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In recent years, four-dimensional (4D) fabrication has emerged as a powerful technology capable of revolutionizing the field of tissue engineering. This technology represents a shift in perspective from traditional tissue engineering…

Medical Physics · Physics 2025-01-15 Lorenzo Bonetti , Giulia Scalet

Many biological phenomena are inherently multiscale, i.e. they are characterized by interactions involving different spatial and temporal scales simultaneously. Though several approaches have been proposed to provide "multilayer" models,…

Computational Engineering, Finance, and Science · Computer Science 2010-11-03 Diletta Cacciagrano , Flavio Corradini , Emanuela Merelli , Luca Tesei

We propose active object languages as a development tool for formal system models of distributed systems. Additionally to a formalization based on a term rewriting system, we use established Software Engineering concepts, including software…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-08 Eduard Kamburjan , Reiner Hähnle

Deformable object manipulation remains a key challenge in developing autonomous robotic systems that can be successfully deployed in real-world scenarios. In this work, we explore the challenges of deformable object manipulation through the…

Robotics · Computer Science 2025-03-05 Alison Bartsch , Amir Barati Farimani

Accurate 3D shape abstraction from a single 2D image is a long-standing problem in computer vision and graphics. By leveraging a set of primitives to represent the target shape, recent methods have achieved promising results. However, these…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Di Liu , Xiang Yu , Meng Ye , Qilong Zhangli , Zhuowei Li , Zhixing Zhang , Dimitris N. Metaxas

Grasping is a complex process involving knowledge of the object, the surroundings, and of oneself. While humans are able to integrate and process all of the sensory information required for performing this task, equipping machines with this…

Robotics · Computer Science 2017-01-12 Matthew Veres , Medhat Moussa , Graham W. Taylor

Simulation of forest environments has applications from entertainment and art creation to commercial and scientific modelling. Due to the unique features and lighting in forests, a forest-specific simulator is desirable, however many…

Graphics · Computer Science 2022-08-03 Callum Newlands , Klaus-Peter Zauner

We generate abstractions of buildings, reflecting the essential aspects of their geometry and structure, by learning to invert procedural models. We first build a dataset of abstract procedural building models paired with simulated point…

Computer Vision and Pattern Recognition · Computer Science 2025-01-30 Maximilian Dax , Jordi Berbel , Jan Stria , Leonidas Guibas , Urs Bergmann

Self-supervised learning has emerged as a promising approach for acquiring transferable 3D representations from unlabeled 3D point clouds. Unlike 2D images, which are widely accessible, acquiring 3D assets requires specialized expertise or…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Xuweiyi Chen , Zezhou Cheng

We describe a guided proceduralization framework that optimizes geometry processing on architectural input models to extract target grammars. We aim to provide efficient artistic workflows by creating procedural representations from…

Graphics · Computer Science 2018-07-10 Ilke Demir , Daniel G. Aliaga

An emerging theme across many domains of science and engineering is materials that change shape, often dramatically. Determining their structure involves solving a shape optimization problem where a given energy functional is minimized with…

Computer Vision and 3D printing have rapidly evolved in the last 10 years but interactions among them have been very limited so far, despite the fact that they share several mathematical techniques. We try to fill the gap presenting an…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Emiliano Cristiani , Maurizio Falcone , Silvia Tozza

Objective The 3D printed medical models can come from virtual digital resources, like CT scanning. Nevertheless, the accuracy of CT scanning technology is limited, which is 1mm. In this situation, the collected data is not exactly the same…

Other Computer Science · Computer Science 2017-11-21 Zhen Shen , Yong Yao , Yi Xie , Chao Guo , Xiuqin Shang , Xisong Dong , Yuqing Li , Zhouxian Pan , Shi Chen , Hui Pan , Gang Xiong

Physics-based manipulation in clutter involves complex interaction between multiple objects. In this paper, we consider the problem of learning, from interaction in a physics simulator, manipulation skills to solve this multi-step…

Robotics · Computer Science 2019-07-29 Wissam Bejjani , Mehmet R. Dogar , Matteo Leonetti

The system design and algorithm development of mobile 3D printing robots need a realistic simulation. They require a mobile robot simulation platform to interoperate with a physics-based material simulation for handling interactions between…

Robotics · Computer Science 2021-10-12 Uljad Berdica , Yuewei Fu , Yuchen Liu , Emmanouil Angelidis , Chen Feng

We introduce a new silhouette-based representation for modeling clothed human bodies using deep generative models. Our method can reconstruct a complete and textured 3D model of a person wearing clothes from a single input picture. Inspired…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Ryota Natsume , Shunsuke Saito , Zeng Huang , Weikai Chen , Chongyang Ma , Hao Li , Shigeo Morishima

In order to develop systems capable of modeling artificial life, we need to identify, which systems can produce complex behavior. We present a novel classification method applicable to any class of deterministic discrete space and time…

Cellular Automata and Lattice Gases · Physics 2020-09-01 Barbora Hudcova , Tomas Mikolov

In this paper, the problem of automating the pre-grasps generation for novel 3d objects has been discussed. The objects represented as cloud of 3D points are split into parts and organized in a tree structure, where parts are approximated…

Robotics · Computer Science 2019-10-01 IA Sainul , Sankha Deb , AK Deb

Tailoring the design of robot bodies for control purposes is implicitly performed by engineers, however, a methodology or set of tools is largely absent and optimization of morphology (shape, material properties of robot bodies, etc.) is…

Robotics · Computer Science 2015-10-27 Matej Hoffmann , Vincent C. Müller

The functional replication and actuation of complex structures inspired by nature is a longstanding goal for humanity. Creating such complex structures combining soft and rigid features and actuating them with artificial muscles would…