Related papers: Dynamic DFS Tree in Undirected Graphs: breaking th…
We study the problem of efficiently answering strong connectivity queries under two vertex failures. Given a directed graph $G$ with $n$ vertices, we provide a data structure with $O(nh)$ space and $O(h)$ query time, where $h$ is the height…
We give improved algorithms for maintaining edge-orientations of a fully-dynamic graph, such that the out-degree of each vertex is bounded. On one hand, we show how to orient the edges such that the out-degree of each vertex is proportional…
Dynamic trees are a well-studied and fundamental building block of dynamic graph algorithms dating back to the seminal work of Sleator and Tarjan [STOC'81, (1981), pp. 114-122]. The problem is to maintain a tree subject to online edge…
We consider the ``minimum degree spanning tree'' problem. As input, we receive an undirected, connected graph $G=(V, E)$ with $n$ nodes and $m$ edges, and our task is to find a spanning tree $T$ of $G$ that minimizes $\max_{u \in V}…
A (fully) dynamic graph algorithm is a data structure that supports edge insertions, edge deletions, and answers certain queries that are specific to the problem under consideration. There has been a lot of research on dynamic algorithms…
This paper shows the weighted matching problem on general graphs can be solved in time $O(n(m + n\log n))$ for $n$ and $m$ the number of vertices and edges, respectively. This was previously known only for bipartite graphs. The crux is a…
We call a graph $G$ separable if a balanced separator can be computed for $G$ of size $O(n^c)$ with $c<1$. Many real-world graphs are separable such as graphs of bounded genus, graphs of constant treewidth, and graphs excluding a fixed…
Consider a search from the root of an ordered tree with $n$ edges to some target node at a fixed distance $\ell$ from that root. We compare the average time complexity of the breadth-first search (BFS) and depth-first search (DFS)…
We introduce new data structures for answering connectivity queries in graphs subject to batched vertex failures. A deterministic structure processes a batch of $d\leq d_{\star}$ failed vertices in $\tilde{O}(d^3)$ time and thereafter…
In this article, we study the efficient dynamical computation of all-pairs SimRanks on time-varying graphs. Li {\em et al}.'s approach requires $O(r^4 n^2)$ time and $O(r^2 n^2)$ memory in a graph with $n$ nodes, where $r$ is the target…
The dynamic trees problem is to maintain a tree under edge updates while supporting queries like connectivity queries or path queries. Despite the first data structure for this fundamental problem -- the link-cut tree -- being invented 40…
A complementation operation on a vertex of a digraph changes all outgoing arcs into non-arcs, and outgoing non-arcs into arcs. A partially complemented digraph $\widetilde{G}$ is a digraph obtained from a sequence of vertex complement…
Tree embedding has been a fundamental method in algorithm design with wide applications. We focus on the efficiency of building tree embedding in various computational settings under high-dimensional Euclidean $\mathbb{R}^d$. We devise a…
With few exceptions (namely, algorithms for maximal matching, $2$-approximate vertex cover, and certain constant-stretch spanners), all known fully dynamic algorithms in general graphs require (amortized) $\Omega(\log n)$ update/query time.…
Motivated by an application in computational topology, we consider a novel variant of the problem of efficiently maintaining dynamic rooted trees. This variant requires merging two paths in a single operation. In contrast to the standard…
There are many classical problems in P whose time complexities have not been improved over the past decades. Recent studies of "Hardness in P" have revealed that, for several of such problems, the current fastest algorithm is the best…
The Euclidean Steiner tree problem asks to find a min-cost metric graph that connects a given set of \emph{terminal} points $X$ in $\mathbb{R}^d$, possibly using points not in $X$ which are called Steiner points. Even though near-linear…
We propose a fully dynamic algorithm for maintaining reachability information in directed graphs. The proposed deterministic dynamic algorithm has an update time of $O((ins*n^{2}) + (del * (m+n*log(n))))$ where $m$ is the current number of…
This note recapitulates an algorithmic observation for ordered Depth-First Search (DFS) in directed graphs that immediately leads to a parallel algorithm with linear speed-up for a range of processors for non-sparse graphs. The note extends…
We revisit the vertex-failure connectivity oracle problem. This is one of the most basic graph data structure problems under vertex updates, yet its complexity is still not well-understood. We essentially settle the complexity of this…