Related papers: Differential Geometry of Rigid Bodies Collisions a…
Billiard systems, broadly speaking, may be regarded as models of mechanical systems in which rigid parts interact through elastic impulsive (collision) forces. When it is desired or necessary to account for linear/angular momentum exchange…
For any $N\geq 3$, we study invariant measures of the dynamics of $N$ hard spheres whose centres are constrained to lie on a line. In particular, we study the invariant submanifold $\mathcal{M}$ of the tangent bundle of the hard sphere…
Systems of pinned billiard balls serve as simplified models of collisions, where all particles remain fixed in their positions while their (pseudo-)velocities evolve in accordance with the laws of conservation of energy and momentum. For…
We introduce a geometric dynamical system where iteration is defined as a cycling composition of different maps acting on a space composed of three or more lines in $\mathbb{R}^2$. This system is motivated by the dynamics of iterated…
A rough collision law describes the limiting contact dynamics of a pair of rough rigid bodies, as the scale of the rough features (asperities) on the surface of each body goes to zero. The class of rough collision laws is quite large and…
A submanifold of the standard symplectic space determines a partially defined, multi-valued symplectic map, the outer symplectic billiard correspondence. Two points are in this correspondence if the midpoint of the segment connecting them…
The seminal physical model for investigating formulations of nonlinear dynamics is the billiard. Gravitational billiards provide an experimentally accessible arena for their investigation. We present a mathematical model that captures the…
A body moves in a medium composed of noninteracting point particles; interaction of particles with the body is absolutely elastic. It is required to find the body's shape minimizing or maximizing resistance of the medium to its motion. This…
A variety of mesoscopic systems can be represented as a billiard with a random coupling to the exterior at the boundary. Examples include quantum dots with multiple leads, quantum corrals with different kinds of atoms forming the boundary,…
Uniform hyperbolicity is a strong chaotic property which holds, in particular, for Sinai billiards. In this paper, we consider the case of a nonflat billiard, that is, a Riemannian manifold with boundary. Each trajectory follows the…
By a random billiard we mean a billiard system in which the standard specular reflection rule is replaced with a Markov transition probabilities operator P that, at each collision of the billiard particle with the boundary of the billiard…
Rigid bodies collision maps in dimension two, under a natural set of physical requirements, can be classified into two types: the standard specular reflection map and a second which we call, after Broomhead and Gutkin, no-slip. This leads…
We define billiards in the context of sub-Finsler Geometry. We provide symplectic and variational (or rather, control theoretical) descriptions of the problem and show that they coincide. We then discuss several phenomena in this setting,…
We study admissible boundary conditions for a charged quantum particle in a two-dimensional region subjected to an external magnetic field, i.e. a quantum magnetic billiard. After reviewing some physically interesting classes of admissible…
Mathematical billiards is much like the real game: a point mass, representing the ball, rolls in a straight line on a (perfectly friction-less) table, striking the sides according to the law of reflection. A billiard trajectory is then…
Let $T\subset \R^{m+1}$ be a strictly convex domain bounded by a smooth hypersurface $X=\partial T$. In this paper we find lower bounds on the number of billiard trajectories in $T$ which have a prescribed intial point $A\in X$, a…
A hard-wall billiard is a mathematical model describing the confinement of a free particle that collides specularly and instantaneously with boundaries and discontinuities. Soft billiards are a generalization that includes a smooth boundary…
We consider systems of "pinned balls," i.e., balls that have fixed positions and pseudo-velocities. Pseudo-velocities change according to the same rules as those for velocities of totally elastic collisions between moving balls. The times…
In this paper we define and study the billiard problem on bounded regions on surfaces of constant curvature. We show that this problem defines a 2-dimensional conservative and reversible dynamical system, defined by a Twist diffeomorphism,…
This work presents a framework for billiards in convex domains on two dimensional Riemannian manifolds. These domains are contained in connected, simply connected open subsets which are totally normal. In this context, some basic properties…