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This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

Reinforcement learning, mathematically described by Markov Decision Problems, may be approached either through dynamic programming or policy search. Actor-critic algorithms combine the merits of both approaches by alternating between steps…

Machine Learning · Computer Science 2023-01-31 Harshat Kumar , Alec Koppel , Alejandro Ribeiro

Bribery in elections is an important problem in computational social choice theory. However, bribery with money is often illegal in elections. Motivated by this, we introduce the notion of frugal bribery and formulate two new pertinent…

Artificial Intelligence · Computer Science 2017-03-01 Palash Dey , Neeldhara Misra , Y. Narahari

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

We describe the vote package in R, which implements the plurality (or first-past-the-post), two-round runoff, score, approval and single transferable vote (STV) electoral systems, as well as methods for selecting the Condorcet winner and…

Computation · Statistics 2021-02-12 Adrian E. Raftery , Hana Ševčíková , Bernard W. Silverman

Successive elimination of candidates is often a route to making manipulation intractable to compute. We prove that eliminating candidates does not necessarily increase the computational complexity of manipulation. However, for many voting…

Artificial Intelligence · Computer Science 2012-04-19 Jessica Davies , Nina Narodytska , Toby Walsh

Classical voting rules assume that ballots are complete preference orders over candidates. However, when the number of candidates is large enough, it is too costly to ask the voters to rank all candidates. We suggest to fix a rank k, to ask…

Computer Science and Game Theory · Computer Science 2020-02-17 Manel Ayadi , Nahla Ben amor , Jérôme Lang

The Shapley-Shubik power index is a measure of each voters power in the passage or failure of a vote. We extend this measure to graphs and consider a discrete-time process in which voters may change their vote based on the outcome of the…

Discrete Mathematics · Computer Science 2020-07-13 Jordan Barrett , Christopher Duffy , Richard Nowakowski

Multiwinner Elections have emerged as a prominent area of research with numerous practical applications. We contribute to this area by designing parameterized approximation algorithms and also resolving an open question by Yang and Wang…

Computer Science and Game Theory · Computer Science 2025-07-21 Sushmita Gupta , Pallavi Jain , Souvik Saha , Saket Saurabh , Anannya Upasana

We study the computational complexity of candidate control in elections with few voters, that is, we consider the parameterized complexity of candidate control in elections with respect to the number of voters as a parameter. We consider…

Artificial Intelligence · Computer Science 2017-03-21 Jiehua Chen , Piotr Faliszewski , Rolf Niedermeier , Nimrod Talmon

We study the voting problem with two alternatives where voters' preferences depend on a not-directly-observable state variable. While equilibria in the one-round voting mechanisms lead to a good decision, they are usually hard to compute…

Computer Science and Game Theory · Computer Science 2025-05-16 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia

In parliamentary elections, parties compete for a limited, typically fixed number of seats. Most parliaments are assembled using apportionment methods that distribute the seats based on the parties' vote counts. Common apportionment methods…

We present an accelerated algorithm for the solution of static Hamilton-Jacobi-Bellman equations related to optimal control problems. Our scheme is based on a classic policy iteration procedure, which is known to have superlinear…

Optimization and Control · Mathematics 2016-02-22 Alessandro Alla , Maurizio Falcone , Dante Kalise

In recent years, Attribute-Based Access Control (ABAC) has become quite popular and effective for enforcing access control in dynamic and collaborative environments. Implementation of ABAC requires the creation of a set of attribute-based…

Cryptography and Security · Computer Science 2021-11-16 Varun Gumma , Barsha Mitra , Soumyadeep Dey , Pratik Shashikantbhai Patel , Sourabh Suman , Saptarshi Das

Criteria for a good voting system have been given particularly careful scrutiny in recent years, with general agreement that the core values are fair results, voter power and choice, and local representation. This paper reexamines the basic…

Physics and Society · Physics 2023-03-29 Denis Mollison

We study ways of evaluating the performance of losing projects in participatory budgeting (PB) elections by seeking actions that would have led to their victory. We focus on lowering the projects' costs, obtaining additional approvals for…

Computer Science and Game Theory · Computer Science 2025-02-19 Niclas Boehmer , Piotr Faliszewski , Łukasz Janeczko , Dominik Peters , Grzegorz Pierczyński , Šimon Schierreich , Piotr Skowron , Stanisław Szufa

Nanson's and Baldwin's voting rules select a winner by successively eliminating candidates with low Borda scores. We show that these rules have a number of desirable computational properties. In particular, with unweighted votes, it is…

Artificial Intelligence · Computer Science 2011-06-28 Nina Narodytska , Toby Walsh , Lirong Xia

Voting systems typically treat all voters equally. We argue that perhaps they should not: Voters who have supported good choices in the past should be given higher weight than voters who have supported bad ones. To develop a formal…

Computer Science and Game Theory · Computer Science 2017-03-16 Nika Haghtalab , Ritesh Noothigattu , Ariel D. Procaccia

This paper introduces Admissibility Alignment: a reframing of AI alignment as a property of admissible action and decision selection over distributions of outcomes under uncertainty, evaluated through the behavior of candidate policies. We…

Artificial Intelligence · Computer Science 2026-01-06 Chris Duffey

In this paper, we study some multiagent variants of the knapsack problem. Fluschnik et al. [AAAI 2019] considered the model in which every agent assigns some utility to every item. They studied three preference aggregation rules for finding…

Computer Science and Game Theory · Computer Science 2022-08-05 Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman
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