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The design of distributed algorithms is central to the study of multiagent systems control. In this paper, we consider a class of combinatorial cost-minimization problems and propose a framework for designing distributed algorithms with a…

Systems and Control · Computer Science 2019-03-18 Rahul Chandan , Dario Paccagnan , Jason R. Marden

We consider the fair allocation of indivisible items to several agents with additional conflict constraints. These are represented by a conflict graph where each item corresponds to a vertex of the graph and edges in the graph represent…

Discrete Mathematics · Computer Science 2023-08-21 Nina Chiarelli , Matjaž Krnc , Martin Milanič , Ulrich Pferschy , Joachim Schauer

We study $n$-player turn-based games played on a finite directed graph. For each play, the players have to pay a cost that they want to minimize. Instead of the well-known notion of Nash equilibrium (NE), we focus on the notion of subgame…

Computer Science and Game Theory · Computer Science 2015-04-13 Thomas Brihaye , Véronique Bruyère , Noémie Meunier , Jean-François Raskin

In this paper we present optimization problems with biconvex objective function and linear constraints such that the set of global minima of the optimization problems is the same as the set of Nash equilibria of a n-player general-sum…

Computer Science and Game Theory · Computer Science 2015-04-28 Vinayaka Yaji , Shalabh Bhatnagar

Efficient computability is an important property of solution concepts in matching markets. We consider the computational complexity of finding and verifying various solution concepts in trading networks-multi-sided matching markets with…

Computational Complexity · Computer Science 2025-10-03 Tamás Fleiner , Zsuzsanna Jankó , Ildikó Schlotter , Alexander Teytelboym

We study solutions to the multi-marginal Monge-Kantorovich problem which are concentrated on several graphs over the first marginal. We first present two general conditions on the cost function which ensure, respectively, that any solution…

Optimization and Control · Mathematics 2015-07-22 Abbas Moameni , Brendan Pass

We propose a model of discrete time dynamic congestion games with atomic players and a single source-destination pair. The latencies of edges are composed by free-flow transit times and possible queuing time due to capacity constraints. We…

Computer Science and Game Theory · Computer Science 2019-01-03 Marco Scarsini , Marc Schröder , Tristan Tomala

We study network connection games where the nodes of a network perform edge swaps in order to improve their communication costs. For the model proposed by Alon et al. (2010), in which the selfish cost of a node is the sum of all shortest…

Computer Science and Game Theory · Computer Science 2013-06-10 S. Nikoletseas , P. Panagopoulou , C. Raptopoulos , P. G. Spirakis

We study the price of anarchy in a class of graph coloring games (a subclass of polymatrix common-payoff games). In those games, players are vertices of an undirected, simple graph, and the strategy space of each player is the set of colors…

Computer Science and Game Theory · Computer Science 2015-10-05 Lasse Kliemann , Elmira Shirazi Sheykhdarabadi , Anand Srivastav

We consider a scheduling game on parallel related machines, in which jobs try to minimize their completion time by choosing a machine to be processed on. Each machine uses an individual priority list to decide on the order according to…

Computer Science and Game Theory · Computer Science 2023-11-28 Vipin Ravindran Vijayalakshmi , Marc Schröder , Tami Tamir

To verify the robustness of a program or protocol, it is common in the computer science community to rely on the theoretical framework of game theory. In particular, if one seeks to enforce a desired property, or specification, despite an…

Computer Science and Game Theory · Computer Science 2026-05-20 Léonard Brice

We study a heterogeneous routing game in which vehicles might belong to more than one type. The type determines the cost of traveling along an edge as a function of the flow of various types of vehicles over that edge. We relax the…

Computer Science and Game Theory · Computer Science 2014-02-04 Farhad Farokhi , Walid Krichene , Alexandre M. Bayen , Karl H. Johansson

We consider two models of computation for Tarski's order preserving function f related to fixed points in a complete lattice: the oracle function model and the polynomial function model. In both models, we find the first polynomial time…

Computer Science and Game Theory · Computer Science 2020-05-21 Chuangyin Dang , Qi Qi , Yinyu Ye

In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…

Computer Science and Game Theory · Computer Science 2010-04-26 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo

The assignment game, introduced by Shapley and Shubik (1971), is a classic model for two-sided matching markets between buyers and sellers. In the original assignment game, it is assumed that payments lead to transferable utility and that…

Discrete Mathematics · Computer Science 2025-04-01 Eric Balkanski , Christopher En , Yuri Faenza

We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of $m$ priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more…

Data Structures and Algorithms · Computer Science 2008-02-21 Patrick Briest , Martin Hoefer , Piotr Krysta

We consider the traffic assignment problem in nonatomic routing games where the players' cost functions may be subject to random fluctuations (e.g., weather disturbances, perturbations in the underlying network, etc.). We tackle this…

Computer Science and Game Theory · Computer Science 2022-01-11 Dong Quan Vu , Kimon Antonakopoulos , Panayotis Mertikopoulos

In a multi-objective game, each individual's payoff is a \emph{vector-valued} function of everyone's actions. Under such vectorial payoffs, Pareto-efficiency is used to formulate each individual's best-response condition, inducing…

Computer Science and Game Theory · Computer Science 2018-09-14 Anisse Ismaili

In this paper, we study the relations between the numerical structure of the optimal solutions of a convex programming problem defined on the edge set of a simple graph and the stability number (i.e. the maximum size of a subset of pairwise…

Combinatorics · Mathematics 2007-05-23 G. Greco

Federated learning enables training on a massive number of edge devices. To improve flexibility and scalability, we propose a new asynchronous federated optimization algorithm. We prove that the proposed approach has near-linear convergence…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-12-08 Cong Xie , Sanmi Koyejo , Indranil Gupta