Related papers: Exact bounds for distributed graph colouring
In the Colored Clustering problem, one is asked to cluster edge-colored (hyper-)graphs whose colors represent interaction types. More specifically, the goal is to select as many edges as possible without choosing two edges that share an…
We prove that for all graphs with at most $(3.75-o(1))n$ edges there exists a 2-coloring of the edges such that every monochromatic path has order less than $n$. This was previously known to be true for graphs with at most $2.5n-7.5$ edges.…
We show that given an $n$-vertex graph $G$ of diameter 3 we can decide if $G$ is $3$-colourable in time $2^{O(n^{2/3-\varepsilon})}$ for any $\varepsilon < 1/33$. This improves on the previous best algorithm of $2^{O((n\log n)^{2/3})}$ from…
Recent improvements on the deterministic complexities of fundamental graph problems in the LOCAL model of distributed computing have yielded state-of-the-art upper bounds of $\tilde{O}(\log^{5/3} n)$ rounds for maximal independent set (MIS)…
Graph coloring is one of the central problems in distributed graph algorithms. Much of the research on this topic has focused on coloring with $\Delta+1$ colors, where $\Delta$ denotes the maximum degree. Using $\Delta+1$ colors may be…
Recently, \citeauthor*{akbari2021locality}~(ICALP 2023) studied the locality of graph problems in distributed, sequential, dynamic, and online settings from a {unified} point of view. They designed a novel $O(\log n)$-locality deterministic…
The distributed coloring problem is arguably one of the key problems studied in the area of distributed graph algorithms. The most standard variant of the problem asks for a proper vertex coloring of a graph with $\Delta+1$ colors, where…
We study a variation of the graph colouring problem on random graphs of finite average connectivity. Given the number of colours, we aim to maximise the number of different colours at neighbouring vertices (i.e. one edge distance) of any…
Given two colorings of a graph, we consider the following problem: can we recolor the graph from one coloring to the other through a series of elementary changes, such that the graph is properly colored after each step? We introduce the…
Given a connected graph $G$ and its vertex $x$, let $U_x(G)$ denote the universal cover of $G$ obtained by unfolding $G$ into a tree starting from $x$. Let $T=T(n)$ be the minimum number such that, for graphs $G$ and $H$ with at most $n$…
We prove tight network topology dependent bounds on the round complexity of computing well studied $k$-party functions such as set disjointness and element distinctness. Unlike the usual case in the CONGEST model in distributed computing,…
Consider a computer network that consists of a path with $n$ nodes. The nodes are labeled with inputs from a constant-sized set, and the task is to find output labels from a constant-sized set subject to some local constraints---more…
We present a complete classification of the deterministic distributed time complexity for a family of graph problems: binary labeling problems in trees. These are locally checkable problems that can be encoded with an alphabet of size two…
This paper is centered on the complexity of graph problems in the well-studied LOCAL model of distributed computing, introduced by Linial [FOCS '87]. It is widely known that for many of the classic distributed graph problems (including…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
We give a new randomized distributed algorithm for the $\Delta+1$-list coloring problem. The algorithm and its analysis dramatically simplify the previous best result known of Chang, Li, and Pettie [SICOMP 2020]. This allows for numerous…
This paper studies the problem of proper-walk connection number: given an undirected connected graph, our aim is to colour its edges with as few colours as possible so that there exists a properly coloured walk between every pair of…
Probabilistic zero forcing is a coloring game played on a graph where the goal is to color every vertex blue starting with an initial blue vertex set. As long as the graph is connected, if at least one vertex is blue then eventually all of…
Motivated by the increasing need to understand the distributed algorithmic foundations of large-scale graph computations, we study some fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
We develop an algorithmic framework for graph colouring that reduces the problem to verifying a local probabilistic property of the independent sets. With this we give, for any fixed $k\ge 3$ and $\varepsilon>0$, a randomised…