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Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

Computers and Society · Computer Science 2020-05-11 Hannah M. Dee , Jordi Freixenet , Xavier Cufi , Eduard Muntaner Perich , Valentina Poggioni , Marius Marian , Alfredo Milani

Children can take many paths to become scientists. But they undoubtedly include the following steps Play, play and play; Observe; Ask (themselves). In this paper I will talk about some of my experiences teaching girls and boys, teenagers…

History and Overview · Mathematics 2021-04-16 Martha Takane

"Bubble Ball" is a game built on a 2D physics engine, where a finite set of objects can modify the motion of a bubble-like ball. The objective is to choose the set and the initial configuration of the objects, in order to get the ball to…

Systems and Control · Electrical Eng. & Systems 2021-04-30 Hotae Lee , Monimoy Bujarbaruah , Francesco Borrelli

In this lecture I will talk about three mathematical puzzles involving mathematics and computation that have preoccupied me over the years. The first puzzle is to understand the amazing success of the simplex algorithm for linear…

Combinatorics · Mathematics 2018-01-09 Gil Kalai

Parent-child interaction is critical for child development, yet parents may need guidance in some aspects of their engagement with their children. Current research on educational math robots focuses on child-robot interactions but falls…

Robotics · Computer Science 2023-05-05 Hui-Ru Ho , Nathan White , Edward Hubbard , Bilge Mutlu

Particle Dobble is an open-access, gamified learning tool designed to address persistent misconceptions in particle physics education by symbolically representing elements of the Standard Model. Aimed at upper secondary and introductory…

Physics Education · Physics 2026-03-02 Lukas Mientus , Anna Ruechel , Karsten Kalke , Andreas Borowski

Children learn though play. We introduce the analogous idea of learning programs through play. In this approach, a program induction system (the learner) is given a set of tasks and initial background knowledge. Before solving the tasks,…

Machine Learning · Computer Science 2019-05-21 Andrew Cropper

Quantum game theory offers a lot of interesting questions, and it is relevant to use the quantum information theory to resolve or improve games with lack of information : how to use the power of quantum entanglement to show the superiority…

Quantum Physics · Physics 2007-05-23 Sylvain Gravier , Philippe Jorrand , Mehdi Mhalla , Charles Payan

Mathematical understanding is built in many ways. Among these, illustration has been a companion and tool for research for as long as research has taken place. We use the term illustration to encompass any way one might bring a mathematical…

History and Overview · Mathematics 2023-12-29 Rémi Coulon , Gabriel Dorfsman-Hopkins , Edmund Harriss , Martin Skrodzki , Katherine E. Stange , Glen Whitney

Mathematics is the language of science. Fluent and productive use of mathematics requires one to understand the meaning embodied in mathematical symbols, operators, syntax, etc., which can be a difficult task. For instance, in algebraic…

Physics Education · Physics 2019-09-26 Tra Huynh , Eleanor C Sayre

In this paper we give a mathematical model for a game that we call picture cube puzzle and investigate its properties. The central question is the number of moves required to solve the puzzle. A mathematical discussion is followed by the…

Discrete Mathematics · Computer Science 2012-07-27 P. Burcsi

Kids have an amazing capacity to use modern electronic devices such as tablets, smartphones, etc. This has been incredibly boosted by the ease of access of these devices given the expansion of such devices through the world, reaching even…

Computer Vision and Pattern Recognition · Computer Science 2021-05-27 Rafael Baldasso Audibert , Vinicius Marinho Maschio

Logical reasoning is essential in a variety of human activities. A representative example of a logical task is mathematics. Recent large-scale models trained on large datasets have been successful in various fields, but their reasoning…

Artificial Intelligence · Computer Science 2022-11-16 Ippei Fujisawa , Ryota Kanai

Boggle logic puzzles are based on the popular word game Boggle, where you are given list of words, and your goal is to recreate a Boggle board. In this paper we give an overview of known results and then propose a number of problems related…

History and Overview · Mathematics 2015-06-16 Jonathan Needleman

Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either too general, not taking into account the diversity of genres…

Multimedia · Computer Science 2024-07-08 Giulio Barbero , Marcello A. Gómez-Maureira , Felienne F. J. Hermans

We propose the study of mathematical ludology, which aims to formally interrogate questions of interest to game studies and game design in particular. The goal is to extend our mathematical understanding of complex games beyond…

Artificial Intelligence · Computer Science 2020-01-07 Paul Riggins , David McPherson

For centuries, bubbles have fascinated artists, engineers, and scientists alike. In spite of century-long research on them, new and often surprising bubble phenomena, features, and applications keep popping up. In this paper I sketch my…

Fluid Dynamics · Physics 2020-01-06 Detlef Lohse

Experimental activities are an essential part of physics education. In addition to conveying scientific knowledge, they play a significant role in developing scientific literacy, inquiry skills, and critical thinking. In today's world,…

Physics Education · Physics 2025-12-10 Miriam Spodniaková Pfefferová , Martin Plesch

This article proposes and discusses qualitatively the use of a didactic board game in Science Education for high school students. The game contemplates in an interdisciplinary way the areas of Physics, Biology, Chemistry and Astronomy and…

Physics Education · Physics 2021-09-23 M. A. M. Souza , V. Dutra , T. B. Menezes , J. W. Silva

Recent empirical work has shown that human children are adept at learning and reasoning with probabilities. Here, we model a recent experiment investigating the development of school-age children's non-symbolic probability reasoning ability…

Neurons and Cognition · Quantitative Biology 2023-05-09 Zilong Wang , Thomas R. Shultz , Ardvan S. Nobandegani
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