English
Related papers

Related papers: Mechanism Design with Strategic Mediators

200 papers

This paper is a survey of recent work at the intersection of mechanism design and privacy. The connection is a natural one, but its study has been jump-started in recent years by the advent of differential privacy, which provides a…

Computer Science and Game Theory · Computer Science 2013-06-11 Mallesh Pai , Aaron Roth

We study mechanism design for nonexcludable and excludable binary public project problems. We aim to maximize the expected number of consumers and the expected social welfare. For the nonexcludable public project model, we identify a…

Computer Science and Game Theory · Computer Science 2020-02-27 Guanhua Wang , Runqi Guo , Yuko Sakurai , Ali Babar , Mingyu Guo

Persuasion studies how a principal can influence agents' decisions via strategic information revelation --- often described as a signaling scheme --- in order to yield the most desirable equilibrium outcome. Recently, there has been a large…

Computer Science and Game Theory · Computer Science 2019-10-22 Haifeng Xu

Faced with data-driven policies, individuals will manipulate their features to obtain favorable decisions. While earlier works cast these manipulations as undesirable gaming, recent works have adopted a more nuanced causal framing in which…

Machine Learning · Computer Science 2023-02-22 Tom Yan , Shantanu Gupta , Zachary Lipton

We study a setting in which a principal selects an agent to execute a collection of tasks according to a specified priority sequence. Agents, however, have their own individual priority sequences according to which they wish to execute the…

Computer Science and Game Theory · Computer Science 2024-10-30 Donya G. Dobakhshari , Lav R. Varshney , Vijay Gupta

We study allocation mechanisms that utilize costly signaling as a screening tool. A social planner aims to maximize social welfare, defined as the weighted sum of agents' utilities, while implementing a specific allocation rule. Within a…

Theoretical Economics · Economics 2026-03-04 Yingkai Li , Xiaoyun Qiu

Machine learning algorithms often make decisions on behalf of agents with varied and sometimes conflicting interests. In domains where agents can choose to take their own action or delegate their action to a central mediator, an open…

Computer Science and Game Theory · Computer Science 2021-06-09 Stephen McAleer , John Lanier , Michael Dennis , Pierre Baldi , Roy Fox

We investigate mechanism design without payments when agents have different types of preferences. Contrary to most settings in the literature where agents have the same preference, e.g. in the facility location games all agents would like…

Computer Science and Game Theory · Computer Science 2016-09-16 Qiang Zhang

Ensuring that AI agents behave safely and beneficially when interacting with other parties has emerged as one of the central challenges of modern AI safety. While mechanism design, as the theory of designing rules to align individual and…

Computer Science and Game Theory · Computer Science 2026-05-12 Xuanqiang Angelo Huang , Charlie Tharas , Samuele Marro , Van Q. Truong , Bernhard Schölkopf , Emanuele La Malfa , Zhijing Jin

Principal-agent problems arise when one party acts on behalf of another, leading to conflicts of interest. The economic literature has extensively studied principal-agent problems, and recent work has extended this to more complex scenarios…

Artificial Intelligence · Computer Science 2024-01-02 Omer Ben-Porat , Yishay Mansour , Michal Moshkovitz , Boaz Taitler

A broad current application of algorithms is in formal and quantitative measures of murky concepts -- like merit -- to make decisions. When people strategically respond to these sorts of evaluations in order to gain favorable decision…

Computers and Society · Computer Science 2023-10-06 Benjamin Laufer , Jon Kleinberg , Karen Levy , Helen Nissenbaum

Coordination mechanisms aim to mitigate the impact of selfishness when scheduling jobs to different machines. Such a mechanism defines a scheduling policy within each machine and naturally induces a game among the selfish job owners. The…

Computer Science and Game Theory · Computer Science 2016-05-17 Ioannis Caragiannis , Angelo Fanelli

We consider a network where strategic agents, who are contesting for allocation of resources, are divided into fixed groups. The network control protocol is such that within each group agents get to share the resource and across groups they…

Computer Science and Game Theory · Computer Science 2017-03-07 Abhinav Sinha , Achilleas Anastasopoulos

We study collaborative normal mean estimation, where $m$ strategic agents collect i.i.d samples from a normal distribution $\mathcal{N}(\mu, \sigma^2)$ at a cost. They all wish to estimate the mean $\mu$. By sharing data with each other,…

Computer Science and Game Theory · Computer Science 2023-11-22 Yiding Chen , Xiaojin Zhu , Kirthevasan Kandasamy

We study Bayesian mechanism design problems in settings where agents have budgets. Specifically, an agent's utility for an outcome is given by his value for the outcome minus any payment he makes to the mechanism, as long as the payment is…

Computer Science and Game Theory · Computer Science 2015-03-19 Shuchi Chawla , David Malec , Azarakhsh Malekian

We consider a setting where goods are allocated to agents by way of an allocation platform (e.g., a matching platform). An ``allocation facilitator'' aims to increase the overall utility/social-good of the allocation by encouraging (some of…

Computer Science and Game Theory · Computer Science 2025-08-27 Yohai Trabelsi , Abhijin Adiga , Yonatan Aumann , Sarit Kraus , S. S. Ravi

We study how to allocate resources to participants who can strategically misrepresent their deservingness at a cost. A principal assigns item(s) (or money) among multiple agents on the basis of their costly signals. Each agent's signal…

Theoretical Economics · Economics 2026-03-05 Yingkai Li , Xiaoyun Qiu

We study a variant of Vickrey's classic bottleneck model. In our model there are $n$ agents and each agent strategically chooses when to join a first-come-first-served observable queue. Agents dislike standing in line and they take actions…

Computer Science and Game Theory · Computer Science 2018-10-09 Moshe Babaioff , Sigal Oren

Enhancing resilience in multi-agent systems in the face of selfish agents is an important problem that requires further characterisation. This work develops a truthful mechanism that avoids self-interested and strategic agents maliciously…

Systems and Control · Electrical Eng. & Systems 2025-07-29 Tianyi Zhong , David Angeli

In the coming years, AI agents will be used for making more complex decisions, including in situations involving many different groups of people. One big challenge is that AI agent tends to act in its own interest, unlike humans who often…

Multiagent Systems · Computer Science 2024-09-06 Shunichi Akatsuka , Yaemi Teramoto , Aaron Courville
‹ Prev 1 4 5 6 7 8 10 Next ›