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This article presents the complexity of reachability decision problems for parametric Markov decision processes (pMDPs), an extension to Markov decision processes (MDPs) where transitions probabilities are described by polynomials over a…

Logic in Computer Science · Computer Science 2020-09-29 Sebastian Junges , Joost-Pieter Katoen , Guillermo A. Pérez , Tobias Winkler

Over the past few years, the (parameterized) complexity landscape of constructive control for many prevalent approval-based multiwinner voting (ABMV) rules has been explored. We expand these results in two directions. First, we study…

Computer Science and Game Theory · Computer Science 2023-07-04 Yongjie Yang

We consider manipulation strategies for the rank-maximal matching problem. In the rank-maximal matching problem we are given a bipartite graph $G = (A \cup P, E)$ such that $A$ denotes a set of applicants and $P$ a set of posts. Each…

Data Structures and Algorithms · Computer Science 2018-08-30 Pratik Ghosal , Katarzyna Paluch

Many-to-many matching with contracts is studied in the framework of revealed preferences. All preferences are described by choice functions that satisfy natural conditions. Under a no-externality assumption individual preferences can be…

Computer Science and Game Theory · Computer Science 2020-03-05 Daniel Lehmann

We develop a model of multiwinner elections that combines performance-based measures of the quality of the committee (such as, e.g., Borda scores of the committee members) with diversity constraints. Specifically, we assume that the…

Computer Science and Game Theory · Computer Science 2017-11-23 Robert Bredereck , Piotr Faliszewski , Ayumi Igarashi , Martin Lackner , Piotr Skowron

Many conferences rely on paper bidding as a key component of their reviewer assignment procedure. These bids are then taken into account when assigning reviewers to help ensure that each reviewer is assigned to suitable papers. However,…

Artificial Intelligence · Computer Science 2022-07-26 Steven Jecmen , Nihar B. Shah , Fei Fang , Vincent Conitzer

Selective inference (SI) has been actively studied as a promising framework for statistical hypothesis testing for data-driven hypotheses. The basic idea of SI is to make inferences conditional on an event that a hypothesis is selected. In…

Machine Learning · Statistics 2023-12-29 Tomohiro Shiraishi , Daiki Miwa , Vo Nguyen Le Duy , Ichiro Takeuchi

An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…

Computer Science and Game Theory · Computer Science 2013-05-01 Flavio Chierichetti , Jon Kleinberg , Sigal Oren

Voting is a simple mechanism to combine together the preferences of multiple agents. Agents may try to manipulate the result of voting by mis-reporting their preferences. One barrier that might exist to such manipulation is computational…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

There is a growing body of work on sorting and selection in models other than the unit-cost comparison model. This work is the first treatment of a natural stochastic variant of the problem where the cost of comparing two elements is a…

Data Structures and Algorithms · Computer Science 2007-10-02 Stanislav Angelov , Keshav Kunal , Andrew McGregor

We consider a variant of the classical Secretary Problem. In this setting, the candidates are ranked according to some exchangeable random variable and the quest is to maximize the expected quality of the chosen aspirant. We find an upper…

Probability · Mathematics 2017-09-15 Pablo Blanc , Juan Pablo Borthagaray , Daniel Kohen , Martín Mereb

Two-player graph games are a fundamental model for reasoning about the interaction of agents. These games are played between two players who move a token along a graph. In bidding games, the players have some monetary budget, and at each…

Computer Science and Game Theory · Computer Science 2024-12-24 Shaull Almagor , Guy Avni , Neta Dafni

We study the computational complexity of explaining preference data through Boolean attribute models (BAMs), motivated by extensive research involving attribute models and their promise in understanding preference structure and enabling…

Multiagent Systems · Computer Science 2025-11-18 Clemens Anzinger , Jiehua Chen , Christian Hatschka , Manuel Sorge , Alexander Temper

We study the following multiagent variant of the knapsack problem. We are given a set of items, a set of voters, and a value of the budget; each item is endowed with a cost and each voter assigns to each item a certain value. The goal is to…

Computer Science and Game Theory · Computer Science 2018-11-14 Till Fluschnik , Piotr Skowron , Mervin Triphaus , Kai Wilker

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

We study the complexity of determining a winning committee under the Chamberlin--Courant voting rule when voters' preferences are single-crossing on a line, or, more generally, on a median graph (this class of graphs includes, e.g., trees…

Computer Science and Game Theory · Computer Science 2020-10-20 Andrei Constantinescu , Edith Elkind

We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location…

Computer Science and Game Theory · Computer Science 2024-08-21 Aviram Imber , Jonas Israel , Markus Brill , Hadas Shachnai , Benny Kimelfeld

In the present work, the European option pricing SWIFT method is extended for Heston model calibration. The computation of the option price gradient is simplified thanks to the knowledge of the characteristic function in closed form. The…

Computational Finance · Quantitative Finance 2021-03-03 Eudald Romo , Luis Ortiz-Gracia

We argue that parameterized complexity is a useful tool with which to study global constraints. In particular, we show that many global constraints which are intractable to propagate completely have natural parameters which make them…

Artificial Intelligence · Computer Science 2009-03-04 Christian Bessiere , Emmanuel Hebrard , Brahim Hnich , Zeynep Kiziltan , Toby Walsh