Related papers: An improved SPH scheme for cosmological simulation…
Abridged: We simulate a massive galaxy cluster in a LCDM Universe using three different approaches to solving the equations of non-radiative hydrodynamics: `classic' Smoothed Particle Hydrodynamics (SPH); a novel SPH with a higher order…
In this paper, a new efficient and generalized consistency correction method for weakly-compressible smoothed particle hydrodynamics is proposed and successfully implemented in the simulation of violent free-surface flow exhibiting breaking…
Smoothed particle hydrodynamics is a particle-based, fully Lagrangian, method for fluid-flow simulations. In this work, fundamental concepts of the method are first briefly recalled. Then, we present a thorough comparison of three different…
We have been constructed a brand-new radiation hydrodynamics solver based upon Smoothed Particle Hydrodynamics (SPH), which works on parallel computer system. The code is designed to investigate the formation and evolution of the first…
In this paper we investigate whether Smoothed Particle Hydrodynamics (SPH), equipped with artificial conductivity, is able to capture the physics of density/energy discontinuities in the case of the so-called shearing layers test, a test…
Basic Smoothed Particle Hydrodynamics (SPH) models exhibit excessive, numerical dissipation in the simulation of water wave propagation. This can be remedied using higher-order approaches such as kernel gradient correction, which introduce…
Simulations of galaxy formation follow the gravitational and hydrodynamical interactions between gas, stars and dark matter through cosmic time. The huge dynamic range of such calculations severely limits strong scaling behaviour of the…
We present a hydrodynamic simulation system using the GPU compute shaders of DirectX for simulating virtual agent behaviors and navigation inside a smoothed particle hydrodynamical (SPH) fluid environment with real-time water mesh surface…
We present a MATLAB code that implements the Smoothed Particle Hydrodynamics (SPH) method. The paper reviews the continuous Navier-Stokes equations as well as their SPH approximation, adopting a coherent notation that allows to make easy…
A combined N--body/SPH code is presented which benefits from the high speed of the special purpose hardware GRAPE (GRAvity PipE). Besides gravitational forces, GRAPE also returns the list of neighbours and can, therefore, be used to speed…
We compare here several modern versions of SPH with a particular focus on the impact of gradient accuracy. We examine specifically an approximation to the "linearly exact" gradients (aLE) with standard SPH kernel gradients and with linearly…
In this paper we present some test results of our newly developed Multi-Phase Chemo-Dynamical Smoothed Particle Hydrodynamics (MP- CD-SPH) code for galaxy evolution. At first, we present a test of the ``pure'' hydro SPH part of the code.…
We present diffSPH, a novel open-source differentiable Smoothed Particle Hydrodynamics (SPH) framework developed entirely in PyTorch with GPU acceleration. diffSPH is designed centrally around differentiation to facilitate optimization and…
Hydrodynamic simulations have become irreplaceable in modern cosmology for exploring complex systems and making predictions to steer future observations. In Chapter 1, we begin with a philosophical discussion on the role of simulations in…
The aim of this paper is to introduce a consistent velocity smoothing method for smoothed particle hydrodynamics (SPH). First the locally averaged Navier-Stokes equations are derived in a mathematically rigorous way to demonstrate the…
This study presents a GPU-accelerated, fully coupled fluid-solid-thermal Smoothed Particle Hydrodynamics (SPH) framework for high-fidelity analysis of splash-lubricated gearboxes. A series of thermo-fluid simulations of a bevel-helical gear…
We present the first hydrodynamical simulations of structure formation using the new moving mesh code AREPO and compare the results with GADGET simulations based on a traditional smoothed particle hydrodynamics (SPH) technique. The two…
The FOSS CFD-SPH code SPHERA v.9.0.0 (RSE SpA) is empowered to deal with fluid-solid body interactions under no-slip conditions and laminar regimes for the simulation of hydrodynamic lubrication. The code is herein validated in relation to…
A highly adaptive load balancing algorithm for parallel simulations using particle methods, such as molecular dynamics and smoothed particle hydrodynamics (SPH), is developed. Our algorithm is based on the dynamic spatial decomposition of…
Accurate simulations of flows in stellar interiors are crucial to improving our understanding of stellar structure and evolution. Because the typically slow flows are merely tiny perturbations on top of a close balance between gravity and…