Related papers: Strategy-proofness on the Non-Paretian Subdomain
A set $D$ of vertices in $G$ is a disjunctive dominating set in $G$ if every vertex not in $D$ is adjacent to a vertex of $D$ or has at least two vertices in $D$ at distance $2$ from it in $G$. The disjunctive domination number,…
We explore some strategies which tend to perform well in the IPD. We start off by showing the significance of Tit-For-Tat strategies in evolutionary game theory. This is followed by a theoretical derivation of zero-determinant strategies,…
Scoring protocols are a broad class of voting systems. Each is defined by a vector $(\alpha_1,\alpha_2,...,\alpha_m)$, $\alpha_1 \geq \alpha_2 \geq >... \geq \alpha_m$, of integers such that each voter contributes $\alpha_1$ points to…
We consider a voting setting where candidates have preferences about the outcome of the election and are free to join or leave the election. The corresponding candidacy game, where candidates choose strategically to participate or not, has…
We consider the repeated prisoner's dilemma (PD). We assume that players make their choices knowing only average payoffs from the previous stages. A player's strategy is a function from the convex hull $\mathfrak{S}$ of the set of payoffs…
To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…
A graph is said to be well-edge-dominated if all its minimal edge dominating sets are minimum. It is known that every well-edge-dominated graph $G$ is also equimatchable, meaning that every maximal matching in $G$ is maximum. In this paper,…
We address two-player general-sum stochastic Stackelberg games (SSGs), where the leader's policy is optimized considering the best-response follower whose policy is optimal for its reward under the leader. Existing policy gradient and value…
In finite problems comprising objects, situations, and an object- and situation-contingent payoff function, we study the comparative statics of the set of undominated objects, meaning those for which there exists no mixture over objects…
We study and provide efficient algorithms for multi-objective model checking problems for Markov Decision Processes (MDPs). Given an MDP, M, and given multiple linear-time (\omega -regular or LTL) properties \varphi\_i, and probabilities…
A group of experts, for instance climate scientists, is to choose among two policies $f$ and $g$. Consider the following decision rule. If all experts agree that the expected utility of $f$ is higher than the expected utility of $g$, the…
Our aim is to design mechanisms that motivate all agents to reveal their predictions truthfully and promptly. For myopic agents, proper scoring rules induce truthfulness. However, as has been described in the literature, when agents take…
Many problems can be specified by patterns of propositional formulae depending on a parameter, e.g. the specification of a circuit usually depends on the number of bits of its input. We define a logic whose formulae, called "iterated…
We consider the problem of aggregating votes cast by a society on a fixed set of issues, where each member of the society may vote for one of several positions on each issue, but the combination of votes on the various issues is restricted…
The probabilistic serial (PS) rule is one of the most prominent randomized rules for the assignment problem. It is well-known for its superior fairness and welfare properties. However, PS is not immune to manipulative behaviour by the…
We consider players that have very limited knowledge about their own valuations. Specifically, the only information that a Knightian player $i$ has about the profile of true valuations, $\theta^*$, consists of a set of distributions, from…
Let G be a reductive connected linear algebraic group over an algebraically closed field of positive characteristic and let g be its Lie algebra. First we extend a well-known result about the Picard group of a semisimple group to reductive…
Voting is the aggregation of individual preferences in order to select a winning alternative. Selection of a winner is accomplished via a voting rule, e.g., rank-order voting, majority rule, plurality rule, approval voting. Which voting…
In combinatorics on words, a word $w$ over an alphabet $\Sigma$ is said to avoid a pattern $p$ over an alphabet $\Delta$ if there is no factor $f$ of $w$ such that $f=h(p)$ where $h:\Delta^*\to\Sigma^*$ is a non-erasing morphism. A pattern…
Decision making under uncertainty is a key component of many AI settings, and in particular of voting scenarios where strategic agents are trying to reach a joint decision. The common approach to handle uncertainty is by maximizing expected…