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Indoor motion planning focuses on solving the problem of navigating an agent through a cluttered environment. To date, quite a lot of work has been done in this field, but these methods often fail to find the optimal balance between…

Robotics · Computer Science 2022-09-20 Shivam Sood , Jaskaran Singh Sodhi , Parv Maheshwari , Karan Uppal , Debashish Chakravarty

Constructing precise 3D maps is crucial for the development of future map-based systems such as self-driving and navigation. However, generating these maps in complex environments, such as multi-level parking garages or shopping malls,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Xinran Zhang , Hanqi Zhu , Yifan Duan , Wuyang Zhang , Longfei Shangguan , Yu Zhang , Jianmin Ji , Yanyong Zhang

Safe, agile, and socially compliant multi-robot navigation in cluttered and constrained environments remains a critical challenge. This is especially difficult with self-interested agents with unique, unknown priorities in decentralized…

Robotics · Computer Science 2026-05-12 Vagul Mahadevan , Shangtong Zhang , Rohan Chandra

The ability to continuously learn and adapt to new situations is one where humans are far superior compared to AI agents. We propose an approach to knowledge transfer using behavioural strategies as a form of transferable knowledge…

Artificial Intelligence · Computer Science 2023-05-23 Archana Vadakattu , Michelle Blom , Adrian R. Pearce

Simulations are attractive environments for training agents as they provide an abundant source of data and alleviate certain safety concerns during the training process. But the behaviours developed by agents in simulation are often…

Robotics · Computer Science 2018-09-21 Xue Bin Peng , Marcin Andrychowicz , Wojciech Zaremba , Pieter Abbeel

There is a high demand for high-quality Non-Player Characters (NPCs) in video games. Hand-crafting their behavior is a labor intensive and error prone engineering process with limited controls exposed to the game designers. We propose to…

Machine Learning · Computer Science 2019-06-04 Igor Borovikov , Jesse Harder , Michael Sadovsky , Ahmad Beirami

Visual navigation by mobile robots is classically tackled through SLAM plus optimal planning, and more recently through end-to-end training of policies implemented as deep networks. While the former are often limited to waypoint planning,…

Artificial Intelligence · Computer Science 2021-11-30 Assem Sadek , Guillaume Bono , Boris Chidlovskii , Christian Wolf

The robot exploration task has been widely studied with applications spanning from novel environment mapping to item delivery. For some time-critical tasks, such as rescue catastrophes, the agent is required to explore as efficiently as…

Robotics · Computer Science 2023-08-01 Xuyang Chen , Ashvin N. Iyer , Zixing Wang , Ahmed H. Qureshi

Wearable augmented reality (AR) represents the next interface to all things computing, extending what smartphones and laptops can do. This involves providing access to digital information during activities like walking or jogging. In this…

Human-Computer Interaction · Computer Science 2026-04-08 Pavel Manakhov , Hans Gellersen

Among sub-optimal Multi-Agent Path Finding (MAPF) solvers, rule-based algorithms are particularly appealing since they are complete. Even in crowded scenarios, they allow finding a feasible solution that brings each agent to its target,…

Multiagent Systems · Computer Science 2024-10-11 Irene Saccani , Stefano Ardizzoni , Luca Consolini , Marco Locatelli

The game Quantum Moves was designed to pit human players against computer algorithms, combining their solutions into hybrid optimization to control a scalable quantum computer. In this midstream report, we open our design process and…

Computers and Society · Computer Science 2015-06-30 Andreas Lieberoth , Mads Kock Pedersen , Andreea Catalina Marin , Tilo Planke , Jacob Friis Sherson

Mapless navigation has emerged as a promising approach for enabling autonomous robots to navigate in environments where pre-existing maps may be inaccurate, outdated, or unavailable. In this work, we propose an image-based local…

Robotics · Computer Science 2023-10-24 Durgakant Pushp , Zheng Chen , Chaomin Luo , Jason M. Gregory , Lantao Liu

As intelligent systems and multi-agent coordination become increasingly central to real-world applications, there is a growing need for simulation tools that are both scalable and accessible. Existing high-fidelity simulators, while…

Artificial Intelligence · Computer Science 2026-02-06 Rohan Patil , Jai Malegaonkar , Xiao Jiang , Andre Dion , Gaurav S. Sukhatme , Henrik I. Christensen

Visual understanding of 3D environments in real-time, at low power, is a huge computational challenge. Often referred to as SLAM (Simultaneous Localisation and Mapping), it is central to applications spanning domestic and industrial…

This paper investigates Path planning Among Movable Obstacles (PAMO), which seeks a minimum cost collision-free path among static obstacles from start to goal while allowing the robot to push away movable obstacles (i.e., objects) along its…

Robotics · Computer Science 2025-03-07 Zhongqiang Ren , Bunyod Suvonov , Guofei Chen , Botao He , Yijie Liao , Cornelia Fermuller , Ji Zhang

Object goal navigation aims to navigate an agent to locations of a given object category in unseen environments. Classical methods explicitly build maps of environments and require extensive engineering while lacking semantic information…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Shizhe Chen , Thomas Chabal , Ivan Laptev , Cordelia Schmid

In this paper, we investigate the possibility of applying plan transformations to general manipulation plans in order to specialize them to the specific situation at hand. We present a framework for optimizing execution and achieving higher…

Robotics · Computer Science 2018-12-21 Gayane Kazhoyan , Arthur Niedzwiecki , Michael Beetz

Consider a multiplayer game, and assume a system level objective function, which the system wants to optimize, is given. This paper aims at accomplishing this goal via potential game theory when players can only get part of other players'…

Optimization and Control · Mathematics 2018-07-17 Changxi Li , Fenghua He , Hongsheng Qi , Daizhan Cheng

In this paper, we propose a novel approach for agent motion prediction in cluttered environments. One of the main challenges in predicting agent motion is accounting for location and context-specific information. Our main contribution is…

Robotics · Computer Science 2020-07-08 Igor Gilitschenski , Guy Rosman , Arjun Gupta , Sertac Karaman , Daniela Rus

Sighted players gain spatial awareness within video games through sight and spatial awareness tools (SATs) such as minimaps. Visually impaired players (VIPs), however, must often rely heavily on SATs to gain spatial awareness, especially in…

Human-Computer Interaction · Computer Science 2022-09-01 Vishnu Nair , Shao-en Ma , Ricardo E. Gonzalez Penuela , Yicheng He , Karen Lin , Mason Hayes , Hannah Huddleston , Matthew Donnelly , Brian A. Smith
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