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Related papers: Mechanism Design for Team Formation

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In a crowdsourcing market, a requester is looking to form a team of workers to perform a complex task that requires a variety of skills. Candidate workers advertise their certified skills and bid prices for their participation. We design…

Computer Science and Game Theory · Computer Science 2018-12-14 Qing Liu , Tie Luo , Ruiming Tang , Stephane Bressan

Mechanism design is addressed in the context of fair allocations of indivisible goods with monetary compensation. Motivated by a real-world social choice problem, mechanisms with verification are considered in a setting where (i) agents'…

Computer Science and Game Theory · Computer Science 2012-09-18 Gianluigi Greco , Francesco Scarcello

Online games provide a rich recording of interactions that can contribute to our understanding of human behavior. One potential lesson is to understand what motivates people to choose their teammates and how their choices leadto…

Computers and Society · Computer Science 2017-08-11 Essa Alhazmi , Sameera Horawalavithana , Adriana Iamnitchi , John Skvoretz , Jeremy Blackburn

We develop a tool akin to the revelation principle for dynamic mechanism-selection games in which the designer can only commit to short-term mechanisms. We identify a canonical class of mechanisms rich enough to replicate the outcomes of…

Theoretical Economics · Economics 2021-12-13 Laura Doval , Vasiliki Skreta

Mechanisms such as auctions and pricing schemes are utilized to design strategic (noncooperative) games for networked systems. Although the participating players are selfish, these mechanisms ensure that the game outcome is optimal with…

Computer Science and Game Theory · Computer Science 2010-09-03 Tansu Alpcan , Holger Boche , Siddharth Naik

We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…

Computer Science and Game Theory · Computer Science 2015-09-18 Martin Gairing , Rahul Savani

Coalitions naturally exist in many real-world systems involving multiple decision makers such as ridesharing, security, and online ad auctions, but the coalition structure among the agents is often unknown. We propose and study an important…

Computer Science and Game Theory · Computer Science 2023-12-20 Yixuan Even Xu , Chun Kai Ling , Fei Fang

Autonomous wireless agents such as unmanned aerial vehicles or mobile base stations present a great potential for deployment in next-generation wireless networks. While current literature has been mainly focused on the use of agents within…

Information Theory · Computer Science 2016-11-17 Walid Saad , Zhu Han , Tamer Basar , Merouane Debbah , Are Hjørungnes

The emergence of structure in cooperative relation is studied in a game theoretical model. It is proved that specific types of reciprocity norm lead individuals to split into two groups. The condition for the evolutionary stability of the…

Physics and Society · Physics 2021-09-01 Koji Oishi , Takashi Shimada , Nobuyasu Ito

We investigate mechanism design without payments when agents have different types of preferences. Contrary to most settings in the literature where agents have the same preference, e.g. in the facility location games all agents would like…

Computer Science and Game Theory · Computer Science 2016-09-16 Qiang Zhang

AI practitioners typically strive to develop the most accurate systems, making an implicit assumption that the AI system will function autonomously. However, in practice, AI systems often are used to provide advice to people in domains…

Artificial Intelligence · Computer Science 2021-02-23 Gagan Bansal , Besmira Nushi , Ece Kamar , Eric Horvitz , Daniel S. Weld

Problems of cooperation--in which agents seek ways to jointly improve their welfare--are ubiquitous and important. They can be found at scales ranging from our daily routines--such as driving on highways, scheduling meetings, and working…

Artificial Intelligence · Computer Science 2020-12-17 Allan Dafoe , Edward Hughes , Yoram Bachrach , Tantum Collins , Kevin R. McKee , Joel Z. Leibo , Kate Larson , Thore Graepel

We focus on the problem of designing an artificial agent (AI), capable of assisting a human user to complete a task. Our goal is to guide human users towards optimal task performance while keeping their cognitive load as low as possible.…

Robotics · Computer Science 2019-11-05 Gilwoo Lee , Christoforos Mavrogiannis , Siddhartha S. Srinivasa

The goal of group formation is to build a team to accomplish a specific task. Algorithms are employed to improve the effectiveness of the team so formed and the efficiency of the group selection process. However, there is concern that team…

Information Retrieval · Computer Science 2020-12-04 Mohammed Alqahtani , Susan Gauch , Omar Salman , Mohammed Ibrahim , Reem Al-Saffar

In this paper we address the problem of coalition formation in hedonic context. Our modelling tries to be as realistic as possible. In previous models, once an agent joins a coalition it would not be able to leave the coalition and join the…

Multiagent Systems · Computer Science 2013-08-16 Ahmadreza Ghaffarizadeh , Vicki H. Allan

Humans are remarkably adept at collaboration, able to infer the strengths and weaknesses of new partners in order to work successfully towards shared goals. To build AI systems with this capability, we must first understand its building…

The challenge of finding compromises between agent proposals is fundamental to AI sub-fields such as argumentation, mediation, and negotiation. Building on this tradition, Elkind et al. (2021) introduced a process for coalition formation…

Multiagent Systems · Computer Science 2025-12-09 Eyal Briman , Ehud Shapiro , Nimrod Talmon

Organizations are rapidly deploying artificial intelligence (AI) systems to manage their workers. However, AI has been found at times to be unfair to workers. Unfairness toward workers has been associated with decreased worker effort and…

Human-Computer Interaction · Computer Science 2020-02-24 Lionel P. Robert , Casey Pierce , Liz Morris , Sangmi Kim , Rasha Alahmad

We consider a task of scheduling with a common deadline on a single machine. Every player reports to a scheduler the length of his job and the scheduler needs to finish as many jobs as possible by the deadline. For this simple problem,…

Computer Science and Game Theory · Computer Science 2011-03-15 Uriel Feige , Moshe Tennenholtz

We study the facility location games with candidate locations from a mechanism design perspective. Suppose there are n agents located in a metric space whose locations are their private information, and a group of candidate locations for…

Computer Science and Game Theory · Computer Science 2020-11-02 Zhongzheng Tang , Chenhao Wang , Mengqi Zhang , Yingchao Zhao
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