Related papers: Promoting Truthful Behaviour in Participatory-Sens…
We propose a sensorization method for soft pneumatic actuators that uses an embedded microphone and speaker to measure different actuator properties. The physical state of the actuator determines the specific modulation of sound as it…
In many societal resource allocation domains, machine learning methods are increasingly used to either score or rank agents in order to decide which ones should receive either resources (e.g., homeless services) or scrutiny (e.g., child…
We study the problem of remote state estimation in the presence of a passive eavesdropper, under the challenging network environment of no packet receipt acknowledgments. A remote legitimate user estimates the state of a linear plant from…
Modeling social interactions is a challenging task that requires flexible frameworks. For instance, dissimulation and externalities are relevant features influencing such systems -- elements that are often neglected in popular models. This…
Modern supply networks are complex interconnected systems. Multi-agent models are increasingly explored to optimise their performance. Most research assumes agents will have full observability of the system by having a single policy…
People make strategic decisions many times a day - during negotiations, when coordinating actions with others, or when choosing partners for cooperation. The resulting dynamics can be studied with learning theory and evolutionary game…
Sensing in the presence of environmental noise is a problem of increasing practical interest. In a master equation description, where the state of the environment is unobserved, the effect of signal and noise is described by system…
LLM-based agents increasingly coordinate decisions in multi-agent systems, often attaching natural-language reasoning to actions. However, reasoning is neither free nor automatically reliable: it incurs computational cost and, without…
Human relationships are complex processes that often involve following certain rules that regulate interactions and/or expected outcomes. These rules may be imposed by an authority or established by society. In multi-agent systems,…
Coordination games admit two types of equilibria: pure equilibria, where all players successfully coordinate their actions, and mixed equilibria, where players frequently experience miscoordination. The existing literature shows that under…
In this paper, we study connections between the classical model-based approach to nonlinear system theory, where systems are represented by equations, and the nonlinear behavioral approach, where systems are defined as sets of trajectories.…
AI agents will be predictable in certain ways that traditional agents are not. Where and how can we leverage this predictability in order to improve social welfare? We study this question in a game-theoretic setting where one agent can pay…
The paper considers the problem of cooperative estimation for a linear uncertain plant observed by a network of communicating sensors. We take a novel approach by treating the filtering problem from the view point of local sensors while the…
Global games form a subclass of games with incomplete information where a set of agents decide actions against a regime with an underlying fundamental $\theta$ representing its power. Each agent has access to an independent noisy…
For analysis of a high-dimensional dataset, a common approach is to test a null hypothesis of statistical independence on all variable pairs using a non-parametric measure of dependence. However, because this approach attempts to identify…
Distributed sensor networks have gained interest thanks to the developments in processing power and communications. Event-triggering mechanisms can be useful in reducing communication between the nodes of the network, while still ensuring…
This paper studies a game in which an informed sender with state-independent preferences uses verifiable messages to convince a receiver to choose an action from a finite set. We characterize the equilibrium outcomes of the game and compare…
I introduce a model of predictive scoring. A receiver wants to predict a sender's quality. An intermediary observes multiple features of the sender and aggregates them into a score. Based on the score, the receiver makes a decision. The…
This paper considers a cyber-physical system under an active eavesdropping attack. A remote legitimate user estimates the state of a linear plant from the state information received from a sensor. Transmissions from the sensor occur via an…
In this paper, we present a novel estimation and control strategy to balance a formation of discrete-time oscillators on a circle. We consider the case in which each oscillator only gathers noisy proximity measurements, whose range is lower…