Related papers: Construction and impromptu repair of an MST in a d…
We provide the first asynchronous distributed algorithms to compute broadcast and minimum spanning tree with $o(m)$ bits of communication, in a graph with $n$ nodes and $m$ edges. For decades, it was believed that $\Omega(m)$ bits of…
Building a spanning tree, minimum spanning tree (MST), and BFS tree in a distributed network are fundamental problems which are still not fully understood in terms of time and communication cost. x The first work to succeed in computing a…
This paper considers the \textit{minimum spanning tree (MST)} problem in the Congested Clique model and presents an algorithm that runs in $O(\log \log \log n)$ rounds, with high probability. Prior to this, the fastest MST algorithm in this…
In a sequence of recent results (PODC 2015 and PODC 2016), the running time of the fastest algorithm for the \emph{minimum spanning tree (MST)} problem in the \emph{Congested Clique} model was first improved to $O(\log \log \log n)$ from…
A singularly (near) optimal distributed algorithm is one that is (near) optimal in \emph{two} criteria, namely, its time and message complexities. For \emph{synchronous} CONGEST networks, such algorithms are known for fundamental…
We present a distributed randomized algorithm finding Minimum Spanning Tree (MST) of a given graph in O(1) rounds, with high probability, in the Congested Clique model. The input graph in the Congested Clique model is a graph of n nodes,…
We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, $O(\log n)$ bits can be transmitted over each edge (a.k.a. the CONGEST…
This paper presents a randomized Las Vegas distributed algorithm that constructs a minimum spanning tree (MST) in weighted networks with optimal (up to polylogarithmic factors) time and message complexity. This algorithm runs in…
In this thesis, we present fast deterministic algorithm to find small cuts in distributed networks. Finding small min-cuts for a network is essential for ensuring the quality of service and reliability. Throughout this thesis, we use the…
The $CONGEST$ model for distributed network computing is well suited for analyzing the impact of limiting the throughput of a network on its capacity to solve tasks efficiently. For many "global" problems there exists a lower bound of…
The congested clique is a synchronous, message-passing model of distributed computing in which each computational unit (node) in each round can send message of O(log n) bits to each other node of the network, where n is the number of nodes.…
Given an undirected, weighted graph, the minimum spanning tree (MST) is a tree that connects all of the vertices of the graph with minimum sum of edge weights. In real world applications, network designers often seek to quickly find a…
Consider a distributed task where the communication network is fixed but the local inputs given to the nodes of the distributed system may change over time. In this work, we explore the following question: if some of the local inputs…
This paper introduces the notion of distributed verification without preprocessing. It focuses on the Minimum-weight Spanning Tree (MST) verification problem and establishes tight upper and lower bounds for the time and message complexities…
We consider two natural variants of the problem of minimum spanning tree (MST) of a graph in the parallel setting: MST verification (verifying if a given tree is an MST) and the sensitivity analysis of an MST (finding the lowest cost…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
Distributed graph algorithms that separately optimize for either the number of rounds used or the total number of messages sent have been studied extensively. However, algorithms simultaneously efficient with respect to both measures have…
Distributed vertex coloring is one of the classic problems and probably also the most widely studied problems in the area of distributed graph algorithms. We present a new randomized distributed vertex coloring algorithm for the standard…
The CONGEST and CONGEST-CLIQUE models have been carefully studied to represent situations where the communication bandwidth between processors in a network is severely limited. Messages of only $O(log(n))$ bits of information each may be…
We study the problem of broadcasting multiple messages in the CONGEST model. In this problem, a dedicated source node $s$ possesses a set $M$ of messages with every message of size $O(\log n)$ where $n$ is the total number of nodes. The…