Related papers: Crowdsourced Live Streaming over the Cloud
Edge computing has become increasingly popular across many domains and enterprises. However, given the locality constraint of edges (i.e., only close-by edges are useful), multiplexing diverse workloads becomes challenging. This results in…
Recent developments in large language models (LLMs) have demonstrated their remarkable proficiency in a range of tasks. Compared to in-house homogeneous GPU clusters, deploying LLMs in cloud environments with diverse types of GPUs is…
Cloud Data Centers have become the backbone infrastructure to provide services. With the emerging edge computing paradigm, computation and networking capabilities have been pushed from clouds to the edge to provide computation,…
Cloud workloads today are typically managed in a distributed environment and processed across geographically distributed data centers. Cloud service providers have been distributing data centers globally to reduce operating costs while also…
Among mobile cloud applications, mobile cloud gaming has gained a significant popularity in the recent years. In mobile cloud games, textures, game objects, and game events are typically streamed from a server to the mobile client. One of…
Despite advancements in Video Large Language Models (Vid-LLMs) improving multimodal understanding, challenges persist in streaming video reasoning due to its reliance on contextual information. Existing paradigms feed all available…
This paper uses a crowdsourced dataset of online video streaming sessions to investigate opportunities to reduce the power consumption while considering QoE. For this, we base our work on prior studies which model both the end-user's QoE…
We consider unsupervised crowdsourcing performance based on the model wherein the responses of end-users are essentially rated according to how their responses correlate with the majority of other responses to the same subtasks/questions.…
The distributed system use to enhance the performance of all types of multimedia service in the next generation network. The packet loss occurs in the video on demand system due to delay and huge traffic load from the both sides of client…
Reusable data/code and reproducible analyses are foundational to quality research. This aspect, however, is often overlooked when designing interactive stream analysis workflows for time-series data (e.g., eye-tracking data). A mechanism to…
With rapid e-commerce growth, on-demand urban delivery is having a high time especially for food, grocery, and retail, often requiring delivery in a very short amount of time after an order is placed. This imposes significant financial and…
The Internet has recently witnessed the convergence of online social network services and online video services: users import videos from content sharing sites, and propagate them along the social connections by re-sharing them. Such social…
Distributed computing, such as cloud computing, provides promising platforms to execute multiple workflows. Workflow scheduling plays an important role in multi-workflow execution with multi-objective requirements. Although there exist many…
With the advancement in personal smart devices and pervasive network connectivity, users are no longer passive content consumers, but also contributors in producing new contents. This expansion in live services requires a detailed analysis…
Cloud computing has grown rapidly in recent years, mainly due to the sharp increase in data transferred over the internet. This growth makes load balancing a key part of cloud systems, as it helps distribute user requests across servers to…
Cloud Computing is rising fast, with its data centres growing at an unprecedented rate. However, this has come with concerns of privacy, efficiency at the expense of resilience, and environmental sustainability, because of the dependence on…
Adaptive bitrate streaming enables video users to adapt their playing bitrates to the real-time network conditions, hence achieving the desirable quality-of-experience (QoE). In a multi-user wireless scenario, however, existing single-user…
Cloud computing is penetrating into various domains and environments, from theoretical computer science to economy, from marketing hype to educational curriculum and from R&D lab to enterprise IT infrastructure. Yet, the currently…
Bandwidth consumption is a significant concern for online video service providers. Practical video streaming systems usually use some form of HTTP streaming (progressive download) to let users download the video at a faster rate than the…
Owing to their cost-effectiveness and flexibility, cloud services have been the default choice for the deployment of innumerable software systems over the years. However, novel paradigms are beginning to emerge, as the cloud can't meet the…