Related papers: Adaptively Secure Coin-Flipping, Revisited
In a distributed coin-flipping protocol, Blum [ACM Transactions on Computer Systems '83], the parties try to output a common (close to) uniform bit, even when some adversarially chosen parties try to bias the common output. In an adaptively…
Random selection, leader election, and collective coin flipping are fundamental tasks in fault-tolerant distributed computing. We study these problems in the full-information model where despite decades of study, key gaps remain in our…
We study the consensus problem in a synchronous distributed system of $n$ nodes under an adaptive adversary that has a slightly outdated view of the system and can block all incoming and outgoing communication of a constant fraction of the…
We study the problem of reaching agreement in a synchronous distributed system by $n$ autonomous parties, when the communication links from/to faulty parties can omit messages. The faulty parties are selected and controlled by an adaptive,…
In a multi-party fair coin-flipping protocol, the parties output a common (close to) unbiased bit, even when some adversarial parties try to bias the output. In this work we focus on the case of an arbitrary number of corrupted parties.…
Since the mid-1980s it has been known that Byzantine Agreement can be solved with probability 1 asynchronously, even against an omniscient, computationally unbounded adversary that can adaptively \emph{corrupt} up to $f<n/3$ parties.…
Coin-flipping is a fundamental task in two-party cryptography where two remote mistrustful parties wish to generate a shared uniformly random bit. While quantum protocols promising near-perfect security exist for weak coin-flipping -- when…
Coin flipping is a cryptographic primitive in which two distrustful parties wish to generate a random bit in order to choose between two alternatives. This task is impossible to realize when it relies solely on the asynchronous exchange of…
In a multiparty fair coin-flipping protocol, the parties output a common (close to) unbiased bit, even when some corrupted parties try to bias the output. Cleve [STOC 1986] has shown that in the case of dishonest majority (i.e., at least…
The aim of this paper is to demonstrate the feasibility of authenticated throughput-efficient routing in an unreliable and dynamically changing synchronous network in which the majority of malicious insiders try to destroy and alter…
Coin flipping is a cryptographic primitive in which two spatially separated players, who in principle do not trust each other, wish to establish a common random bit. If we limit ourselves to classical communication, this task requires…
Coin-flipping is a cryptographic task in which two physically separated, mistrustful parties wish to generate a fair coin-flip by communicating with each other. Chailloux and Kerenidis (2009) designed quantum protocols that guarantee…
We study a problem related to coin flipping, coding theory, and noise sensitivity. Consider a source of truly random bits $x \in \bits^n$, and $k$ parties, who have noisy versions of the source bits $y^i \in \bits^n$, where for all $i$ and…
A two-party coin-flipping protocol is $\epsilon$-fair if no efficient adversary can bias the output of the honest party (who always outputs a bit, even if the other party aborts) by more than $\epsilon$. Cleve [STOC '86] showed that…
Coin flipping is a fundamental cryptographic primitive that enables two distrustful and far apart parties to create a uniformly random bit [Blu81]. Quantum information allows for protocols in the information theoretic setting where no…
Resilient computation in all-to-all-communication models has attracted tremendous attention over the years. Most of these works assume the classical faulty model which restricts the total number of corrupted edges (or vertices) by some…
Learning in games refers to scenarios where multiple players interact in a shared environment, each aiming to minimize their regret. An equilibrium can be computed at a fast rate of $O(1/T)$ when all players follow the optimistic…
We prove a general relation between adaptive and non-adaptive strategies in the quantum setting, i.e., between strategies where the adversary can or cannot adaptively base its action on some auxiliary quantum side information. Our relation…
We study the linear contextual bandit problem in the presence of adversarial corruption, where the interaction between the player and a possibly infinite decision set is contaminated by an adversary that can corrupt the reward up to a…
We present a new protocol and two lower bounds for quantum coin flipping. In our protocol, no dishonest party can achieve one outcome with probability more than 0.75. Then, we show that our protocol is optimal for a certain type of quantum…