Related papers: Completeness is Unnecessary for Fast Nonlinear Qua…
Quantum Grover search algorithm can find a target item in a database faster than any classical algorithm. One can trade accuracy for speed and find a part of the database (a block) containing the target item even faster, this is partial…
Grover's algorithm solves the unstructured search problem. Grover's algorithm can find the target state with certainty only if searching one out of four. Designing the deterministic search algorithm can avoid any repetition of the…
In this paper, we study Grover's search algorithm focusing on continuous-time quantum walk on graphs. We propose an alternative optimization approach to Grover's algorithm on graphs that can be summarized as follows: instead of finding…
Quantum walks provide a natural framework to approach graph problems with quantum computers, exhibiting speedups over their classical counterparts for tasks such as the search for marked nodes or the prediction of missing links.…
Since Grover's seminal work, quantum search has been studied in great detail. In the usual search problem, we have a collection of n items and we would like to find a marked item. We consider a new variant of this problem in which…
Quantum walk is a potent technique for building quantum algorithms. This paper examines the quantum walk search algorithm on complete multipartite graphs with multiple marked vertices, which has not been explored before. Two specific cases…
Grover's quantum search algorithm provides a quadratic quantum advantage over classical algorithms across a broad class of unstructured search problems. The original protocol is probabilistic, returning the desired result with significant…
Fixed-point quantum search algorithms succeed at finding one of $M$ target items among $N$ total items even when the run time of the algorithm is longer than necessary. While the famous Grover's algorithm can search quadratically faster…
Quantum robots are described as mobile quantum computers and ancillary systems that move in and interact with arbitrary environments. Their dynamics is given as tasks which consist of sequences of alternating computation and action phases.…
L. K. Grover's search algorithm in quantum computing gives an optimal, square-root speedup in the search for a single object in a large unsorted database. In this paper, we expound Grover's algorithm in a Hilbert-space framework that…
Studies on Quantum Computing have been developed since the 1980s, motivating researches on quantum algorithms better than any classical algorithm possible. An example of such algorithms is Grover's algorithm, capable of finding $k$ (marked)…
Grover's algorithm constitutes the optimal quantum solution to the search problem and provides a quadratic speed-up over all possible classical search algorithms. Quantum interference between computational paths has been posited as a key…
Query complexity is a model of computation in which we have to compute a function $f(x_1, \ldots, x_N)$ of variables $x_i$ which can be accessed via queries. The complexity of an algorithm is measured by the number of queries that it makes.…
Chakraborty and Leonardo have shown that a spatial search by quantum walk is optimal for almost all graphs. However, we observed that on some graphs, certain states cannot be searched optimally. We present a method for constructing an…
A randomly walking quantum particle searches in Grover's $\Theta(\sqrt{N})$ iterations for a marked vertex on the complete graph of $N$ vertices by repeatedly querying an oracle that flips the amplitude at the marked vertex, scattering by a…
Quantum computation has attracted much attention since it was shown by Shor and Grover the possibility to implement quantum algorithms able to realize, respectively, factoring and searching in a faster way than any other known classical…
Grover's quantum search and its generalization, quantum amplitude amplification, provide quadratic advantage over classical algorithms for a diverse set of tasks, but are tricky to use without knowing beforehand what fraction $\lambda$ of…
We study scattering quantum walks on highly symmetric graphs and use the walks to solve search problems on these graphs. The particle making the walk resides on the edges of the graph, and at each time step scatters at the vertices. All of…
The graph isomorphism problem asks whether two graphs are identical up to vertex relabeling. While the exact problem admits quasi-polynomial-time classical algorithms, many applications in molecular comparison, noisy network analysis, and…
Quantum walks are standard tools for searching graphs for marked vertices, and they often yield quadratic speedups over a classical random walk's hitting time. In some exceptional cases, however, the system only evolves by sign flips,…