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Probabilistic Circuits (PCs) are a promising avenue for probabilistic modeling. They combine advantages of probabilistic graphical models (PGMs) with those of neural networks (NNs). Crucially, however, they are tractable probabilistic…
Stochastic simulation techniques employed for the analysis of portfolios of insurance/reinsurance risk, often referred to as `Aggregate Risk Analysis', can benefit from exploiting state-of-the-art high-performance computing platforms. In…
Random Number Generators (RNGs) are crucial for applications ranging from cryptography to simulations. Depending on the source of randomness, RNGs are classified into Pseudo-Random Number Generators (PRNGs), True Random Number Generators…
Graph coloring has been broadly used to discover concurrency in parallel computing. To speedup graph coloring for large-scale datasets, parallel algorithms have been proposed to leverage modern GPUs. Existing GPU implementations either have…
Sequential models, such as Recurrent Neural Networks and Neural Ordinary Differential Equations, have long suffered from slow training due to their inherent sequential nature. For many years this bottleneck has persisted, as many thought…
We explore how the big-three computing paradigms -- symmetric multi-processor (SMC), graphical processing units (GPUs), and cluster computing -- can together be brought to bare on large-data Gaussian processes (GP) regression problems via a…
We combine the design of two \emph{random number generators}, \emph{Mersenne Twister} and \emph{Xorgens}, to obtain a new class of generators with heavy-weight characteristic polynomials (exceeded only by the {\sc well} generators) and high…
The proliferation of extensive neural network architectures, particularly deep learning models, presents a challenge in terms of resource-intensive training. GPU memory constraints have become a notable bottleneck in training such sizable…
The pseudo-random number generators (PRNGs), sampling algorithms, and algorithms for generating random integers in some common statistical packages and programming languages are unnecessarily inaccurate, by an amount that may matter for…
We propose GrainGNN, a surrogate model for the evolution of polycrystalline grain structure under rapid solidification conditions in metal additive manufacturing. High fidelity simulations of solidification microstructures are typically…
Recent studies have shown that Binary Graph Neural Networks (GNNs) are promising for saving computations of GNNs through binarized tensors. Prior work, however, mainly focused on algorithm designs or training techniques, leaving it open to…
As high energy physics experiments reach higher luminosities and intensities, the computing burden for real time data processing and reduction grows. Following the developments in the computing landscape, multi-core processors such as…
This paper presents two conceptually simple methods for parallelizing a Parallel Tempering Monte Carlo simulation in a distributed volunteer computing context, where computers belonging to the general public are used. The first method uses…
Stochastic, spatial reaction-diffusion simulations have been widely used in systems biology and computational neuroscience. However, the increasing scale and complexity of simulated models and morphologies have exceeded the capacity of any…
The advantages of quantum random number generators (QRNGs) over pseudo-random number generators (PRNGs) are normally attributed to the nature of quantum measurements. This is often seen as implying the superiority of the sequences of bits…
Quantum random number generation exploits inherent randomness of quantum mechanical processes and measurements. Real-time generation rate of quantum random numbers is usually limited by electronic bandwidth and data processing rates. Here…
The electrical and electronic engineering has used parallel programming to solve its large scale complex problems for performance reasons. However, as parallel programming requires a non-trivial distribution of tasks and data, developers…
The goal of this project is to design a digital dice that displays dice numbers in real-time. The number is generated by a pseudo-random number generator (PRNG) using XORshift algorithm that is implemented in Verilog HDL on an FPGA. The…
In this update, we present the new version of the random number generator (RNG) library RNGSSELIB, which, in particular, contains fast SSE realizations of a number of modern and most reliable generators \cite{RNGSSELIB1}. The new features…
Physical Unclonable Functions (PUFs) are widely used to generate random Numbers. In this paper we propose a new architecture in which an Arbiter Based PUF has been employed as a nonlinear function in Nonlinear Feedback Shift Register (NFSR)…