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It is well known that reinforcement learning can be cast as inference in an appropriate probabilistic model. However, this commonly involves introducing a distribution over agent trajectories with probabilities proportional to exponentiated…

Artificial Intelligence · Computer Science 2021-10-07 David Tolpin , Tomer Dobkin

This paper focuses on managing the cost of deliberation before action. In many problems, the overall quality of the solution reflects costs incurred and resources consumed in deliberation as well as the cost and benefit of execution, when…

Artificial Intelligence · Computer Science 2013-04-05 David Einav , Michael R. Fehling

The Assignment problem is a fundamental and well-studied problem in the intersection of Social Choice, Computational Economics and Discrete Allocation. In the Assignment problem, a group of agents expresses preferences over a set of items,…

Data Structures and Algorithms · Computer Science 2021-05-24 Barak Steindl , Meirav Zehavi

This paper studies a penalized statistical decision rule for the treatment assignment problem. Consider the setting of a utilitarian policy maker who must use sample data to allocate a binary treatment to members of a population, based on…

Statistics Theory · Mathematics 2020-12-10 Eric Mbakop , Max Tabord-Meehan

We consider the classical mathematical economics problem of {\em Bayesian optimal mechanism design} where a principal aims to optimize expected revenue when allocating resources to self-interested agents with preferences drawn from a known…

Computer Science and Game Theory · Computer Science 2010-01-15 Shuchi Chawla , Jason Hartline , David Malec , Balasubramanian Sivan

The maximin share (MMS) guarantee is a desirable fairness notion for allocating indivisible goods. While MMS allocations do not always exist, several approximation techniques have been developed to ensure that all agents receive a fraction…

Computer Science and Game Theory · Computer Science 2021-05-21 Hadi Hosseini , Andrew Searns

We consider the problem of fair allocation of indivisible goods to $n$ agents, with no transfers. When agents have equal entitlements, the well established notion of the maximin share (MMS) serves as an attractive fairness criterion, where…

Computer Science and Game Theory · Computer Science 2021-11-16 Moshe Babaioff , Tomer Ezra , Uriel Feige

Aggregating agent preferences into a collective decision is an important step in many problems (e.g., hiring, elections, peer review) and across areas of computer science (e.g., reinforcement learning, recommender systems). As Social Choice…

Multiagent Systems · Computer Science 2025-09-12 Leonardo Matone , Ben Abramowitz , Ben Armstrong , Avinash Balakrishnan , Nicholas Mattei

In real-life scenarios, a Reinforcement Learning (RL) agent aiming to maximise their reward, must often also behave in a safe manner, including at training time. Thus, much attention in recent years has been given to Safe RL, where an agent…

Machine Learning · Statistics 2025-03-26 Edwin Hamel-De le Court , Francesco Belardinelli , Alexander W. Goodall

We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

Machine Learning · Computer Science 2014-08-12 Aristide Tossou , Christos Dimitrakakis

We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

Machine Learning · Statistics 2013-07-16 Aristide C. Y. Tossou , Christos Dimitrakakis

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm

We consider how an agent should update her uncertainty when it is represented by a set $\P$ of probability distributions and the agent observes that a random variable $X$ takes on value $x$, given that the agent makes decisions using the…

Artificial Intelligence · Computer Science 2007-11-27 Peter D. Grunwald , Joseph Y. Halpern

We consider the problem of fairly allocating indivisible goods to agents with weights representing their entitlements. A natural rule in this setting is the maximum weighted Nash welfare (MWNW) rule, which selects an allocation maximizing…

Theoretical Economics · Economics 2022-04-26 Warut Suksompong , Nicholas Teh

Learning interpretable models has become a major focus of machine learning research, given the increasing prominence of machine learning in socially important decision-making. Among interpretable models, rule lists are among the best-known…

Machine Learning · Computer Science 2024-06-19 Leonardo Pellegrina , Fabio Vandin

We investigate the distribution of the well-studied Shapley--Shubik values in weighted voting games where the agents are stochastically determined. The Shapley--Shubik value measures the voting power of an agent, in typical collective…

Computer Science and Game Theory · Computer Science 2016-01-26 Yuval Filmus , Joel Oren , Kannan Soundararajan

Random serial dictatorship (RSD) is a randomized assignment rule that - given a set of $n$ agents with strict preferences over $n$ houses - satisfies equal treatment of equals, ex post efficiency, and strategyproofness. For $n \le 3$,…

Theoretical Economics · Economics 2024-07-12 Felix Brandt , Matthias Greger , René Romen

We address the problem of learning to assign prediction tasks to one agent from a set of available human or AI agents. In particular, we focus on the sequential learning of agent expertise and assignment policies where each agent is…

Human-Computer Interaction · Computer Science 2026-05-28 Shang Wu , Saatvik Kher , Padhraic Smyth

We introduce the study of sequential information elicitation in strategic multi-agent systems. In an information elicitation setup a center attempts to compute the value of a function based on private information (a-k-a secrets) accessible…

Computer Science and Game Theory · Computer Science 2012-07-19 Rann Smorodinsky , Moshe Tennenholtz

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm