Related papers: Preferences in Quantum Games
In this paper we investigate the potential for persuasion linked to the quantum indeterminacy of beliefs. We first formulate the persuasion problem in the context of quantum-like beliefs. We provide an economic example of belief…
Our preferences depend on the circumstances in which we reveal them. We will introduce a dependency which allows us to illustrate the relation between the possibility of winning of particular candidates in a quantum election and the type of…
The explicit construction is presented of two-player game satisfying: (i) symmetry with respect to the permutation of the players; (ii) the existence of upper bound on total payoff following from Bell inequality; (iii) the existence of…
This paper studies a game in which an informed sender with state-independent preferences uses verifiable messages to convince a receiver to choose an action from a finite set. We characterize the equilibrium outcomes of the game and compare…
We study finite-state communication games in which the sender's preference is perturbed by random private idiosyncrasies. Persuasion is generically impossible within the class of statistically independent sender/receiver preferences --…
We introduce games with probabilistic uncertainty, a natural model for controller synthesis in which the controller observes the state of the system through imprecise sensors that provide correct information about the current state with a…
Game theory is central to the understanding of competitive interactions arising in many fields, from the social and physical sciences to economics. Recently, as the definition of information is generalized to include entangled quantum…
Quantization becomes a new way to study classical game theory since quantum strategies and quantum games have been proposed. In previous studies, many typical game models, such as prisoner's dilemma, battle of the sexes, Hawk-Dove game,…
When reasoning about the strategic capabilities of an agent, it is important to consider the nature of its adversaries. In the particular context of controller synthesis for quantitative specifications, the usual problem is to devise a…
We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…
We consider the dating market decision problem under the quantum mechanics point of view. Quantum states whose associated amplitudes are modified by men strategies are used to represent women. Grover quantum search algorithm is used as a…
Recently the concept of quantum information has been introduced into game theory. Here we present the first study of quantum games with more than two players. We discover that such games can possess a new form of equilibrium strategy, one…
We consider a class of infinite-state stochastic games generated by stateless pushdown automata (or, equivalently, 1-exit recursive state machines), where the winning objective is specified by a regular set of target configurations and a…
The discontinuous dependence of the properties of a quantum game on its entanglement has been shown up to be very much like phase transitions viewed in the entanglement-payoff diagram [J. Du et al., Phys. Rev. Lett, 88, 137902 (2002)]. In…
Mean-payoff games are important quantitative models for open reactive systems. They have been widely studied as games of full observation. In this paper we investigate the algorithmic properties of several sub-classes of mean-payoff games…
We consider the dynamics, existence and stability of the equilibrium states for large populations of individuals who can play various types of non--cooperative games. The players imitate the most attractive strategies, and the choice is…
We present a physically appealing and elegant picture for quantum computing using rules constructed for a game of darts. A dartboard is used to represent the state space in quantum mechanics and the act of throwing the dart is shown to have…
When discriminating between two pure quantum states, there exists a quantitative tradeoff between the information retrieved by the measurement and the disturbance caused on the unknown state. We derive the optimal tradeoff and provide the…
Quantum steering is a kind of bipartite quantum correlations where one party's measurement remotely alters the state of another party. In an adversarial scenario, there could be a hidden variable introducing a bias in the choice of…
The game Quantum Moves was designed to pit human players against computer algorithms, combining their solutions into hybrid optimization to control a scalable quantum computer. In this midstream report, we open our design process and…