Related papers: An on-line competitive algorithm for coloring bipa…
In vertex recoloring, we are given $n$ vertices with their initial coloring, and edges arrive in an online fashion. The algorithm must maintain a valid coloring by recoloring vertices, at a cost. The problem abstracts a scenario of job…
In parallel computing, a valid graph coloring yields a lock-free processing of the colored tasks, data points, etc., without expensive synchronization mechanisms. However, coloring is not free and the overhead can be significant. In…
We study online bipartite edge coloring, with nodes on one side of the graph revealed sequentially. The trivial greedy algorithm is $(2-o(1))$-competitive, which is optimal for graphs of low maximum degree, $\Delta=O(\log n)$ [BNMN IPL'92].…
Let $P_k$ be a path, $C_k$ a cycle on $k$ vertices, and $K_{k,k}$ a complete bipartite graph with $k$ vertices on each side of the bipartition. We prove that (1) for any integers $k, t>0$ and a graph $H$ there are finitely many subgraph…
We design an $O(n^3)$ algorithm to find a minimum weighted coloring of a ($P_5, \bar{P}_5$)-free graph. Furthermore, the same technique can be used to solve the same problem for several classes of graphs, defined by forbidden induced…
We present an algorithm to color a graph $G$ with no triangle and no induced $7$-vertex path (i.e., a $\{P_7,C_3\}$-free graph), where every vertex is assigned a list of possible colors which is a subset of $\{1,2,3\}$. While this is a…
This is the second paper in a series of two. The goal of the series is to give a polynomial time algorithm for the $4$-coloring problem and the $4$-precoloring extension problem restricted to the class of graphs with no induced six-vertex…
A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…
We study bipartite graphs partially ordered by the induced subgraph relation. Our goal is to distinguish classes of bipartite graphs which are or are not well-quasi-ordered (wqo) by this relation. Answering an open question from…
This is the first paper in a series whose goal is to give a polynomial time algorithm for the $4$-coloring problem and the $4$-precoloring extension problem restricted to the class of graphs with no induced six-vertex path, thus proving a…
We propose two strategies for Presenter in on-line graph coloring games. The first one constructs bipartite graphs and forces any on-line coloring algorithm to use $2\log_2 n - 10$ colors, where $n$ is the number of vertices in the…
In the setting of online algorithms, the input is initially not present but rather arrive one-by-one over time and after each input, the algorithm has to make a decision. Depending on the formulation of the problem, the algorithm might be…
This chapter presents an introduction to graph colouring algorithms. The focus is on vertex-colouring algorithms that work for general classes of graphs with worst-case performance guarantees in a sequential model of computation. The…
An ordering of the vertices of a graph is \emph{connected} if every vertex (but the first) has a neighbor among its predecessors. The greedy colouring algorithm of a graph with a connected order consists in taking the vertices in order, and…
Nearly three decades ago, Bar-Noy, Motwani and Naor showed that no online edge-coloring algorithm can edge color a graph optimally. Indeed, their work, titled "the greedy algorithm is optimal for on-line edge coloring", shows that the…
Given a large social or information network, how can we partition the vertices into sets (i.e., colors) such that no two vertices linked by an edge are in the same set while minimizing the number of sets used. Despite the obvious practical…
The coloring problem is studied in the paper for graph classes defined by two small forbidden induced subgraphs. We prove some sufficient conditions for effective solvability of the problem in such classes. As their corollary we determine…
We study the problem of generating graphs with prescribed degree sequences for bipartite, directed, and undirected networks. We first propose a sequential method for bipartite graph generation and establish a necessary and sufficient…
We provide a simple online $\Delta(1+o(1))$-edge-coloring algorithm for bipartite graphs of maximum degree $\Delta=\omega(\log n)$ under adversarial vertex arrivals on one side of the graph. Our algorithm slightly improves the result of…
Identifying the sets of operations that can be executed simultaneously is an important problem appearing in many parallel applications. By modeling the operations and their interactions as a graph, one can identify the independent…