Related papers: Using and Designing Platforms for In Vivo Educatio…
The ability to repeat the experiments from a research study and obtain similar results is a corner stone in experiment-based scientific discovery. This essential feature has been often ignored by the distributed computing and networking…
Our work aims at studying tools offered to learners and tutors involved in face-to-face or blended project-based learning activities. To understand better the needs and expectations of each actor, we are especially interested in the…
Randomized experiments ensure robust causal inference that are critical to effective learning analytics research and practice. However, traditional randomized experiments, like A/B tests, are limiting in large scale digital learning…
Modern educational institutions widely used virtual laboratories and cloud technologies. In practice must deal with security, processing speed and other tasks. The paper describes the experience of the construction of an experimental stand…
What if we take a broader view of what it means to run an education experiment? In this paper, we explore opportunities that arise when we think beyond the commonly-held notion that the purpose of an experiment is to either accept or reject…
Interactive reinforcement learning, where humans actively assist during an agent's learning process, has the promise to alleviate the sample complexity challenges of practical algorithms. However, the inner workings and state of the robot…
We are developing the Virtual Experiences (Vx)Lab, a research and research training infrastructure and capability platform for global collaboration. VxLab comprises labs with visualisation capabilities, including underpinning networking to…
This paper explores the potential of generative AI in creating adaptive educational simulations. By leveraging a system of multiple AI agents, simulations can provide personalized learning experiences, offering students the opportunity to…
With the advent of commercially available Mixed-Reality(MR)-headsets in recent years MR-assisted learning started to play a vital role in educational research, especially related to STEM (science, technology, engineering and mathematics)…
InkSurvey is free, web-based software designed to facilitate the collection of real-time formative assessment. Using this tool, the instructor can embed formative assessment in the instruction process by posing an open-format question.…
In addition to formal learning at universities, like in lecture halls and seminar rooms, students are regularly confronted with self-study activities. Instead of being left to their own devices, students might benefit from a proper design…
As design thinking education grows in secondary and tertiary contexts, educators face the challenge of evaluating creative artefacts that combine visual and textual elements. Traditional rubric-based assessment is laborious, time-consuming,…
Teachers face several challenges when presenting the fundamental concepts of programming in the classroom. Several tools are introduced to give a visual dimension to support the learning process. These tools rely on code blocks, easily…
Albeit existing evidence about the impact of AI-based adaptive learning platforms, their scaled adoption in schools is slow at best. In addition, AI tools adopted in schools may not always be the considered and studied products of the…
Teaching software testing presents difficulties due to its abstract and conceptual nature. The lack of tangible outcomes and limited emphasis on hands-on experience further compound the challenge, often leading to difficulties in…
Evaluating teaching effectiveness at scale remains a persistent challenge for large universities, particularly within engineering programs that enroll tens of thousands of students. Traditional methods, such as manual review of student…
This paper examines the transformative role of Large Language Models (LLMs) in education and their potential as learning tools, despite their inherent risks and limitations. The authors propose seven approaches for utilizing AI in…
Computer experiments refer to the study of real systems using complex simulation models. They have been widely used as alternatives to physical experiments. Design and analysis of computer experiments have attracted great attention in past…
AI systems are increasingly embedded in practices where humans have traditionally exercised epistemic agency, the capacity to actively engage in knowledge formation and validation. This paper argues that understanding AI's impact on…
The choice of the tools and programming technologies for information systems creation is relevant. For every projected system, it is necessary to define a number of criteria for development environment, used libraries and technologies. The…