Related papers: End-to-End Photo-Sketch Generation via Fully Convo…
Finding point-wise correspondences between images is a long-standing problem in image analysis. This becomes particularly challenging for sketch images, due to the varying nature of human drawing style, projection distortions and viewport…
We propose an approach to generate images of people given a desired appearance and pose. Disentangled representations of pose and appearance are necessary to handle the compound variability in the resulting generated images. Hence, we…
We propose a method for reconstructing 3D shapes from 2D sketches in the form of line drawings. Our method takes as input a single sketch, or multiple sketches, and outputs a dense point cloud representing a 3D reconstruction of the input…
In specific scenarios, face sketch can be used to identify a person. However, drawing a face sketch often requires exceptional skill and is time-consuming, limiting its widespread applications in actual scenarios. The new framework of…
Most of the current techniques for face recognition require the presence of a full face of the person to be recognized, and this situation is difficult to achieve in practice, the required person may appear with a part of his face, which…
Face portrait line drawing is a unique style of art which is highly abstract and expressive. However, due to its high semantic constraints, many existing methods learn to generate portrait drawings using paired training data, which is…
In video surveillance applications, person search is a challenging task consisting in detecting people and extracting features from their silhouette for re-identification (re-ID) purpose. We propose a new end-to-end model that jointly…
3D textured face reconstruction from sketches applicable in many scenarios such as animation, 3D avatars, artistic design, missing people search, etc., is a highly promising but underdeveloped research topic. On the one hand, the stylistic…
Generative Networks have proved to be extremely effective in image restoration and reconstruction in the past few years. Generating faces from textual descriptions is one such application where the power of generative algorithms can be…
Sketching is used as a ubiquitous tool of expression by novices and experts alike. In this thesis I explore two methods that help a system provide a geometric machine-understanding of sketches, and in-turn help a user accomplish a…
Faces manifest large variations in many aspects, such as identity, expression, pose, and face styling. Therefore, it is a great challenge to disentangle and extract these characteristics from facial images, especially in an unsupervised…
Face parsing is an important computer vision task that requires accurate pixel segmentation of facial parts (such as eyes, nose, mouth, etc.), providing a basis for further face analysis, modification, and other applications. Interlinked…
Sketching is inherently a sequential process, in which strokes are drawn in a meaningful order to explore and refine ideas. However, most generative models treat sketches as static images, overlooking the temporal structure that underlies…
We present a new deep learning approach to pose-guided resynthesis of human photographs. At the heart of the new approach is the estimation of the complete body surface texture based on a single photograph. Since the input photograph always…
Advances in image generation enable hyper-realistic synthetic faces but also pose risks, thus making synthetic face detection crucial. Previous research focuses on the general differences between generated images and real images, often…
Face Recognition has been studied for many decades. As opposed to traditional hand-crafted features such as LBP and HOG, much more sophisticated features can be learned automatically by deep learning methods in a data-driven way. In this…
Graphic layout generation is a growing research area focusing on generating aesthetically pleasing layouts ranging from poster designs to documents. While recent research has explored ways to incorporate user constraints to guide the layout…
Traditional computer graphics rendering pipeline is designed for procedurally generating 2D quality images from 3D shapes with high performance. The non-differentiability due to discrete operations such as visibility computation makes it…
Recently, image-to-3D approaches have achieved significant results with a natural image as input. However, it is not always possible to access these enriched color input samples in practical applications, where only sketches are available.…
We propose a registration algorithm for 2D CT/MRI medical images with a new unsupervised end-to-end strategy using convolutional neural networks. The contributions of our algorithm are threefold: (1) We transplant traditional image…