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A solution is provided in this note for the adaptive consensus problem of nonlinear multi-agent systems with unknown and non-identical control directions assuming a strongly connected underlying graph topology. This is achieved with the…

Systems and Control · Computer Science 2018-03-28 Haris E. Psillakis

How do networks form and what is their ultimate topology? Most of the literature that addresses these questions assumes complete information: agents know in advance the value of linking to other agents, even with agents they have never met…

Social and Information Networks · Computer Science 2014-03-21 Yangbo Song , Mihaela van der Schaar

The problem of consensus in the presence of misbehaving agents has increasingly attracted attention in the literature. Prior results have established algorithms and graph structures for multi-agent networks which guarantee the consensus of…

Systems and Control · Computer Science 2018-02-28 James Usevitch , Dimitra Panagou

This paper considers the distributed consensus problem of linear multi-agent systems subject to different matching uncertainties for both the cases without and with a leader of bounded unknown control input. Due to the existence of…

Optimization and Control · Mathematics 2013-12-31 Zhongkui Li , Zhisheng Duan , Frank Lewis

Many network analysis and graph learning techniques are based on models of random walks which require to infer transition matrices that formalize the underlying stochastic process in an observed graph. For weighted graphs, it is common to…

Methodology · Statistics 2022-10-28 Vincenzo Perri , Luka V. Petrović , Ingo Scholtes

We consider the problem of identifying the topology of a weighted, undirected network $\mathcal G$ from observing snapshots of multiple independent consensus dynamics. Specifically, we observe the opinion profiles of a group of agents for a…

Social and Information Networks · Computer Science 2019-02-12 Santiago Segarra , Michael T. Schaub , Ali Jadbabaie

Judgment aggregation problems form a class of collective decision-making problems represented in an abstract way, subsuming some well known problems such as voting. A collective decision can be reached in many ways, but a direct one-step…

Artificial Intelligence · Computer Science 2016-08-30 Marija Slavkovik , Wojciech Jamroga

A framework for consensus modelling is introduced using Kleene's three valued logic as a means to express vagueness in agents' beliefs. Explicitly borderline cases are inherent to propositions involving vague concepts where sentences of a…

Multiagent Systems · Computer Science 2018-01-15 Michael Crosscombe , Jonathan Lawry

Consensus protocols play an important role in the study of distributed algorithms. In this paper, we study the effect of bias on two popular consensus protocols, namely, the {\em voter rule} and the {\em 2-choices rule} with binary…

Probability · Mathematics 2023-02-17 Oindrila Deb , Arpan Mukhopadhyay

Interactive consistency is the problem in which n nodes, where up to t may be byzantine, each with its own private value, run an algorithm that allows all non-faulty nodes to infer the values of each other node. This problem is relevant to…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-07-28 Panos Diamantopoulos , Stathis Maneas , Christos Patsonakis , Nikos Chondros , Mema Roussopoulos

This paper is concerned with the study of synchronization and consensus phenomena in complex networks of diffusively-coupled nodes subject to external disturbances. Specifically, we make use of stochastic Lyapunov functions to provide…

Systems and Control · Computer Science 2016-03-22 Giovanni Russo , Rovert Shorten

Flow matching and diffusion bridge models have emerged as leading paradigms in generative speech enhancement, modeling stochastic processes between paired noisy and clean speech signals based on principles such as flow matching, score…

Audio and Speech Processing · Electrical Eng. & Systems 2026-02-23 Dahan Wang , Jun Gao , Tong Lei , Yuxiang Hu , Changbao Zhu , Kai Chen , Jing Lu

Suppose that multiple experts (or learning algorithms) provide us with alternative Bayesian network (BN) structures over a domain, and that we are interested in combining them into a single consensus BN structure. Specifically, we are…

Machine Learning · Statistics 2015-03-17 Jose M. Peña

This paper studies deterministic consensus networks with discrete-time dynamics under persistent flows and non-reciprocal agent interactions. An arc describing the interaction strength between two agents is said to be persistent if its…

Systems and Control · Computer Science 2017-06-06 Weiguo Xia , Guodong Shi , Ziyang Meng , Ming Cao , Karl Henrik Johansson

A bridge in a graph is an edge whose removal disconnects the graph and increases the number of connected components. We calculate the fraction of bridges in a wide range of real-world networks and their randomized counterparts. We find that…

Physics and Society · Physics 2018-01-24 Ang-Kun Wu , Liang Tian , Yang-Yu Liu

This paper addresses the distributed consensus problem for a linear multi-agent system with switching directed communication topologies. By appropriately introducing a linear transformation, the consensus problem is equivalently converted…

Systems and Control · Computer Science 2014-09-22 Guanghui Wen , Valery Ugrinovskii

Sampling from unnormalized densities using diffusion models has emerged as a powerful paradigm. However, while recent approaches that use least-squares `matching' objectives have improved scalability, they often necessitate significant…

Machine Learning · Computer Science 2026-03-03 Denis Blessing , Lorenz Richter , Julius Berner , Egor Malitskiy , Gerhard Neumann

The problem of achieving consensus in a network of connected systems arises in many science and engineering applications. In contrast to previous works, we focus on the system reactivity, i.e., the initial amplification of the norm of the…

Systems and Control · Electrical Eng. & Systems 2023-06-21 Amirhossein Nazerian , David Phillips , Hernan A. Makse , Francesco Sorrentino

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

Artificial Intelligence · Computer Science 2019-03-06 Jiang Rong , Tao Qin , Bo An

This paper considers the problem of dynamic average consensus algorithm design for a group of communicating agents. This problem consists of designing a distributed algorithm that enables a group of agents with communication and computation…

Systems and Control · Computer Science 2018-11-27 Solmaz S. Kia , Bryan Van Scoy , Jorge Cortes , Randy A. Freeman , Kevin M. Lynch , Sonia Martinez
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