer Science 2023-07-11 Stefano Bistarelli , Maria Chiara Meo , Carlo Taticchi

We build on abduction-based explanations for ma-chine learning and develop a method for computing local explanations for neural network models in natural language processing (NLP). Our explanations comprise a subset of the words of the…

Artificial Intelligence · Computer Science 2021-10-19 Emanuele La Malfa , Agnieszka Zbrzezny , Rhiannon Michelmore , Nicola Paoletti , Marta Kwiatkowska

Large language models excel at short-horizon reasoning tasks, but performance drops as reasoning horizon lengths increase. Existing approaches to combat this rely on inference-time scaffolding or costly step-level supervision, neither of…

Learning to communicate through interaction, rather than relying on explicit supervision, is often considered a prerequisite for developing a general AI. We study a setting where two agents engage in playing a referential game and, from…

Machine Learning · Computer Science 2017-11-07 Serhii Havrylov , Ivan Titov

With the recent success of pre-trained models in NLP, a significant focus was put on interpreting their representations. One of the most prominent approaches is structural probing (Hewitt and Manning, 2019), where a linear projection of…

Computation and Language · Computer Science 2021-06-25 Tomasz Limisiewicz , David Mareček

We study the linearizability monitoring problem, which asks whether a given concurrent history of a data structure is equivalent to some sequential execution of the same data structure. In general, this problem is $\textsf{NP}$-hard, even…

Programming Languages · Computer Science 2026-05-26 Lee Zheng Han , Umang Mathur

Interactive segmentation aims to precisely isolate target objects using sparse user guidance. However, traditional methods often suffer from heavy interaction burdens and parameter sensitivity, while deep learning approaches struggle with…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Jiachen Song , Dazhi Zhang , Fanghui Song , Zhichang Guo , Shengzhu Shi

While vector-based language representations from pretrained language models have set a new standard for many NLP tasks, there is not yet a complete accounting of their inner workings. In particular, it is not entirely clear what aspects of…

Computation and Language · Computer Science 2021-04-16 Matteo Alleman , Jonathan Mamou , Miguel A Del Rio , Hanlin Tang , Yoon Kim , SueYeon Chung

Designing natural language interfaces has historically required collecting supervised data to translate user requests into carefully designed intent representations. This requires enumerating and labeling a long tail of user requests, which…

Computation and Language · Computer Science 2024-01-09 Harsh Jhamtani , Hao Fang , Patrick Xia , Eran Levy , Jacob Andreas , Ben Van Durme

Sentence embeddings produced by Pretrained Language Models (PLMs) have received wide attention from the NLP community due to their superior performance when representing texts in numerous downstream applications. However, the high…

Computation and Language · Computer Science 2024-03-22 Gaifan Zhang , Yi Zhou , Danushka Bollegala

With the rapid advancement of image captioning and visual question answering at single-round level, the question of how to generate multi-round dialogue about visual content has not yet been well explored.Existing visual dialogue methods…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Ziwei Wang , Zi Huang , Yadan Luo , Huimin Lu

We prove an n-EXPTIME lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches the known upper bound for parity games on HPDA. As a consequence the…

Computer Science and Game Theory · Computer Science 2007-05-23 Thierry Cachat , Igor Walukiewicz

Large language models (LLMs) have shown promise as interactive agents that solve tasks through extended sequences of environment interactions. While prior work has primarily focused on system-level optimizations or algorithmic improvements,…

Artificial Intelligence · Computer Science 2026-05-05 Sunghwan Kim , Junhee Cho , Beong-woo Kwak , Taeyoon Kwon , Liang Wang , Nan Yang , Xingxing Zhang , Furu Wei , Jinyoung Yeo

Effective human action recognition is widely used for cobots in Industry 4.0 to assist in assembly tasks. However, conventional skeleton-based methods often lose keypoint semantics, limiting their effectiveness in complex interactions. In…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Dustin Aganian , Erik Franze , Markus Eisenbach , Horst-Michael Gross

Intermediate step methodologies like chain of thoughts (COT) have demonstrated effectiveness in enhancing the performance of Large Language Models (LLMs) on code generation. This study explores the utilization of intermediate languages,…

Software Engineering · Computer Science 2024-07-09 Xun Deng , Sicheng Zhong , Honghua Dong , Jingyu Hu , Sidi Mohamed Beillahi , Xujie Si , Fan Long

Pretraining language models directly on web-scale corpora is the de facto paradigm. We study an alternative where the model is initially exposed to abstract structured data to ease the subsequent acquisition of rich semantic knowledge, much…

Computation and Language · Computer Science 2026-05-29 Liangze Jiang , Zachary Shinnick , Anton van den Hengel , Hemanth Saratchandran , Damien Teney

In this paper we consider block languages, namely sets of words having the same length, and study the deterministic and nondeterministic state complexity of several operations on these languages. Being a subclass of finite languages, the…

Formal Languages and Automata Theory · Computer Science 2024-09-12 Guilherme Duarte , Nelma Moreira , Luca Prigioniero , Rogério Reis

We present a machine-checked formalization of structurally governed AI workflow architectures and prove that effect-level governance can be imposed without reducing internal computational expressivity. Using Interaction Trees in Rocq 8.19,…

Artificial Intelligence · Computer Science 2026-05-27 Alan L. McCann

Where early work on dialogue in Computational Linguistics put much emphasis on dialogue structure and its relation to the mental states of the dialogue participants (e.g., Allen 1979, Grosz & Sidner 1986), current work mostly reduces…

Computation and Language · Computer Science 2019-08-30 David Schlangen

Equipping artificial agents with useful exploration mechanisms remains a challenge to this day. Humans, on the other hand, seem to manage the trade-off between exploration and exploitation effortlessly. In the present article, we put…

Machine Learning · Computer Science 2022-11-15 Marcel Binz , Eric Schulz
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