Related papers: Better Online Deterministic Packet Routing on Grid…
We consider a parallel system of $m$ identical machines prone to unpredictable crashes and restarts, trying to cope with the continuous arrival of tasks to be executed. Tasks have different computational requirements (i.e., processing time…
We study a problem where k autonomous mobile agents are initially located on distinct nodes of a weighted graph (with n nodes and m edges). Each autonomous mobile agent has a predefined velocity and is only allowed to move along the edges…
While routing in wireless networks has been studied extensively, existing protocols are typically designed for a specific set of network conditions and so cannot accommodate any drastic changes in those conditions. For instance, protocols…
We study the \emph{bounded-delay model} for Qualify-of-Service buffer management. Time is discrete. There is a buffer. Unit-length jobs (also called \emph{packets}) arrive at the buffer over time. Each packet has an integer release time, an…
This paper addresses the challenge of packet-based information routing in large-scale wireless communication networks. The problem is framed as a constrained statistical learning task, where each network node operates using only local…
This paper introduces the concept of incremental traceback for determining changes in the trace of a network as it evolves with time. A distributed algorithm, based on the methodology of algebraic traceback developed by Dean et al, is…
In this paper, we consider the problem of scheduling real-time traffic in wireless networks under a conflict-graph interference model and single-hop traffic. The objective is to guarantee that at least a certain fraction of packets of each…
In this paper we study the dynamic versions of two basic graph problems: Minimum Dominating Set and its variant Minimum Connected Dominating Set. For those two problems, we present algorithms that maintain a solution under edge insertions…
Given a distributed network represented by a weighted undirected graph $G=(V,E)$ on $n$ vertices, and a parameter $k$, we devise a distributed algorithm that computes a routing scheme in $(n^{1/2+1/k}+D)\cdot n^{o(1)}$ rounds, where $D$ is…
While rectangular and box-shaped objects dominate the classic discourse of theoretic investigations, a fascinating frontier lies in packing more complex shapes. Given recent insights that convex polygons do not allow for constant…
We quantify the threat of network adversaries to inducing \emph{network overload} through \emph{routing attacks}, where a subset of network nodes are hijacked by an adversary. We develop routing attacks on the hijacked nodes for two…
We consider \textsc{Persistence}, a new online problem concerning optimizing weighted observations in a stream of data when the observer has limited buffer capacity. A stream of weighted items arrive one at a time at the entrance of a…
In the bin covering problem, the goal is to fill as many bins as possible up to a certain minimal level with a given set of items of different sizes. Online variants, in which the items arrive one after another and have to be packed…
We consider the online unrelated-machine load balancing problem with recourse, where the algorithm is allowed to re-assign prior jobs. We give a $(2+\epsilon)$-competitive algorithm for the problem with $O_\epsilon(\log n)$ amortized…
We consider the Ordered Open End Bin Packing problem. Items of sizes in $(0,1]$ are presented one by one, to be assigned to bins in this order. An item can be assigned to any bin for which the current total size strictly below $1$. This…
Traditional network interdiction refers to the problem of an interdictor trying to reduce the throughput of network users by removing network edges. In this paper, we propose a new paradigm for network interdiction that models scenarios,…
We analyze the competitive ratio and the advice complexity of the online unbounded knapsack problem. An instance is given as a sequence of n items with a size and a value each, and an algorithm has to decide how often to pack each item into…
Though competitive analysis is often a very good tool for the analysis of online algorithms, sometimes it does not give any insight and sometimes it gives counter-intuitive results. Much work has gone into exploring other performance…
Online algorithms make decisions based on past inputs. In general, the decision may depend on the entire history of inputs. If many computers run the same online algorithm with the same input stream but are started at different times, they…
We study the problem of clustering networks whose nodes have imputed or physical positions in a single dimension, for example prestige hierarchies or the similarity dimension of hyperbolic embeddings. Existing algorithms, such as the…