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3D Gaussian Splatting (3DGS) is a new method for modeling and rendering 3D radiance fields that achieves much faster learning and rendering time compared to SOTA NeRF methods. However, it comes with a drawback in the much larger storage…
Large, multi-dimensional spatio-temporal datasets are omnipresent in modern science and engineering. An effective framework for handling such data are Gaussian process deep generative models (GP-DGMs), which employ GP priors over the latent…
We study the Nearest Neighbor Search (NNS) problem in a high-dimensional setting where data lies in a low-dimensional subspace and is corrupted by Gaussian noise. Specifically, we consider a semi-random model in which $n$ points from an…
The Generalized Eigenvalue Problem (GEVP) has been used extensively in the past in order to reliably extract energy levels from time-dependent Euclidean correlators calculated in Lattice QCD. We propose a formulation of the GEVP in…
The Traveling Salesman Problem (TSP) in the $d$-dimensional Euclidean space is among the oldest and most famous NP-hard optimization problems. In breakthrough works, Arora [J. ACM 1998] and Mitchell [SICOMP 1999] gave the first polynomial…
Semidefinite programs (SDPs) are a fundamental class of optimization problems with important recent applications in approximation algorithms, quantum complexity, robust learning, algorithmic rounding, and adversarial deep learning. This…
We consider the problem of breaking a multivariate (vector) time series into segments over which the data is well explained as independent samples from a Gaussian distribution. We formulate this as a covariance-regularized maximum…
We revisit the classical problem of finding an approximately stationary point of the average of $n$ smooth and possibly nonconvex functions. The optimal complexity of stochastic first-order methods in terms of the number of gradient…
Subspace learning and matrix factorization problems have great many applications in science and engineering, and efficient algorithms are critical as dataset sizes continue to grow. Many relevant problem formulations are non-convex, and in…
We consider solving a convex, possibly stochastic optimization problem over a randomly time-varying multi-agent network. Each agent has access to some local objective function, and it only has unbiased estimates of the gradients of the…
In the restricted shortest paths problem, we are given a graph $G$ whose edges are assigned two non-negative weights: lengths and delays, a source $s$, and a delay threshold $D$. The goal is to find, for each target $t$, the length of the…
We show that a constant factor approximation of the shortest and closest lattice vector problem w.r.t. any $\ell_p$-norm can be computed in time $2^{(0.802 +{\epsilon})\, n}$. This matches the currently fastest constant factor approximation…
We study dynamic $(1+\epsilon)$-approximation algorithms for the all-pairs shortest paths problem in unweighted undirected $n$-node $m$-edge graphs under edge deletions. The fastest algorithm for this problem is a randomized algorithm with…
Sketching techniques have gained popularity in numerical linear algebra to accelerate the solution of least squares problems. The so-called $\varepsilon$-subspace embedding property of a sketching matrix $S$ has been largely used to…
The minimum-weight $2$-edge-connected spanning subgraph (2-ECSS) problem is a natural generalization of the well-studied minimum-weight spanning tree (MST) problem, and it has received considerable attention in the area of network design.…
Computing shortest paths is one of the central problems in the theory of distributed computing. For the last few years, substantial progress has been made on the approximate single source shortest paths problem, culminating in an algorithm…
In this paper, we study the Schr\"odinger equation with a Gaussian random potential (SE-GP) and develop an efficient numerical method to approximate the expectation of physical observables. The unboundedness of Gaussian random variables…
We study two important SVM variants: hard-margin SVM (for linearly separable cases) and $\nu$-SVM (for linearly non-separable cases). We propose new algorithms from the perspective of saddle point optimization. Our algorithms achieve…
We present preconditioned stochastic gradient descent (SGD) algorithms for the $\ell_1$ minimization problem $\min_{x}\|A x - b\|_1$ in the overdetermined case, where there are far more constraints than variables. Specifically, we have $A…
The 2-Vertex-Connected Spanning Subgraph problem (2VCSS) is among the most basic NP-hard (Survivable) Network Design problems: we are given an (unweighted) undirected graph $G$. Our goal is to find a spanning subgraph $S$ of $G$ with the…